Player Matchup

Danzaburou
Danzaburou
Ellypsis66
Danzaburou
Level 105
God Stats
1W - 2L
1,371 SR
Queue Stats
13W - 21L
1,485 Elo+
Solo
Thoth
Thoth
X_Ghost_Omega
Thoth
Level 128
God Stats
0W - 2L
1,187 SR
Queue Stats
123W - 122L
1,585 Elo+
Solo
Bastet
Bastet
alu__86
Bastet
Level 145
God Stats
23W - 18L
1,633 SR
Queue Stats
490W - 498L
1,565 Elo+
Solo
Shiva
Shiva
jucelmuni
Shiva
Level 64
God Stats
6W - 7L
1,667 SR
Queue Stats
156W - 149L
1,509 Elo+
Party 1
Atlas
Atlas
rxHit
Atlas
Level 69
God Stats
12W - 10L
1,643 SR
Queue Stats
153W - 149L
1,509 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,531 Elo+

VS

Team Averages
Level 138
1,526 SR
1,554 Elo+
Poseidon
Poseidon
DatFalafelDoe
Poseidon
Level 107
God Stats
4W - 7L
1,395 SR
Queue Stats
126W - 122L
1,614 Elo+
Solo
Athena
Athena
Ginzakii
Athena
Level 157
God Stats
14W - 13L
1,542 SR
Queue Stats
251W - 270L
1,475 Elo+
Solo
Nox
Nox
KingGamburg
Nox
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 93L
1,491 Elo+
Solo
Charybdis
Charybdis
LarssonBhoi
Charybdis
Level 156
God Stats
5W - 6L
1,548 SR
Queue Stats
47W - 37L
1,544 Elo+
Solo
King Arthur
King Arthur
Xenia_Chaos
King Arthur
Level 141
God Stats
7W - 2L
1,646 SR
Queue Stats
132W - 102L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ellypsis66
Danzaburou
14
2 / 4 / 4
7,651
696
8,816
7,340
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 4 / 1
7,757
705
5,780
7,521
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
alu__86
Bastet
15
2 / 3 / 3
8,105
737
7,286
10,533
3,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
jucelmuni
Shiva
14
1 / 4 / 2
7,286
662
8,227
11,456
12,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Atlas
rxHit
Atlas
14
2 / 2 / 3
7,371
670
12,353
9,161
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DatFalafelDoe
Poseidon
15
5 / 3 / 6
8,795
800
10,331
10,132
3,565
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Ginzakii
Athena
14
3 / 0 / 5
8,064
733
5,594
12,702
10,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
5 / 0 / 4
8,925
811
5,618
6,207
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
LarssonBhoi
Charybdis
14
2 / 3 / 4
7,920
720
7,512
9,948
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Xenia_Chaos
King Arthur
14
2 / 4 / 5
7,886
717
5,883
11,662
11,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
17
17
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DatFalafelDoe
Poseidon
5
3
6
2.67
L
Danzaburou
Ellypsis66
Danzaburou
2
4
4
1
W
Athena
Ginzakii
Athena
3
0
5
5.5
W
5
0
4
7
W
Charybdis
LarssonBhoi
Charybdis
2
3
4
1.33
L
2
4
1
0.63
W
King Arthur
Xenia_Chaos
King Arthur
2
4
5
1.13
L
Bastet
alu__86
Bastet
2
3
3
1.17
L
Shiva
jucelmuni
Shiva
1
4
2
0.5
L
Atlas
rxHit
Atlas
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,462
Damage
34,938
46,011
Taken
50,651
24,723
Mitigated
31,412
6,159
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DatFalafelDoe
Poseidon
10,331
2,023
273
3,215
10,132
3,565
466
2,975
6,963
37,341
0
L
Danzaburou
Ellypsis66
Danzaburou
8,816
3,751
0
1,689
7,340
2,693
0
3,134
4,143
0
24,565
W
Athena
Ginzakii
Athena
5,594
697
0
484
12,702
10,681
0
4,230
8,223
10,287
0
W
5,618
263
0
2,195
6,207
2,100
190
1,704
4,391
31,234
0
W
Charybdis
LarssonBhoi
Charybdis
7,512
3,227
0
2,460
9,948
3,587
197
4,196
5,531
0
29,180
L
5,780
836
0
806
7,521
2,370
0
3,758
3,697
32,807
0
W
King Arthur
Xenia_Chaos
King Arthur
5,883
924
390
3,383
11,662
11,479
54
3,960
7,410
0
17,268
L
Bastet
alu__86
Bastet
7,286
1,566
0
2,336
10,533
3,548
0
3,870
6,587
0
28,531
L
Shiva
jucelmuni
Shiva
8,227
1,620
98
592
11,456
12,750
0
4,965
6,255
0
20,618
L
Atlas
rxHit
Atlas
12,353
3,351
0
638
9,161
3,362
0
5,405
3,730
22,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,170
Gold Earned
41,590
194
Minions Killed
227
0
Camps Cleared
0
1,091,522
Distance Traveled
1,101,270
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,795
800
57
5
0
206,279
1
L
Danzaburou
7,651
696
41
4
0
211,325
2
W
Athena
8,064
733
14
1
0
243,524
3
W
Nox
8,925
811
74
7
0
226,562
3
W
Charybdis
7,920
720
47
4
0
198,507
1
L
Thoth
7,757
705
63
6
0
197,971
1
W
King Arthur
7,886
717
35
3
0
226,398
0
L
Bastet
8,105
737
43
4
0
231,527
2
L
Shiva
7,286
662
28
3
0
216,181
1
L
Atlas
7,371
670
19
2
0
234,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role