Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Rod_Awrawdaw_Esq
Zhong Kui
Level 157
God Stats
3W - 1L
1,718 SR
Queue Stats
159W - 155L
1,472 Elo+
Solo
Horus
Horus
calaveroso mag
Horus
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
230W - 249L
1,503 Elo+
Solo
Fenrir
Fenrir
dracitini
Fenrir
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 184L
1,456 Elo+
Solo
Thor
Thor
sucker225
Thor
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,351 Elo+
Solo
Team Averages
Level 116
1,544 SR
1,456 Elo+

VS

Team Averages
Level 87
1,501 SR
1,439 Elo+
Sun Wukong
Sun Wukong
BirthByRhino
Sun Wukong
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,445 Elo+
Solo
Da Ji
Da Ji
ErectPinky
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,394 Elo+
Solo
Ra
Ra
HotDaddy2
Ra
Level 83
God Stats
0W - 4L
1,268 SR
Queue Stats
256W - 262L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
SeniorTaaco
Gilgamesh
Level 108
God Stats
5W - 5L
1,734 SR
Queue Stats
211W - 234L
1,488 Elo+
Solo
Anhur
Anhur
SkyKaiHigh
Anhur
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
10 / 7 / 7
12,228
873
11,110
14,590
6,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
20
11 / 5 / 8
12,981
927
20,502
19,892
13,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 14
10,521
752
6,430
22,056
18,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
dracitini
Fenrir
18
6 / 7 / 10
11,253
804
11,749
17,389
14,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
17
2 / 5 / 21
10,614
758
10,155
18,420
15,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BirthByRhino
Sun Wukong
17
6 / 7 / 13
10,400
743
12,850
17,930
14,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
18
10 / 10 / 9
11,064
790
17,094
15,833
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 7 / 11
10,676
763
13,808
12,841
7,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SeniorTaaco
Gilgamesh
19
10 / 7 / 11
11,671
834
22,371
20,812
23,565
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
5
0 / 1 / 0
6,684
477
393
998
166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
73
32
Kills
29
29
Deaths
32
60
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
7
7
1.93
L
Sun Wukong
BirthByRhino
Sun Wukong
6
7
13
1.79
L
Da Ji
10
10
9
1.45
L
3
7
11
1.21
W
Zhong Kui
11
5
8
3
L
Gilgamesh
SeniorTaaco
Gilgamesh
10
7
11
2.21
L
Anhur
0
1
0
0
W
3
5
14
2
W
Fenrir
dracitini
Fenrir
6
7
10
1.57
W
Thor
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,946
Damage
66,516
92,347
Taken
68,414
67,654
Mitigated
52,013
42,493
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,110
2,974
253
6,384
14,590
6,902
0
2,570
11,945
0
24,913
L
Sun Wukong
BirthByRhino
Sun Wukong
12,850
2,639
507
3,713
17,930
14,274
548
4,489
12,829
0
20,629
L
Da Ji
17,094
3,247
536
1,730
15,833
6,227
238
5,012
10,172
0
19,744
L
13,808
2,021
3,879
2,382
12,841
7,781
551
4,025
8,474
27,639
0
W
Zhong Kui
20,502
3,174
1,302
8,273
19,892
13,240
1,890
6,464
13,152
40,134
0
L
Gilgamesh
SeniorTaaco
Gilgamesh
22,371
4,141
276
2,256
20,812
23,565
442
6,543
13,486
10,103
27,473
L
Anhur
393
0
91
114
998
166
0
0
970
0
393
W
6,430
2,671
5,575
10,777
22,056
18,425
369
4,586
17,260
0
15,065
W
Fenrir
dracitini
Fenrir
11,749
2,793
373
2,811
17,389
14,082
317
3,054
14,187
479
21,109
W
Thor
10,155
1,628
1,814
4,931
18,420
15,005
1,291
2,770
15,360
0
19,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,597
Gold Earned
50,495
122
Minions Killed
84
0
Camps Cleared
0
1,207,986
Distance Traveled
813,924
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,228
873
31
2
0
226,354
0
L
Sun Wukong
10,400
743
17
1
0
241,557
1
L
Da Ji
11,064
790
0
0
0
170,025
1
L
Ra
10,676
763
36
3
0
213,060
0
W
Zhong Kui
12,981
927
44
3
0
222,736
1
L
Gilgamesh
11,671
834
31
2
0
170,402
0
L
Anhur
6,684
477
0
0
0
18,880
0
W
Horus
10,521
752
16
1
0
259,267
3
W
Fenrir
11,253
804
14
1
0
252,540
0
W
Thor
10,614
758
17
1
0
247,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role