Player Matchup

Kukulkan
Kukulkan
GamerRSpro
Kukulkan
Level 146
God Stats
3W - 7L
1,377 SR
Queue Stats
106W - 113L
1,449 Elo+
Solo
Neith
Neith
LefakeJDG
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
MeganStenford
Cerberus
Level 119
God Stats
0W - 1L
1,477 SR
Queue Stats
124W - 124L
1,437 Elo+
Solo
Pele
Pele
SapereX
Pele
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 75L
1,470 Elo+
Party 1
Chang'e
Chang'e
Szamuro
Chang'e
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 61L
1,477 Elo+
Party 1
Team Averages
Level 64
1,471 SR
1,467 Elo+

VS

Team Averages
Level 112
1,619 SR
1,525 Elo+
Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Armadillo1512
Shiva
Level 141
God Stats
7W - 7L
1,594 SR
Queue Stats
69W - 72L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
Khorf
Baron Samedi
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,523 Elo+
Solo
Cliodhna
Cliodhna
LokiLaufeyson15
Cliodhna
Level 64
God Stats
8W - 7L
1,877 SR
Queue Stats
64W - 73L
1,632 Elo+
Solo
Nu Wa
Nu Wa
x2_Valor_x3
Nu Wa
Level 94
God Stats
17W - 13L
1,623 SR
Queue Stats
49W - 42L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GamerRSpro
Kukulkan
14
2 / 3 / 0
7,360
818
9,274
6,525
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
LefakeJDG
Neith
11
0 / 0 / 0
6,011
668
454
1,355
403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
MeganStenford
Cerberus
12
0 / 2 / 2
6,806
756
2,744
9,313
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
SapereX
Pele
14
2 / 4 / 1
7,400
822
7,475
11,256
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Szamuro
Chang'e
13
1 / 4 / 2
6,774
753
6,626
7,458
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
5 / 0 / 7
8,303
923
6,479
7,733
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 5
7,919
880
2,459
8,164
4,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Khorf
Baron Samedi
14
2 / 1 / 5
7,356
817
9,078
8,024
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
14
4 / 2 / 6
7,545
838
6,401
5,839
1,789
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 2 / 5
7,407
823
6,758
5,842
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
13
13
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
7
8.5
W
0
0
5
2.5
L
Kukulkan
GamerRSpro
Kukulkan
2
3
0
0.67
W
Baron Samedi
Khorf
Baron Samedi
2
1
5
4.5
L
Neith
LefakeJDG
Neith
0
0
0
0
W
Cliodhna
4
2
6
3.5
L
Cerberus
MeganStenford
Cerberus
0
2
2
0.5
L
Pele
SapereX
Pele
2
4
1
0.63
L
Chang'e
Szamuro
Chang'e
1
4
2
0.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,573
Damage
31,175
35,907
Taken
35,602
13,370
Mitigated
21,124
7,154
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,479
1,728
0
1,189
7,733
9,336
751
2,831
4,574
13,395
0
W
2,459
660
1,336
1,608
8,164
4,781
0
3,642
4,242
0
24,959
L
Kukulkan
GamerRSpro
Kukulkan
9,274
150
0
622
6,525
1,441
0
5,781
620
30,668
0
W
Baron Samedi
Khorf
Baron Samedi
9,078
1,299
1,154
2,642
8,024
3,168
132
3,253
4,417
27,928
0
L
Neith
LefakeJDG
Neith
454
202
0
162
1,355
403
0
566
745
0
6,035
W
Cliodhna
6,401
412
0
252
5,839
1,789
0
2,804
2,823
31
15,294
L
Cerberus
MeganStenford
Cerberus
2,744
34
0
2,027
9,313
5,686
0
5,901
3,104
19,705
0
L
Pele
SapereX
Pele
7,475
1,456
0
1,093
11,256
3,670
0
5,580
5,557
0
20,061
L
Chang'e
Szamuro
Chang'e
6,626
226
1,641
1,609
7,458
2,170
0
3,853
3,535
14,332
0
W
6,758
2,021
172
201
5,842
2,050
600
4,658
902
23,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,351
Gold Earned
38,530
177
Minions Killed
169
0
Camps Cleared
0
835,584
Distance Traveled
985,612
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,303
923
20
2
0
165,150
3
W
Shiva
7,919
880
53
6
0
196,844
1
L
Kukulkan
7,360
818
57
6
0
187,616
0
W
Baron Samedi
7,356
817
44
5
0
198,324
0
L
Neith
6,011
668
12
1
0
69,920
0
W
Cliodhna
7,545
838
21
2
0
242,507
3
L
Cerberus
6,806
756
53
6
0
185,454
0
L
Pele
7,400
822
34
4
0
191,575
1
L
Chang'e
6,774
753
21
2
0
201,019
1
W
Nu Wa
7,407
823
31
3
0
182,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role