Player Matchup

Agni
Agni
A Wild Hankokku
Agni
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 45L
1,521 Elo+
Party 1
Shiva
Shiva
RavenqIaw
Shiva
Level 80
God Stats
5W - 1L
1,673 SR
Queue Stats
35W - 27L
1,519 Elo+
Party 1
Horus
Horus
maddog gunman
Horus
Level 108
God Stats
5W - 2L
1,745 SR
Queue Stats
50W - 37L
1,585 Elo+
Party 1
Team Averages
Level 112
1,639 SR
1,542 Elo+

VS

Team Averages
Level 67
1,535 SR
1,516 Elo+
Ullr
Ullr
LilCraazy-
Ullr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,581 Elo+
Solo
Chaac
Chaac
Samuraii_TP
Chaac
Level 33
God Stats
15W - 15L
1,718 SR
Queue Stats
165W - 185L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
lSlpartan117690
Zhong Kui
Level 44
God Stats
1W - 2L
1,388 SR
Queue Stats
140W - 187L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 9
8,069
897
11,444
5,694
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
RavenqIaw
Shiva
12
9 / 1 / 5
8,308
923
10,184
9,381
5,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 14
7,900
878
5,415
11,359
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
5,421
602
1,321
4,254
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 1
6,422
714
6,814
15,689
11,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
lSlpartan117690
Zhong Kui
9
1 / 8 / 0
6,048
672
7,503
11,949
4,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
17
Kills
2
4
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
L
0
3
1
0.17
W
Shiva
RavenqIaw
Shiva
9
1
5
11.5
L
1
6
1
0.25
L
Zhong Kui
lSlpartan117690
Zhong Kui
1
8
0
0.13
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,043
Damage
15,638
26,434
Taken
31,892
16,975
Mitigated
16,762
8,829
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,444
1,387
75
1,599
5,694
1,822
1,091
1,831
3,863
33,999
0
L
1,321
557
0
380
4,254
1,212
0
2,090
2,164
0
3,351
W
Shiva
RavenqIaw
Shiva
10,184
2,535
458
1,061
9,381
5,260
640
2,906
6,475
0
21,820
L
6,814
841
0
1,868
15,689
11,210
0
5,870
9,819
0
21,252
L
Zhong Kui
lSlpartan117690
Zhong Kui
7,503
435
0
2,329
11,949
4,340
0
3,718
8,231
18,801
0
W
5,415
2,395
954
4,682
11,359
9,893
272
3,182
8,177
0
13,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,277
Gold Earned
17,891
97
Minions Killed
66
6
Camps Cleared
1
525,423
Distance Traveled
341,800
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,069
897
57
6
4
156,309
1
L
Ullr
5,421
602
4
0
0
67,168
2
W
Shiva
8,308
923
29
3
1
180,226
1
L
Chaac
6,422
714
33
4
0
145,997
0
L
Zhong Kui
6,048
672
29
3
1
128,635
4
W
Horus
7,900
878
11
1
1
188,888
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role