Player Matchup

He Bo
He Bo
Diegovea
He Bo
Level 142
God Stats
1W - 3L
1,697 SR
Queue Stats
131W - 116L
1,634 Elo+
Solo
Chernobog
Chernobog
EsLosvaize
Chernobog
Level 138
God Stats
19W - 20L
1,366 SR
Queue Stats
869W - 890L
1,591 Elo+
Solo
Khepri
Khepri
INVITE MEEEEEE
Khepri
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
320W - 314L
1,524 Elo+
Solo
Nemesis
Nemesis
SoloJuegoTanque
Nemesis
Level 109
God Stats
14W - 14L
1,663 SR
Queue Stats
122W - 135L
1,581 Elo+
Solo
Shiva
Shiva
queen12341234
Shiva
Level 124
God Stats
18W - 7L
1,696 SR
Queue Stats
94W - 89L
1,656 Elo+
Solo
Team Averages
Level 134
1,585 SR
1,597 Elo+

VS

Team Averages
Level 158
1,610 SR
1,530 Elo+
Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
IIICurveIII
Artio
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,444 Elo+
Party 1
Zeus
Zeus
Misfit8735
Zeus
Level 160
God Stats
2W - 0L
1,792 SR
Queue Stats
28W - 23L
1,629 Elo+
Party 2
Apollo
Apollo
NvLoky
Apollo
Level 159
God Stats
4W - 3L
1,700 SR
Queue Stats
85W - 84L
1,555 Elo+
Party 1
Shiva
Shiva
slayerxz
Shiva
Level 156
God Stats
24W - 13L
1,560 SR
Queue Stats
123W - 119L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Diegovea
He Bo
12
2 / 7 / 3
7,763
485
9,507
10,230
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
EsLosvaize
Chernobog
14
2 / 4 / 6
8,532
533
6,470
9,068
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 9 / 4
6,609
413
4,218
12,157
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 4 / 5
8,127
508
8,384
13,426
6,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 2 / 2
8,668
542
15,017
15,459
12,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
8 / 2 / 8
10,355
647
13,553
16,226
6,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 5
7,730
483
8,873
17,542
13,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
9 / 2 / 3
9,647
603
9,776
8,554
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
NvLoky
Apollo
16
7 / 2 / 2
10,207
638
8,060
10,583
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
slayerxz
Shiva
11
2 / 4 / 8
7,625
477
5,116
14,238
10,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
13
Kills
26
26
Deaths
13
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
8
2
8
6
L
He Bo
Diegovea
He Bo
2
7
3
0.5
L
Chernobog
EsLosvaize
Chernobog
2
4
6
1.25
W
0
3
5
0.83
L
2
9
4
0.44
W
9
2
3
5.25
W
Apollo
NvLoky
Apollo
7
2
2
4
L
3
4
5
1.38
L
4
2
2
2.5
W
Shiva
slayerxz
Shiva
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,596
Damage
45,378
60,340
Taken
67,143
30,352
Mitigated
37,749
11,637
Healing
20,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
13,553
5,167
0
6,286
16,226
6,919
0
3,051
13,111
0
77,839
L
He Bo
Diegovea
He Bo
9,507
862
0
1,097
10,230
3,124
0
3,790
6,440
43,788
0
L
Chernobog
EsLosvaize
Chernobog
6,470
3,929
0
2,204
9,068
3,078
0
414
8,654
0
53,145
W
8,873
721
401
4,731
17,542
13,762
0
3,180
14,362
40,750
0
L
4,218
615
249
403
12,157
4,462
70
3,313
8,786
20,746
0
W
9,776
1,070
0
260
8,554
2,422
60
4,762
3,498
59,306
0
W
Apollo
NvLoky
Apollo
8,060
5,029
0
4,833
10,583
3,830
464
1,882
8,619
0
78,697
L
8,384
3,147
0
1,755
13,426
6,824
0
4,044
9,350
0
55,545
L
15,017
2,501
467
5,462
15,459
12,864
174
7,128
7,632
10,524
46,628
W
Shiva
slayerxz
Shiva
5,116
1,032
556
3,060
14,238
10,816
87
3,800
10,359
773
12,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,699
Gold Earned
45,564
396
Minions Killed
440
0
Camps Cleared
0
1,541,950
Distance Traveled
1,555,359
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,355
647
116
7
0
327,886
2
L
He Bo
7,763
485
79
5
0
281,477
4
L
Chernobog
8,532
533
97
6
0
323,202
0
W
Artio
7,730
483
70
4
0
295,642
1
L
Khepri
6,609
413
34
2
0
284,688
2
W
Zeus
9,647
603
105
7
0
308,019
4
W
Apollo
10,207
638
130
8
0
296,041
2
L
Nemesis
8,127
508
96
6
0
355,910
0
L
Shiva
8,668
542
90
6
0
296,673
2
W
Shiva
7,625
477
19
1
0
327,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role