Player Matchup

Neith
Neith
AcidicPanda001
Neith
Level 123
God Stats
23W - 17L
1,279 SR
Queue Stats
87W - 87L
1,500 Elo+
Party 1
Ares
Ares
FiddlerDiddler51
Ares
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 24L
1,136 Elo+
Party 1
Vamana
Vamana
OreoJackson
Vamana
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 17L
1,635 Elo+
Party 1
Ne Zha
Ne Zha
PvtFlatline
Ne Zha
Level 139
God Stats
1W - 0L
1,834 SR
Queue Stats
54W - 24L
1,548 Elo+
Party 1
Thoth
Thoth
wombatkombat
Thoth
Level 158
God Stats
2W - 3L
1,765 SR
Queue Stats
109W - 84L
1,614 Elo+
Party 1
Team Averages
Level 99
1,576 SR
1,487 Elo+

VS

Team Averages
Level 41
1,436 SR
1,424 Elo+
Shiva
Shiva
MFB_Crazyhero
Shiva
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,349 Elo+
Solo
Cthulhu
Cthulhu
SconeJangles
Cthulhu
Level 43
God Stats
7W - 9L
1,725 SR
Queue Stats
42W - 48L
1,515 Elo+
Solo
Ra
Ra
SpaceMajick
Ra
Level 44
God Stats
1W - 4L
955 SR
Queue Stats
32W - 51L
1,375 Elo+
Solo
Poseidon
Poseidon
Specterwolf1630
Poseidon
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
60W - 55L
1,504 Elo+
Solo
Chiron
Chiron
doydunis
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 81L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 14
10,543
753
13,028
8,741
4,011
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 4 / 24
10,860
776
7,758
18,428
23,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
18
5 / 1 / 18
11,412
815
14,690
14,117
18,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
18
7 / 1 / 14
11,372
812
16,645
13,599
6,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
21 / 0 / 6
13,580
970
27,684
11,512
5,507
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
8,502
607
5,168
22,069
11,030
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
SconeJangles
Cthulhu
16
1 / 4 / 4
9,439
674
8,822
19,968
19,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 14 / 2
9,776
698
7,979
18,777
6,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
17
5 / 7 / 2
10,014
715
11,027
17,780
5,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
doydunis
Chiron
13
1 / 7 / 1
8,337
596
5,520
13,246
3,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
21
40
Kills
8
8
Deaths
40
76
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
W
3
4
24
3.75
L
0
8
4
0.25
W
Vamana
5
1
18
14
W
Ne Zha
7
1
14
14
L
Cthulhu
SconeJangles
Cthulhu
1
4
4
0.75
L
1
14
2
0.14
L
Poseidon
5
7
2
0.86
L
Chiron
doydunis
Chiron
1
7
1
0.21
W
21
0
6
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,805
Damage
38,516
66,397
Taken
91,840
58,200
Mitigated
46,599
17,836
Healing
16,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,028
4,677
0
1,312
8,741
4,011
3,482
4,804
3,937
0
33,874
W
7,758
1,199
1,734
1,549
18,428
23,366
625
9,030
9,398
11,420
0
L
5,168
695
1,101
2,906
22,069
11,030
0
7,039
15,030
0
14,952
W
Vamana
14,690
7,487
882
5,189
14,117
18,335
633
4,424
9,693
0
50,419
W
Ne Zha
16,645
3,553
0
3,739
13,599
6,981
1,648
5,608
7,991
0
41,562
L
Cthulhu
SconeJangles
Cthulhu
8,822
548
887
1,741
19,968
19,172
0
9,917
10,051
19,070
0
L
7,979
1,252
1,107
3,466
18,777
6,991
741
6,757
12,020
33,380
0
L
Poseidon
11,027
1,293
0
2,999
17,780
5,654
0
8,437
9,343
43,391
0
L
Chiron
doydunis
Chiron
5,520
1,929
336
2,354
13,246
3,752
41
3,292
9,954
0
15,596
W
27,684
983
509
2,922
11,512
5,507
3,314
3,962
7,550
64,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,767
Gold Earned
46,068
262
Minions Killed
193
0
Camps Cleared
0
1,477,074
Distance Traveled
1,141,557
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,543
753
52
4
0
261,199
0
W
Ares
10,860
776
4
0
0
271,840
0
L
Shiva
8,502
607
19
1
0
228,642
0
W
Vamana
11,412
815
62
4
0
299,683
1
W
Ne Zha
11,372
812
60
4
0
334,100
3
L
Cthulhu
9,439
674
20
1
0
272,703
6
L
Ra
9,776
698
47
3
0
201,735
1
L
Poseidon
10,014
715
75
5
0
248,778
5
L
Chiron
8,337
596
32
2
0
189,699
1
W
Thoth
13,580
970
84
6
0
310,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role