Player Matchup

Nemesis
Nemesis
Funduk9909
Nemesis
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
131W - 120L
1,491 Elo+
Solo
Heimdallr
Heimdallr
Gotofar
Heimdallr
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 141L
1,370 Elo+
Solo
Nox
Nox
MOB PaRaDaktYL
Nox
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 160L
1,477 Elo+
Solo
Anubis
Anubis
OldPlains356373
Anubis
Level 84
God Stats
4W - 4L
1,580 SR
Queue Stats
372W - 372L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
RYKZ
Sun Wukong
Level 101
God Stats
3W - 1L
1,581 SR
Queue Stats
77W - 65L
1,467 Elo+
Solo
Team Averages
Level 89
1,532 SR
1,467 Elo+

VS

Team Averages
Level 86
1,468 SR
1,497 Elo+
Chronos
Chronos
Artamo85
Chronos
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
370W - 383L
1,468 Elo+
Solo
Hachiman
Hachiman
FireDragonGod-N
Hachiman
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,528 Elo+
Solo
Sol
Sol
Gulavar
Sol
Level 68
God Stats
1W - 2L
1,306 SR
Queue Stats
162W - 155L
1,438 Elo+
Solo
Eset
Eset
LogH_001
Eset
Level 82
God Stats
2W - 3L
1,727 SR
Queue Stats
242W - 252L
1,470 Elo+
Solo
Odin
Odin
kasafree
Odin
Level 85
God Stats
0W - 2L
1,304 SR
Queue Stats
22W - 13L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Funduk9909
Nemesis
14
3 / 2 / 15
8,840
804
7,339
10,283
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Gotofar
Heimdallr
16
4 / 2 / 15
9,860
896
9,373
8,350
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 2 / 19
9,137
831
5,599
7,778
3,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 2 / 12
9,968
906
10,189
6,501
3,345
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
RYKZ
Sun Wukong
16
8 / 3 / 11
9,471
861
8,848
11,050
6,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Artamo85
Chronos
14
1 / 7 / 6
7,974
725
7,159
10,869
3,080
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
13
2 / 6 / 5
7,680
698
6,655
8,960
2,565
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
16
6 / 2 / 2
8,772
797
9,984
7,696
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
15
1 / 4 / 3
8,005
728
6,438
7,655
2,429
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
13
1 / 6 / 7
7,594
690
5,447
12,608
11,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
34
25
Kills
11
11
Deaths
25
72
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chronos
Artamo85
Chronos
1
7
6
0.57
L
Hachiman
2
6
5
0.75
W
Nemesis
Funduk9909
Nemesis
3
2
15
5.25
W
Heimdallr
Gotofar
Heimdallr
4
2
15
5.75
L
Sol
6
2
2
3.5
L
Eset
1
4
3
0.63
W
1
2
19
5.25
W
9
2
12
7.5
W
Sun Wukong
RYKZ
Sun Wukong
8
3
11
4.5
L
Odin
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,348
Damage
35,683
43,962
Taken
47,788
23,829
Mitigated
22,405
19,545
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Artamo85
Chronos
7,159
1,050
604
433
10,869
3,080
708
2,021
8,847
16,979
0
L
Hachiman
6,655
2,782
422
794
8,960
2,565
0
3,800
5,160
0
11,384
W
Nemesis
Funduk9909
Nemesis
7,339
1,783
0
1,452
10,283
6,982
1,025
4,911
5,102
0
9,085
W
Heimdallr
Gotofar
Heimdallr
9,373
1,852
672
2,158
8,350
3,634
467
2,901
5,333
0
18,610
L
Sol
9,984
1,134
573
1,856
7,696
2,649
74
2,463
5,233
23,856
0
L
Eset
6,438
204
480
1,128
7,655
2,429
172
3,583
4,072
23,206
0
W
5,599
207
3,344
2,616
7,778
3,213
155
4,796
2,858
19,080
0
W
10,189
343
2,222
2,449
6,501
3,345
346
3,863
2,506
25,833
0
W
Sun Wukong
RYKZ
Sun Wukong
8,848
1,561
2,311
2,321
11,050
6,655
902
6,204
4,582
0
16,573
L
Odin
5,447
506
650
1,054
12,608
11,682
81
3,921
8,687
0
7,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,276
Gold Earned
40,025
110
Minions Killed
115
0
Camps Cleared
0
1,104,477
Distance Traveled
1,011,223
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,974
725
18
2
0
210,895
3
L
Hachiman
7,680
698
11
1
0
212,525
1
W
Nemesis
8,840
804
3
0
0
234,815
0
W
Heimdallr
9,860
896
19
2
0
215,161
2
L
Sol
8,772
797
32
3
0
219,010
0
L
Eset
8,005
728
46
4
0
160,920
1
W
Nox
9,137
831
36
3
0
221,313
0
W
Anubis
9,968
906
29
3
0
214,269
0
W
Sun Wukong
9,471
861
23
2
0
218,919
1
L
Odin
7,594
690
8
1
0
207,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role