Player Matchup

Sylvanus
Sylvanus
Agus_gonzalez19
Sylvanus
Level 36
God Stats
13W - 9L
1,305 SR
Queue Stats
511W - 554L
1,419 Elo+
Solo
Shiva
Shiva
DBD__22
Shiva
Level 44
God Stats
4W - 1L
1,453 SR
Queue Stats
41W - 45L
1,349 Elo+
Solo
Zeus
Zeus
SANKUKAIPRIME
Zeus
Level 85
God Stats
4W - 3L
1,082 SR
Queue Stats
68W - 61L
1,305 Elo+
Solo
Arachne
Arachne
SirGhostlyy
Arachne
Level 14
God Stats
23W - 13L
1,500 SR
Queue Stats
68W - 50L
1,500 Elo+
Party 1
Medusa
Medusa
x7_VELYN_7x
Medusa
Level 47
God Stats
2W - 3L
1,783 SR
Queue Stats
107W - 118L
1,516 Elo+
Party 1
Team Averages
Level 45
1,424 SR
1,418 Elo+

VS

Team Averages
Level 105
1,318 SR
1,343 Elo+
Merlin
Merlin
Inmortal313
Merlin
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,178 Elo+
Solo
Jing Wei
Jing Wei
Thiago84rj
Jing Wei
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
454W - 449L
1,393 Elo+
Solo
Athena
Athena
VitorRibeiro050
Athena
Level 125
God Stats
2W - 7L
1,062 SR
Queue Stats
58W - 75L
1,320 Elo+
Solo
Cu Chulainn
Cu Chulainn
brian_jrr
Cu Chulainn
Level 86
God Stats
21W - 21L
1,399 SR
Queue Stats
84W - 72L
1,478 Elo+
Solo
Cliodhna
Cliodhna
xXETERNAL-HXTEXx
Cliodhna
Level 119
God Stats
1W - 4L
1,131 SR
Queue Stats
73W - 69L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 0 / 4
8,909
557
2,010
8,331
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
DBD__22
Shiva
13
0 / 3 / 1
7,704
482
2,591
9,663
6,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
0 / 2 / 3
8,842
553
2,287
5,013
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SirGhostlyy
Arachne
16
9 / 3 / 1
9,881
618
13,121
13,786
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
13
1 / 0 / 4
7,594
475
2,871
6,122
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 1 / 1
6,912
432
2,576
6,864
1,968
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Thiago84rj
Jing Wei
2
0 / 1 / 0
4,719
295
506
784
92
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

3
0 / 2 / 0
4,850
303
423
2,525
675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
brian_jrr
Cu Chulainn
16
7 / 2 / 0
9,739
609
9,406
10,492
9,072
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 5 / 3
7,771
486
6,956
13,683
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
8
8
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
4
3
W
Shiva
DBD__22
Shiva
0
3
1
0.17
L
Merlin
0
1
1
0.5
W
0
2
3
0.75
W
Arachne
SirGhostlyy
Arachne
9
3
1
3.17
L
Jing Wei
Thiago84rj
Jing Wei
0
1
0
0
L
0
2
0
0
L
Cu Chulainn
brian_jrr
Cu Chulainn
7
2
0
3.5
W
Medusa
1
0
4
3
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,880
Damage
19,867
42,915
Taken
34,348
21,926
Mitigated
18,193
16,144
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
2,010
399
407
4,500
8,331
4,409
0
970
7,361
48,197
0
W
Shiva
DBD__22
Shiva
2,591
875
508
2,277
9,663
6,565
0
1,742
7,921
0
40,600
L
Merlin
2,576
335
24
3,083
6,864
1,968
0
63
6,801
37,926
0
W
2,287
417
0
10
5,013
1,692
0
523
4,490
64,780
0
W
Arachne
SirGhostlyy
Arachne
13,121
7,844
0
7,145
13,786
6,728
754
1,420
12,366
0
74,394
L
Jing Wei
Thiago84rj
Jing Wei
506
326
0
159
784
92
0
194
590
0
2,735
L
423
200
0
130
2,525
675
0
210
2,315
3,869
0
L
Cu Chulainn
brian_jrr
Cu Chulainn
9,406
1,407
0
955
10,492
9,072
86
2,424
8,068
6,485
61,460
W
Medusa
2,871
1,470
0
1,297
6,122
2,532
1,569
155
5,967
0
42,930
L
6,956
1,172
0
3,081
13,683
6,386
0
1,406
12,277
0
53,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,930
Gold Earned
33,991
498
Minions Killed
369
0
Camps Cleared
0
1,592,684
Distance Traveled
976,074
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,909
557
82
5
0
303,462
1
W
Shiva
7,704
482
90
6
0
319,048
4
L
Merlin
6,912
432
82
5
0
265,404
4
W
Zeus
8,842
553
134
8
0
313,901
3
W
Arachne
9,881
618
117
7
0
357,233
0
L
Jing Wei
4,719
295
6
0
0
38,350
0
L
Athena
4,850
303
12
1
0
47,367
0
L
Cu Chulainn
9,739
609
151
9
0
320,983
3
W
Medusa
7,594
475
75
5
0
299,040
0
L
Cliodhna
7,771
486
118
7
0
303,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role