Player Matchup

Sylvanus
Sylvanus
Gold III
ATEIkehara
Sylvanus
Gold III
Level 156
God Stats
1W - 0L
1,727 SR
Queue Stats
24W - 15L
1,727 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Akito
Hou Yi
Gold III
Level 149
God Stats
8W - 5L
1,516 SR
Queue Stats
42W - 35L
1,472 MMR
Party 1
Scylla
Scylla
Gold II
Parasite
Scylla
Gold II
Level 120
God Stats
2W - 1L
1,432 SR
Queue Stats
46W - 40L
1,397 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,558 SR
1,532 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,551 SR
1,391 MMR
Vulcan
Vulcan
Silver I
JaIIu
Vulcan
Silver I
Level 112
God Stats
2W - 5L
1,667 SR
Queue Stats
75W - 88L
1,368 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
Microcrew
Cabrakan
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,424 MMR
Solo
Chiron
Chiron
Silver II
Sysiässä
Chiron
Silver II
Level 120
God Stats
2W - 5L
1,486 SR
Queue Stats
72W - 81L
1,382 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ATEIkehara
Sylvanus
13
5 / 0 / 7
9,490
863
5,859
11,799
15,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
Akito
Hou Yi
14
4 / 1 / 9
8,527
775
10,694
5,374
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Parasite
Scylla
13
4 / 0 / 9
8,507
773
10,408
5,605
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
BastetGilgameshThothPersephoneAtlas

VS

Bans
ZeusAgniOdinSolTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JaIIu
Vulcan
10
0 / 4 / 1
6,729
612
4,920
8,647
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Microcrew
Cabrakan
9
0 / 6 / 0
6,176
561
1,579
12,342
10,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Sysiässä
Chiron
10
1 / 3 / 0
6,985
635
3,890
8,233
1,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
13
Kills
1
1
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ATEIkehara
Sylvanus
5
0
7
8.5
W
Hou Yi
Akito
Hou Yi
4
1
9
8.5
L
Vulcan
JaIIu
Vulcan
0
4
1
0.13
L
Cabrakan
Microcrew
Cabrakan
0
6
0
0
W
Scylla
Parasite
Scylla
4
0
9
8.5
L
Chiron
Sysiässä
Chiron
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,961
Damage
10,389
22,778
Taken
29,222
20,714
Mitigated
14,769
10,810
Healing
3,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ATEIkehara
Sylvanus
5,859
1,520
2,520
6,464
11,799
15,702
445
2,454
9,115
18,318
0
W
Hou Yi
Akito
Hou Yi
10,694
3,634
0
812
5,374
2,813
1,964
1,527
3,731
0
37,847
L
Vulcan
JaIIu
Vulcan
4,920
1,642
0
1,193
8,647
2,138
0
6,323
2,324
24,248
0
L
Cabrakan
Microcrew
Cabrakan
1,579
129
0
140
12,342
10,754
0
5,432
6,910
4,873
0
W
Scylla
Parasite
Scylla
10,408
1,440
0
1,014
5,605
2,199
685
2,215
3,240
36,819
0
L
Chiron
Sysiässä
Chiron
3,890
1,130
745
1,317
8,233
1,877
0
4,877
3,355
0
22,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,524
Gold Earned
19,890
153
Minions Killed
102
7
Camps Cleared
3
630,563
Distance Traveled
598,302
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,490
863
19
2
1
209,402
3
W
Hou Yi
8,527
775
61
6
3
202,862
4
L
Vulcan
6,729
612
48
4
1
211,021
4
L
Cabrakan
6,176
561
9
1
1
182,080
4
W
Scylla
8,507
773
73
7
3
218,299
2
L
Chiron
6,985
635
45
4
1
205,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role