Player Matchup

Nox
Nox
Cj1010
Nox
Level 155
God Stats
0W - 1L
1,140 SR
Queue Stats
21W - 24L
1,540 Elo+
Solo
Khepri
Khepri
Tibault
Khepri
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
970W - 923L
1,556 Elo+
Solo
Hou Yi
Hou Yi
exsandooos
Hou Yi
Level 129
God Stats
0W - 1L
1,724 SR
Queue Stats
74W - 103L
1,326 Elo+
Solo
Team Averages
Level 148
1,454 SR
1,474 Elo+

VS

Team Averages
Level 81
1,840 SR
1,766 Elo+
Ravana
Ravana
Shark_CEO_13100
Ravana
Level 28
God Stats
21W - 4L
1,840 SR
Queue Stats
86W - 19L
1,858 Elo+
Party 1
Jormungandr
Jormungandr
Smexis
Jormungandr
Level 128
God Stats
53W - 20L
2,016 SR
Queue Stats
435W - 226L
1,858 Elo+
Party 1
Kukulkan
Kukulkan
coldsummers
Kukulkan
Level 87
God Stats
65W - 58L
1,664 SR
Queue Stats
222W - 201L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Cj1010
Nox
11
1 / 2 / 1
6,705
671
5,651
6,176
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Tibault
Khepri
10
1 / 4 / 1
6,742
674
4,010
12,014
9,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
exsandooos
Hou Yi
10
0 / 4 / 2
6,256
626
4,074
7,679
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
8,766
877
8,652
8,767
4,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Smexis
Jormungandr
13
3 / 0 / 7
8,240
824
10,030
11,995
10,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
coldsummers
Kukulkan
12
1 / 2 / 7
7,680
768
4,753
5,279
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nox
Cj1010
Nox
1
2
1
0.75
W
6
0
3
7.5
W
Jormungandr
Smexis
Jormungandr
3
0
7
6.5
L
Khepri
Tibault
Khepri
1
4
1
0.38
W
Kukulkan
coldsummers
Kukulkan
1
2
7
2.25
L
Hou Yi
exsandooos
Hou Yi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,735
Damage
23,435
25,869
Taken
26,041
13,454
Mitigated
16,451
2,430
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Cj1010
Nox
5,651
1,079
0
589
6,176
1,994
0
2,808
3,094
22,529
0
W
8,652
3,460
0
2,945
8,767
4,405
1,506
2,668
6,099
0
32,530
W
Jormungandr
Smexis
Jormungandr
10,030
1,598
62
7,019
11,995
10,079
931
3,824
8,171
31,147
0
L
Khepri
Tibault
Khepri
4,010
765
150
1,191
12,014
9,118
0
6,409
5,409
11,495
0
W
Kukulkan
coldsummers
Kukulkan
4,753
438
0
976
5,279
1,967
452
3,360
1,919
25,104
0
L
Hou Yi
exsandooos
Hou Yi
4,074
2,380
0
500
7,679
2,342
0
5,055
2,424
0
16,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,703
Gold Earned
24,686
90
Minions Killed
126
2
Camps Cleared
8
564,113
Distance Traveled
629,309
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,705
671
49
5
0
185,960
3
W
Ravana
8,766
877
34
3
8
219,251
4
W
Jormungandr
8,240
824
41
4
0
208,863
2
L
Khepri
6,742
674
15
2
1
186,056
4
W
Kukulkan
7,680
768
51
5
0
201,195
4
L
Hou Yi
6,256
626
26
3
1
192,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role