Player Matchup

Cliodhna
Cliodhna
Harceles
Cliodhna
Level 129
God Stats
17W - 16L
1,523 SR
Queue Stats
106W - 101L
1,550 Elo+
Solo
Sol
Sol
Jessouille
Sol
Level 43
God Stats
18W - 8L
1,722 SR
Queue Stats
96W - 117L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
MiKiLL7
Gilgamesh
Level 49
God Stats
1W - 0L
1,536 SR
Queue Stats
10W - 6L
1,549 Elo+
Solo
Fafnir
Fafnir
SerFabiangel
Fafnir
Level 106
God Stats
4W - 4L
1,367 SR
Queue Stats
298W - 333L
1,403 Elo+
Solo
Jing Wei
Jing Wei
nini21130
Jing Wei
Level 13
God Stats
10W - 6L
1,695 SR
Queue Stats
20W - 26L
1,454 Elo+
Party 1
Team Averages
Level 68
1,569 SR
1,475 Elo+

VS

Team Averages
Level 61
1,502 SR
1,518 Elo+
Bastet
Bastet
 
Bastet
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
B0yNextD00R
Pele
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Ymir
Ymir
FatmanBegins
Ymir
Level 29
God Stats
2W - 3L
1,398 SR
Queue Stats
25W - 19L
1,582 Elo+
Solo
Chang'e
Chang'e
Mariko17
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,444 Elo+
Solo
Loki
Loki
clawdy
Loki
Level 147
God Stats
14W - 15L
1,614 SR
Queue Stats
217W - 214L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Harceles
Cliodhna
10
0 / 1 / 1
4,492
898
2,685
2,601
760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 0 / 1
4,279
856
3,500
2,548
627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
MiKiLL7
Gilgamesh
9
1 / 0 / 3
4,558
912
2,983
3,123
1,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
10
3 / 0 / 0
4,705
941
2,527
2,968
2,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jing Wei
nini21130
Jing Wei
8
0 / 0 / 1
4,159
832
1,106
1,574
399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 0 / 0
4,074
815
1,322
2,372
669
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 0
4,330
866
5,009
5,108
1,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,010
802
1,889
5,165
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Mariko17
Chang'e
9
0 / 1 / 0
3,950
790
293
3,719
1,570
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Loki
clawdy
Loki
5
0 / 0 / 0
2,121
424
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
4
Kills
1
1
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
L
1
2
0
0.5
L
0
1
0
0
W
Cliodhna
Harceles
Cliodhna
0
1
1
0.5
W
0
0
1
0.5
L
Chang'e
Mariko17
Chang'e
0
1
0
0
W
Gilgamesh
MiKiLL7
Gilgamesh
1
0
3
2.5
W
Fafnir
3
0
0
3
L
Loki
clawdy
Loki
0
0
0
0
W
Jing Wei
nini21130
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,801
Damage
8,513
12,814
Taken
16,364
6,166
Mitigated
6,367
3,451
Healing
3,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,322
326
0
300
2,372
669
0
784
1,588
0
7,815
L
5,009
1,056
0
561
5,108
1,617
0
1,720
3,301
0
15,085
L
1,889
587
0
655
5,165
2,511
0
1,974
3,088
4,863
0
W
Cliodhna
Harceles
Cliodhna
2,685
206
0
656
2,601
760
0
356
2,245
0
16,457
W
3,500
1,381
0
726
2,548
627
1,032
258
2,290
15,302
0
L
Chang'e
Mariko17
Chang'e
293
129
511
1,256
3,719
1,570
0
1,549
2,139
6,393
0
W
Gilgamesh
MiKiLL7
Gilgamesh
2,983
524
0
812
3,123
1,440
0
710
2,413
0
5,792
W
Fafnir
2,527
490
0
1,114
2,968
2,940
0
690
2,278
6,824
0
L
Loki
clawdy
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
nini21130
Jing Wei
1,106
604
0
143
1,574
399
216
168
1,406
0
5,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,193
Gold Earned
18,485
92
Minions Killed
65
0
Camps Cleared
0
550,876
Distance Traveled
423,669
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,074
815
22
4
0
119,454
1
L
Pele
4,330
866
23
5
0
103,131
2
L
Ymir
4,010
802
3
1
0
107,249
2
W
Cliodhna
4,492
898
36
7
0
113,474
1
W
Sol
4,279
856
23
5
0
112,814
1
L
Chang'e
3,950
790
17
3
0
93,835
1
W
Gilgamesh
4,558
912
7
1
0
109,900
0
W
Fafnir
4,705
941
9
2
0
112,508
1
L
Loki
2,121
424
0
0
0
0
0
W
Jing Wei
4,159
832
17
3
0
102,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role