Player Matchup

Nike
Nike
Masters
Aztеck
Nike
Masters
Level 160
God Stats
39W - 28L
1,669 SR
Queue Stats
150W - 125L
2,660 MMR
Solo
Janus
Janus
Diamond II
Hispiria
Janus
Diamond II
Level 104
God Stats
17W - 15L
1,987 SR
Queue Stats
270W - 257L
2,394 MMR
Solo
Nemesis
Nemesis
Masters
Piononο
Nemesis
Masters
Level 160
God Stats
12W - 10L
1,799 SR
Queue Stats
247W - 204L
2,720 MMR
Solo
Bacchus
Bacchus
Diamond II
ScG Reaperr
Bacchus
Diamond II
Level 159
God Stats
15W - 22L
1,648 SR
Queue Stats
361W - 330L
2,242 MMR
Solo
Heimdallr
Heimdallr
Diamond III
jnGrim
Heimdallr
Diamond III
Level 159
God Stats
5W - 0L
1,835 SR
Queue Stats
93W - 72L
2,244 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,788 SR
2,452 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,562 SR
2,317 MMR
King Arthur
King Arthur
Platinum III
 
King Arthur
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Grandmaster
Discordiasapples
Morgan Le Fay
Grandmaster
Level 160
God Stats
3W - 4L
1,544 SR
Queue Stats
18W - 13L
2,864 MMR
Solo
Geb
Geb
Diamond V
Jirwin2003
Geb
Diamond V
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
302W - 275L
2,204 MMR
Solo
Ravana
Ravana
Diamond IV
Slimè
Ravana
Diamond IV
Level 64
God Stats
2W - 2L
1,727 SR
Queue Stats
122W - 85L
2,499 MMR
Party 1
Apollo
Apollo
Masters
Waiu
Apollo
Masters
Level 156
God Stats
35W - 31L
1,538 SR
Queue Stats
219W - 200L
2,517 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aztеck
Nike
20
7 / 1 / 11
15,181
633
16,684
17,688
20,825
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
Hispiria
Janus
20
8 / 3 / 10
15,373
641
18,539
18,592
7,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Piononο
Nemesis
20
3 / 3 / 16
13,427
559
14,621
22,312
11,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
ScG Reaperr
Bacchus
16
2 / 3 / 20
12,317
513
9,771
19,265
25,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
jnGrim
Heimdallr
20
15 / 1 / 5
16,425
684
29,421
21,535
9,923
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AchillesZeusGilgamesh

VS

Bans
LokiOdinCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
1 / 7 / 3
11,455
477
12,239
25,679
22,620
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Discordiasapples
Morgan Le Fay
18
3 / 7 / 5
12,015
501
17,957
22,008
8,915
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 10 / 5
9,265
386
12,703
25,594
26,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Slimè
Ravana
19
1 / 3 / 4
10,652
444
5,690
13,223
5,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Waiu
Apollo
18
5 / 8 / 3
11,525
480
14,956
21,719
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
35
Kills
11
11
Deaths
35
62
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
3
0.36
W
Nike
Aztеck
Nike
7
1
11
12.5
L
Morgan Le Fay
Discordiasapples
Morgan Le Fay
3
7
5
0.79
W
Janus
Hispiria
Janus
8
3
10
4.33
L
1
10
5
0.35
W
Nemesis
Piononο
Nemesis
3
3
16
3.67
W
Bacchus
ScG Reaperr
Bacchus
2
3
20
4
L
Ravana
Slimè
Ravana
1
3
4
1
L
Apollo
Waiu
Apollo
5
8
3
0.81
W
Heimdallr
jnGrim
Heimdallr
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,036
Damage
63,545
99,392
Taken
108,223
75,260
Mitigated
68,879
33,293
Healing
19,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,239
1,623
0
625
25,679
22,620
0
3,128
22,551
0
93,341
W
Nike
Aztеck
Nike
16,684
1,798
0
2,152
17,688
20,825
1,442
4,319
13,369
0
98,738
L
Morgan Le Fay
Discordiasapples
Morgan Le Fay
17,957
1,182
110
6,029
22,008
8,915
0
8,567
13,437
90,135
0
W
Janus
Hispiria
Janus
18,539
761
537
6,070
18,592
7,465
1,435
8,957
9,635
123,327
0
L
12,703
920
53
2,027
25,594
26,250
0
10,284
15,310
32,149
0
W
Nemesis
Piononο
Nemesis
14,621
8,112
0
5,292
22,312
11,219
1,111
6,620
15,692
0
107,888
W
Bacchus
ScG Reaperr
Bacchus
9,771
1,177
700
4,264
19,265
25,828
117
6,907
12,358
28,286
6,987
L
Ravana
Slimè
Ravana
5,690
1,257
0
4,844
13,223
5,719
0
3,554
9,669
0
84,796
L
Apollo
Waiu
Apollo
14,956
9,061
0
5,918
21,719
5,375
0
1,899
19,816
0
76,935
W
Heimdallr
jnGrim
Heimdallr
29,421
15,947
0
14,278
21,535
9,923
9,295
5,087
16,448
0
152,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,723
Gold Earned
54,912
769
Minions Killed
641
0
Camps Cleared
0
2,314,411
Distance Traveled
2,118,271
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,455
477
199
8
0
419,200
1
W
Nike
15,181
633
183
8
0
493,076
2
L
Morgan Le Fay
12,015
501
158
7
0
440,891
7
W
Janus
15,373
641
221
9
0
490,474
10
L
Geb
9,265
386
25
1
0
429,381
2
W
Nemesis
13,427
559
139
6
0
471,178
1
W
Bacchus
12,317
513
41
2
0
430,881
3
L
Ravana
10,652
444
114
5
0
382,673
3
L
Apollo
11,525
480
145
6
0
446,126
9
W
Heimdallr
16,425
684
185
8
0
428,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role