Player Matchup

Achilles
Achilles
Platinum II
 
Achilles
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
Ekrome
Gilgamesh
Gold I
Level 87
God Stats
6W - 2L
1,835 SR
Queue Stats
245W - 120L
1,875 MMR
Solo
Olorun
Olorun
Platinum II
Icegunner
Olorun
Platinum II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,959 MMR
Party 1
Serqet
Serqet
Platinum III
MrKill500
Serqet
Platinum III
Level 143
God Stats
3W - 0L
1,817 SR
Queue Stats
77W - 57L
1,883 MMR
Party 1
Medusa
Medusa
Platinum V
ReBlack25
Medusa
Platinum V
Level 158
God Stats
1W - 0L
1,337 SR
Queue Stats
75W - 66L
1,932 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,598 SR
1,830 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,588 SR
1,824 MMR
Zeus
Zeus
Platinum II
 
Zeus
Platinum II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Xing Tian
Xing Tian
Platinum V
Aimstein26
Xing Tian
Platinum V
Level 125
God Stats
13W - 9L
1,500 SR
Queue Stats
296W - 264L
1,898 MMR
Party 2
Odin
Odin
Platinum III
KittySenpai9092
Odin
Platinum III
Level 156
God Stats
4W - 5L
1,480 SR
Queue Stats
56W - 57L
1,835 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Rafynodon
Hun Batz
Platinum V
Level 156
God Stats
2W - 2L
1,832 SR
Queue Stats
201W - 190L
1,898 MMR
Party 2
Charybdis
Charybdis
Diamond V
Shiir0x
Charybdis
Diamond V
Level 147
God Stats
51W - 45L
1,627 SR
Queue Stats
273W - 242L
1,991 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
0 / 3 / 4
13,643
620
6,223
19,383
16,735
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Ekrome
Gilgamesh
20
10 / 2 / 9
14,163
644
22,828
21,219
19,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Olorun
Icegunner
Olorun
20
4 / 3 / 12
13,884
631
19,231
17,300
12,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
MrKill500
Serqet
19
8 / 4 / 8
12,687
577
13,446
16,936
9,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
ReBlack25
Medusa
20
7 / 5 / 7
13,447
611
11,612
13,463
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThothBastetCliodhna

VS

Bans
AthenaAgniGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 9 / 3
11,239
511
11,854
12,738
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Aimstein26
Xing Tian
15
2 / 5 / 8
9,981
454
5,992
21,959
21,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 2 / 3
11,313
514
9,302
17,608
17,288
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
Rafynodon
Hun Batz
18
7 / 5 / 7
11,597
527
12,133
17,879
6,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Shiir0x
Charybdis
15
0 / 8 / 4
9,642
438
11,161
20,244
5,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
29
Kills
16
17
Deaths
29
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
3
4
0.67
L
Zeus
 
Zeus
5
9
3
0.72
L
Xing Tian
Aimstein26
Xing Tian
2
5
8
1.2
W
Gilgamesh
Ekrome
Gilgamesh
10
2
9
7.25
W
Olorun
Icegunner
Olorun
4
3
12
3.33
L
2
2
3
1.75
W
Serqet
MrKill500
Serqet
8
4
8
3
L
Hun Batz
Rafynodon
Hun Batz
7
5
7
2.1
W
Medusa
ReBlack25
Medusa
7
5
7
2.1
L
Charybdis
Shiir0x
Charybdis
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,340
Damage
50,442
88,301
Taken
90,428
63,314
Mitigated
54,326
32,729
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,223
1,709
0
5,691
19,383
16,735
1,748
3,993
15,390
0
101,091
L
Zeus
 
Zeus
11,854
1,175
0
772
12,738
3,747
0
57
11,891
70,034
0
L
Xing Tian
Aimstein26
Xing Tian
5,992
610
0
2,139
21,959
21,014
0
5,235
16,331
24,487
0
W
Gilgamesh
Ekrome
Gilgamesh
22,828
8,381
2,735
7,313
21,219
19,102
2,542
6,351
14,868
1,307
78,423
W
Olorun
Icegunner
Olorun
19,231
9,638
2,159
7,526
17,300
12,404
7,236
3,674
13,626
107,797
0
L
9,302
1,443
0
3,371
17,608
17,288
754
3,923
13,685
11,968
75,150
W
Serqet
MrKill500
Serqet
13,446
2,194
0
5,670
16,936
9,103
2,080
3,976
12,726
91
69,474
L
Hun Batz
Rafynodon
Hun Batz
12,133
4,503
0
4,516
17,879
6,349
0
3,831
13,745
0
77,192
W
Medusa
ReBlack25
Medusa
11,612
4,435
0
1,635
13,463
5,970
404
3,314
10,149
0
105,853
L
Charybdis
Shiir0x
Charybdis
11,161
5,857
0
4,606
20,244
5,928
0
6,772
12,809
0
69,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,824
Gold Earned
53,772
728
Minions Killed
595
0
Camps Cleared
0
2,285,970
Distance Traveled
2,105,822
32
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,643
620
213
10
0
425,130
4
L
Zeus
11,239
511
133
6
0
370,312
7
L
Xing Tian
9,981
454
32
1
0
459,454
9
W
Gilgamesh
14,163
644
92
4
0
477,118
13
W
Olorun
13,884
631
169
8
0
408,621
8
L
Odin
11,313
514
177
8
0
430,396
8
W
Serqet
12,687
577
94
4
0
539,905
2
L
Hun Batz
11,597
527
120
5
0
468,023
5
W
Medusa
13,447
611
160
7
0
435,196
5
L
Charybdis
9,642
438
133
6
0
377,637
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role