Player Matchup

Khepri
Khepri
Diamond II
Lêmðñ
Khepri
Diamond II
Level 144
God Stats
2W - 2L
1,625 SR
Queue Stats
55W - 37L
2,368 MMR
Solo
Fenrir
Fenrir
Masters
Piononο
Fenrir
Masters
Level 160
God Stats
10W - 4L
1,791 SR
Queue Stats
247W - 204L
2,719 MMR
Solo
Hachiman
Hachiman
Masters
Waiu
Hachiman
Masters
Level 156
God Stats
4W - 0L
1,297 SR
Queue Stats
219W - 200L
2,427 MMR
Solo
Chaac
Chaac
Masters
XileyQins
Chaac
Masters
Level 160
God Stats
73W - 43L
1,821 SR
Queue Stats
459W - 388L
2,511 MMR
Solo
Thoth
Thoth
Masters
υzıı
Thoth
Masters
Level 160
God Stats
58W - 31L
1,841 SR
Queue Stats
454W - 318L
2,396 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 156
1,675 SR
2,484 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,626 SR
2,487 MMR
King Arthur
King Arthur
Masters
Aztеck
King Arthur
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 125L
2,659 MMR
Solo
Apollo
Apollo
Grandmaster
Discordiasapples
Apollo
Grandmaster
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
2,866 MMR
Solo
Cabrakan
Cabrakan
Diamond II
Shamblesz
Cabrakan
Diamond II
Level 105
God Stats
4W - 3L
1,980 SR
Queue Stats
120W - 106L
2,340 MMR
Solo
Scylla
Scylla
Diamond IV
UGS Tipz
Scylla
Diamond IV
Level 160
God Stats
15W - 26L
1,468 SR
Queue Stats
776W - 787L
2,234 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
jnGrim
Tsukuyomi
Diamond III
Level 159
God Stats
22W - 16L
1,682 SR
Queue Stats
93W - 72L
2,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Lêmðñ
Khepri
20
0 / 5 / 18
15,911
497
8,346
28,496
40,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Piononο
Fenrir
20
13 / 4 / 11
20,557
642
23,179
32,953
28,874
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Waiu
Hachiman
20
7 / 3 / 14
20,290
634
32,094
24,911
9,270
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
XileyQins
Chaac
20
3 / 2 / 19
18,672
584
21,154
39,562
46,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
υzıı
Thoth
20
11 / 5 / 10
19,588
612
32,289
15,006
5,879
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesBastetCliodhnaMercury

VS

Bans
LokiGilgameshAtlasSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aztеck
King Arthur
20
2 / 7 / 2
14,926
466
17,052
35,038
44,445
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
10 / 4 / 3
17,279
540
24,731
28,575
8,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
Shamblesz
Cabrakan
17
1 / 8 / 9
12,422
388
10,412
28,991
43,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
UGS Tipz
Scylla
20
5 / 7 / 6
15,315
479
25,194
20,509
5,222
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
jnGrim
Tsukuyomi
20
1 / 8 / 12
14,807
463
24,831
29,412
10,478
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
51
34
Kills
19
19
Deaths
34
72
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aztеck
King Arthur
2
7
2
0.43
L
10
4
3
2.88
W
Khepri
Lêmðñ
Khepri
0
5
18
1.8
W
Fenrir
Piononο
Fenrir
13
4
11
4.63
L
Cabrakan
Shamblesz
Cabrakan
1
8
9
0.69
L
Scylla
UGS Tipz
Scylla
5
7
6
1.14
W
Hachiman
Waiu
Hachiman
7
3
14
4.67
W
Chaac
XileyQins
Chaac
3
2
19
6.25
L
Tsukuyomi
jnGrim
Tsukuyomi
1
8
12
0.88
W
Thoth
υzıı
Thoth
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,062
Damage
102,220
140,928
Taken
142,525
131,723
Mitigated
112,752
53,472
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aztеck
King Arthur
17,052
2,630
0
875
35,038
44,445
0
8,698
26,340
0
110,916
L
24,731
16,473
0
10,580
28,575
8,739
96
7,022
21,553
0
172,946
W
Khepri
Lêmðñ
Khepri
8,346
1,318
0
5,717
28,496
40,772
393
7,776
20,182
43,814
0
W
Fenrir
Piononο
Fenrir
23,179
10,091
0
12,281
32,953
28,874
4,808
7,450
25,353
240
163,268
L
Cabrakan
Shamblesz
Cabrakan
10,412
863
0
1,970
28,991
43,868
0
12,744
16,247
38,256
6,242
L
Scylla
UGS Tipz
Scylla
25,194
1,363
0
834
20,509
5,222
0
5,877
14,632
128,523
0
W
Hachiman
Waiu
Hachiman
32,094
21,450
0
14,993
24,911
9,270
8,532
6,150
17,741
190
228,472
W
Chaac
XileyQins
Chaac
21,154
3,596
0
17,634
39,562
46,928
2,314
10,707
28,629
171
120,554
L
Tsukuyomi
jnGrim
Tsukuyomi
24,831
6,648
0
7,080
29,412
10,478
0
6,792
22,620
0
153,296
W
Thoth
υzıı
Thoth
32,289
762
714
2,133
15,006
5,879
3,383
4,162
10,591
142,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,018
Gold Earned
74,749
880
Minions Killed
895
0
Camps Cleared
0
3,310,212
Distance Traveled
3,051,911
53
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,926
466
193
6
0
592,878
1
L
Apollo
17,279
540
238
7
0
652,944
11
W
Khepri
15,911
497
50
2
0
647,897
16
W
Fenrir
20,557
642
208
7
0
697,520
3
L
Cabrakan
12,422
388
49
2
0
576,472
17
L
Scylla
15,315
479
219
7
0
586,781
14
W
Hachiman
20,290
634
251
8
0
649,315
13
W
Chaac
18,672
584
203
6
0
673,556
13
L
Tsukuyomi
14,807
463
196
6
0
642,836
6
W
Thoth
19,588
612
168
5
0
641,924
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role