Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BigRussel8
Danzaburou
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,243 Elo+
Solo
Chang'e
Chang'e
suicoke
Chang'e
Level 54
God Stats
16W - 14L
1,483 SR
Queue Stats
56W - 56L
1,405 Elo+
Solo
Team Averages
Level 72
1,494 SR
1,383 Elo+

VS

Team Averages
Level 93
1,431 SR
1,442 Elo+
Bacchus
Bacchus
Sinful_Spiffy
Bacchus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 263L
1,520 Elo+
Solo
Agni
Agni
WavveyTV
Agni
Level 86
God Stats
37W - 33L
1,099 SR
Queue Stats
605W - 660L
1,448 Elo+
Solo
Izanami
Izanami
zomaf7
Izanami
Level 64
God Stats
2W - 2L
1,695 SR
Queue Stats
84W - 133L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
6 / 1 / 6
8,590
859
6,822
10,680
13,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
BigRussel8
Danzaburou
12
2 / 0 / 9
8,058
806
5,319
6,953
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
suicoke
Chang'e
13
5 / 3 / 6
7,994
799
9,112
8,641
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 2 / 3
7,164
716
5,483
10,958
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
10
3 / 6 / 1
7,041
704
7,452
7,608
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
zomaf7
Izanami
11
1 / 5 / 1
6,544
654
6,710
8,075
2,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
4
4
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
1
6
9
W
Danzaburou
BigRussel8
Danzaburou
2
0
9
6.5
L
Bacchus
0
2
3
0.75
L
Agni
3
6
1
0.58
W
Chang'e
suicoke
Chang'e
5
3
6
2.67
L
Izanami
zomaf7
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,253
Damage
19,645
26,274
Taken
26,641
18,497
Mitigated
16,721
5,996
Healing
3,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,822
927
0
619
10,680
13,184
0
4,667
6,013
16,960
0
W
Danzaburou
BigRussel8
Danzaburou
5,319
1,471
0
1,861
6,953
2,447
1,281
4,610
2,343
0
24,101
L
Bacchus
5,483
524
155
1,424
10,958
10,995
0
5,023
5,638
15,322
0
L
Agni
7,452
598
0
874
7,608
2,765
0
4,959
2,507
22,850
0
W
Chang'e
suicoke
Chang'e
9,112
116
1,080
2,436
8,641
2,866
0
4,299
4,342
24,100
0
L
Izanami
zomaf7
Izanami
6,710
4,026
192
694
8,075
2,961
0
5,595
2,220
0
21,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,642
Gold Earned
20,749
114
Minions Killed
92
3
Camps Cleared
5
539,336
Distance Traveled
497,986
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,590
859
27
3
0
194,412
6
W
Danzaburou
8,058
806
43
4
1
156,078
2
L
Bacchus
7,164
716
18
2
0
208,668
2
L
Agni
7,041
704
29
3
4
129,721
2
W
Chang'e
7,994
799
44
4
2
188,846
0
L
Izanami
6,544
654
45
5
1
159,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role