Player Matchup

Yemoja
Yemoja
DrYeske
Yemoja
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
372W - 401L
1,502 Elo+
Solo
Mulan
Mulan
OPanito
Mulan
Level 67
God Stats
5W - 7L
1,553 SR
Queue Stats
96W - 96L
1,531 Elo+
Solo
Loki
Loki
Skinlessjester
Loki
Level 82
God Stats
11W - 11L
1,321 SR
Queue Stats
202W - 233L
1,442 Elo+
Solo
Ra
Ra
faitpaschier
Ra
Level 67
God Stats
5W - 3L
1,618 SR
Queue Stats
120W - 147L
1,501 Elo+
Solo
Chernobog
Chernobog
hacker2004
Chernobog
Level 103
God Stats
2W - 9L
1,201 SR
Queue Stats
190W - 215L
1,419 Elo+
Solo
Team Averages
Level 96
1,439 SR
1,479 Elo+

VS

Team Averages
Level 57
1,435 SR
1,486 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CASAKI99
Ymir
Level 8
God Stats
0W - 3L
1,174 SR
Queue Stats
0W - 8L
1,188 Elo+
Party 1
Janus
Janus
Il Exotics Il
Janus
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 37L
1,815 Elo+
Party 2
King Arthur
King Arthur
Luffy C4pTao
King Arthur
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 51L
1,115 Elo+
Party 1
Fenrir
Fenrir
Äłȳššã
Fenrir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 10L
1,810 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DrYeske
Yemoja
11
1 / 0 / 3
7,397
528
4,718
4,446
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mulan
OPanito
Mulan
14
2 / 0 / 2
8,721
623
3,402
5,781
4,065
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 2
7,988
571
2,949
9,424
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 1
7,633
545
3,341
8,848
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
hacker2004
Chernobog
10
3 / 3 / 1
6,732
481
6,530
8,926
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 1 / 4
5,871
419
7,335
10,219
3,194
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ymir
8
0 / 4 / 4
5,692
407
2,435
10,212
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 1 / 0
9,305
665
8,614
5,313
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Luffy C4pTao
King Arthur
6
0 / 1 / 0
4,968
355
143
5,306
1,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
7
1 / 2 / 0
5,365
383
2,085
5,196
1,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
9
Kills
7
7
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
1
4
2
L
Ymir
0
4
4
0.5
W
Yemoja
DrYeske
Yemoja
1
0
3
2.5
L
6
1
0
6
L
King Arthur
Luffy C4pTao
King Arthur
0
1
0
0
W
Mulan
OPanito
Mulan
2
0
2
3
W
3
1
2
4
W
0
3
1
0.17
W
Chernobog
hacker2004
Chernobog
3
3
1
1.17
L
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,940
Damage
20,612
37,425
Taken
36,246
14,120
Mitigated
14,466
17,905
Healing
5,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,335
3,160
173
2,470
10,219
3,194
0
3,882
6,337
0
31,381
L
Ymir
2,435
421
0
904
10,212
6,797
0
2,163
8,049
12,579
0
W
Yemoja
DrYeske
Yemoja
4,718
1,533
933
1,898
4,446
2,750
124
1,648
2,798
21,932
0
L
8,614
1,023
0
882
5,313
1,656
0
1,391
3,922
72,026
0
L
King Arthur
Luffy C4pTao
King Arthur
143
0
0
354
5,306
1,387
0
0
5,306
0
12,193
W
Mulan
OPanito
Mulan
3,402
721
0
1,659
5,781
4,065
0
1,105
4,609
0
48,278
W
2,949
1,095
1
6,360
9,424
2,938
0
1,361
8,021
0
57,198
W
3,341
619
187
4,598
8,848
2,461
0
4,208
4,425
53,188
0
W
Chernobog
hacker2004
Chernobog
6,530
3,695
0
2,269
8,926
1,906
144
2,343
6,523
0
36,898
L
Fenrir
2,085
921
0
788
5,196
1,432
0
623
4,573
0
21,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,471
Gold Earned
31,201
414
Minions Killed
299
0
Camps Cleared
0
1,344,661
Distance Traveled
1,111,025
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,871
419
65
5
0
258,923
5
L
Ymir
5,692
407
14
1
0
247,505
2
W
Yemoja
7,397
528
39
3
0
246,471
3
L
Janus
9,305
665
151
11
0
286,755
5
L
King Arthur
4,968
355
34
2
0
163,915
0
W
Mulan
8,721
623
118
8
0
299,546
3
W
Loki
7,988
571
104
7
0
284,304
0
W
Ra
7,633
545
98
7
0
272,193
4
W
Chernobog
6,732
481
55
4
0
242,147
5
L
Fenrir
5,365
383
35
3
0
153,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role