Player Matchup

Nox
Nox
Silver I
jmdg99
Nox
Silver I
Level 82
God Stats
2W - 2L
1,829 SR
Queue Stats
9W - 12L
1,594 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 82
1,829 SR
1,594 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,715 SR
1,575 MMR
Baron Samedi
Baron Samedi
Silver II
uNuSeFuL
Baron Samedi
Silver II
Level 143
God Stats
6W - 6L
1,715 SR
Queue Stats
13W - 16L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
jmdg99
Nox
20
3 / 4 / 0
16,261
813
12,336
19,118
13,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AnhurBakasuraUllrHe BoHou Yi

VS

Bans
IzanamiAnubisAh Muzen CabKaliPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
uNuSeFuL
Baron Samedi
20
4 / 3 / 0
18,501
925
17,087
19,306
16,079
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
4
4
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nox
jmdg99
Nox
3
4
0
0.75
W
Baron Samedi
uNuSeFuL
Baron Samedi
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,336
Damage
17,087
19,118
Taken
19,306
13,726
Mitigated
16,079
1,578
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
jmdg99
Nox
12,336
563
0
1,578
19,118
13,726
854
16,818
1,788
94,972
0
W
Baron Samedi
uNuSeFuL
Baron Samedi
17,087
2,261
0
10,987
19,306
16,079
1,986
11,848
6,658
121,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,261
Gold Earned
18,501
181
Minions Killed
210
6
Camps Cleared
11
366,412
Distance Traveled
344,174
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
16,261
813
181
9
6
366,412
1
W
Baron Samedi
18,501
925
210
11
11
344,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role