Player Matchup

Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Badwarmax
Cerberus
Level 122
God Stats
4W - 6L
1,307 SR
Queue Stats
293W - 312L
1,438 Elo+
Solo
Agni
Agni
Dimitrisuper
Agni
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,506 Elo+
Solo
Nu Wa
Nu Wa
JoeWalker02
Nu Wa
Level 105
God Stats
14W - 13L
1,681 SR
Queue Stats
626W - 592L
1,632 Elo+
Solo
Awilix
Awilix
Markferguson493
Awilix
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 224L
1,430 Elo+
Solo
Team Averages
Level 101
1,498 SR
1,501 Elo+

VS

Team Averages
Level 84
1,555 SR
1,479 Elo+
Zeus
Zeus
MrDeMoN_97
Zeus
Level 45
God Stats
1W - 1L
1,320 SR
Queue Stats
38W - 49L
1,313 Elo+
Solo
Gilgamesh
Gilgamesh
TahiaDzz93
Gilgamesh
Level 86
God Stats
17W - 14L
1,684 SR
Queue Stats
404W - 376L
1,542 Elo+
Solo
Izanami
Izanami
nillo90
Izanami
Level 152
God Stats
17W - 10L
1,840 SR
Queue Stats
337W - 325L
1,535 Elo+
Solo
Fenrir
Fenrir
xX_Aksibiza_Xx
Fenrir
Level 86
God Stats
86W - 63L
1,581 SR
Queue Stats
161W - 158L
1,450 Elo+
Solo
Susano
Susano
zUnknxwnx-
Susano
Level 49
God Stats
6W - 4L
1,349 SR
Queue Stats
61W - 34L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 5 / 0
8,821
551
7,014
12,637
8,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Badwarmax
Cerberus
13
3 / 3 / 2
8,188
512
7,185
13,375
13,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 6 / 1
8,014
501
9,184
11,880
3,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 0
5,439
340
1,606
4,245
823
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 4 / 5
9,112
570
7,404
13,168
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
7,979
499
2,064
9,201
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TahiaDzz93
Gilgamesh
15
5 / 2 / 4
8,815
551
7,440
11,549
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
nillo90
Izanami
15
2 / 2 / 5
8,903
556
7,889
10,430
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 3 / 5
8,654
541
6,445
11,624
7,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
zUnknxwnx-
Susano
17
8 / 1 / 1
10,290
643
15,914
11,442
6,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
14
Kills
21
21
Deaths
14
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
5
0
0.8
L
Cerberus
Badwarmax
Cerberus
3
3
2
1.33
L
3
6
1
0.58
L
0
3
0
0
L
4
4
5
1.63
W
2
6
3
0.58
W
Gilgamesh
TahiaDzz93
Gilgamesh
5
2
4
3.5
W
Izanami
nillo90
Izanami
2
2
5
2.25
W
4
3
5
2.17
W
Susano
zUnknxwnx-
Susano
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,393
Damage
39,752
55,305
Taken
54,246
30,164
Mitigated
23,717
16,860
Healing
18,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,014
3,220
0
2,637
12,637
8,059
0
1,258
10,819
0
49,314
L
Cerberus
Badwarmax
Cerberus
7,185
369
326
5,059
13,375
13,225
0
0
13,154
34,793
0
L
9,184
1,362
0
3,537
11,880
3,421
694
391
11,401
43,932
0
L
1,606
533
0
1,337
4,245
823
0
0
4,015
10,793
0
L
7,404
2,350
0
3,964
13,168
4,636
0
239
12,796
0
62,265
W
2,064
115
0
1,179
9,201
2,604
559
117
9,084
37,120
0
W
Gilgamesh
TahiaDzz93
Gilgamesh
7,440
2,720
0
2,101
11,549
4,331
639
3,038
8,511
0
51,742
W
Izanami
nillo90
Izanami
7,889
5,741
0
6,042
10,430
2,965
920
5,188
5,048
0
75,034
W
6,445
859
204
4,126
11,624
7,211
702
6,358
5,266
526
26,486
W
Susano
zUnknxwnx-
Susano
15,914
5,289
0
4,888
11,442
6,606
0
3,274
8,168
0
66,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,574
Gold Earned
44,641
380
Minions Killed
464
0
Camps Cleared
0
1,285,349
Distance Traveled
1,520,475
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,821
551
104
7
0
305,035
0
L
Cerberus
8,188
512
75
5
0
305,081
7
L
Agni
8,014
501
73
5
0
251,412
1
L
Nu Wa
5,439
340
25
2
0
90,348
0
L
Awilix
9,112
570
103
6
0
333,473
0
W
Zeus
7,979
499
82
5
0
260,755
8
W
Gilgamesh
8,815
551
91
6
0
335,231
2
W
Izanami
8,903
556
136
9
0
262,364
2
W
Fenrir
8,654
541
40
3
0
334,047
0
W
Susano
10,290
643
115
7
0
328,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role