Player Matchup

Discordia
Discordia
 
Discordia
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Krimdollabillz
Horus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,596 Elo+
Solo
Nu Wa
Nu Wa
NeZhaHimself
Nu Wa
Level 133
God Stats
4W - 2L
1,287 SR
Queue Stats
98W - 120L
1,337 Elo+
Solo
Neith
Neith
TC ACHT DR3I
Neith
Level 147
God Stats
6W - 5L
1,950 SR
Queue Stats
355W - 378L
1,532 Elo+
Solo
Chiron
Chiron
TheK1dFromMa1ne
Chiron
Level 138
God Stats
10W - 3L
1,523 SR
Queue Stats
166W - 164L
1,497 Elo+
Solo
Team Averages
Level 136
1,552 SR
1,493 Elo+

VS

Team Averages
Level 116
1,569 SR
1,526 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DrTungg
Ganesha
Level 160
God Stats
7W - 6L
1,525 SR
Queue Stats
498W - 544L
1,569 Elo+
Solo
Horus
Horus
GamePharaoh
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Scylla
Scylla
ObeliXi
Scylla
Level 108
God Stats
9W - 2L
1,820 SR
Queue Stats
146W - 155L
1,559 Elo+
Solo
Fafnir
Fafnir
xWess012xRR
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 173L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 0 / 10
6,558
1,093
10,254
3,483
1,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
1 / 0 / 10
6,327
1,055
1,521
5,400
3,915
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 9
6,822
1,137
6,464
3,259
1,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 8
7,036
1,173
4,858
5,101
1,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 0 / 8
7,320
1,220
7,919
3,360
1,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 2 / 0
5,548
925
1,321
6,590
5,276
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
DrTungg
Ganesha
9
0 / 4 / 0
4,995
833
2,188
6,718
2,492
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 0
5,769
962
3,839
10,360
3,924
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
ObeliXi
Scylla
10
0 / 2 / 2
5,491
915
3,439
4,581
1,390
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
8
0 / 2 / 2
5,289
882
1,622
4,683
3,762
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
14
Kills
2
3
Deaths
14
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
10
6
L
Hades
 
Hades
1
2
0
0.5
L
Ganesha
DrTungg
Ganesha
0
4
0
0
L
1
4
0
0.25
W
1
0
10
6
W
3
2
9
3.75
L
Scylla
ObeliXi
Scylla
0
2
2
0.5
W
3
1
8
7
W
6
0
8
10
L
Fafnir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,016
Damage
12,409
20,603
Taken
32,932
9,069
Mitigated
16,844
13,537
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,254
409
977
1,060
3,483
1,160
980
1,881
1,602
13,316
0
L
Hades
 
Hades
1,321
152
566
2,456
6,590
5,276
0
3,749
2,659
8,049
0
L
Ganesha
DrTungg
Ganesha
2,188
0
195
280
6,718
2,492
0
2,383
4,135
6,795
0
L
3,839
1,836
986
2,534
10,360
3,924
0
4,983
5,175
0
7,610
W
1,521
538
3,684
2,898
5,400
3,915
70
2,311
3,089
0
1,893
W
6,464
886
600
244
3,259
1,025
715
1,296
1,963
10,552
0
L
Scylla
ObeliXi
Scylla
3,439
114
1,359
1,021
4,581
1,390
0
2,943
1,476
11,365
0
W
4,858
555
89
1,356
5,101
1,870
653
1,696
3,405
0
19,282
W
7,919
3,061
1,345
1,284
3,360
1,099
889
1,386
1,974
0
14,914
L
Fafnir
1,622
216
357
503
4,683
3,762
0
1,788
2,769
4,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
27,092
71
Minions Killed
54
0
Camps Cleared
0
684,448
Distance Traveled
521,319
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,558
1,093
14
2
0
136,550
3
L
Hades
5,548
925
14
2
0
111,799
0
L
Ganesha
4,995
833
0
0
0
97,142
0
L
Horus
5,769
962
19
3
0
122,708
2
W
Horus
6,327
1,055
0
0
0
147,493
1
W
Nu Wa
6,822
1,137
9
2
0
117,272
0
L
Scylla
5,491
915
15
3
0
123,900
0
W
Neith
7,036
1,173
33
6
0
133,522
1
W
Chiron
7,320
1,220
15
3
0
149,611
4
L
Fafnir
5,289
882
6
1
0
65,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role