Player Matchup

Pele
Pele
Gold II
Apaganda
Pele
Gold II
Level 107
God Stats
3W - 0L
1,900 SR
Queue Stats
32W - 26L
1,596 MMR
Solo
Bastet
Bastet
Silver I
Apatrux
Bastet
Silver I
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,642 MMR
Party 1
Cthulhu
Cthulhu
Gold III
PonneliusHubert
Cthulhu
Gold III
Level 160
God Stats
4W - 5L
1,217 SR
Queue Stats
75W - 76L
1,559 MMR
Solo
Izanami
Izanami
Gold II
SillyKevin
Izanami
Gold II
Level 160
God Stats
3W - 1L
1,750 SR
Queue Stats
188W - 174L
1,581 MMR
Party 1
Baba Yaga
Baba Yaga
Gold II
SÖVIET
Baba Yaga
Gold II
Level 128
God Stats
3W - 4L
1,715 SR
Queue Stats
221W - 216L
1,563 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,616 SR
1,588 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,536 SR
1,577 MMR
Ao Kuang
Ao Kuang
Gold I
 
Ao Kuang
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
EastwooDD
Geb
Gold IV
Level 109
God Stats
143W - 100L
1,647 SR
Queue Stats
550W - 559L
1,535 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Joneguz13
Aphrodite
Gold IV
Level 148
God Stats
0W - 2L
1,305 SR
Queue Stats
74W - 64L
1,681 MMR
Solo
Chang'e
Chang'e
Gold V
MlSAT0
Chang'e
Gold V
Level 56
God Stats
1W - 2L
1,727 SR
Queue Stats
47W - 46L
1,572 MMR
Solo
Artemis
Artemis
Gold III
antonlolOMG
Artemis
Gold III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 131L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
5 / 4 / 6
12,508
596
10,373
19,119
13,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Apatrux
Bastet
20
15 / 1 / 8
14,446
688
25,950
17,602
7,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
2 / 1 / 9
11,393
543
8,742
20,848
27,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
SillyKevin
Izanami
20
3 / 2 / 10
12,788
609
11,769
14,835
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
SÖVIET
Baba Yaga
18
2 / 1 / 13
12,099
576
15,960
13,339
6,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
OsirisAthenaAmaterasuAchilles

VS

Bans
CliodhnaGilgameshFenrirSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
6 / 6 / 1
10,623
506
11,031
21,466
7,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 8 / 3
8,240
392
5,846
25,810
22,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Joneguz13
Aphrodite
15
0 / 8 / 5
9,409
448
8,908
16,166
10,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
MlSAT0
Chang'e
15
0 / 4 / 3
9,526
454
8,160
13,765
10,544
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
antonlolOMG
Artemis
15
1 / 1 / 0
9,387
447
9,360
15,217
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
27
Kills
8
9
Deaths
27
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
6
6
1
1.08
W
Pele
5
4
6
2
W
Bastet
Apatrux
Bastet
15
1
8
19
L
1
8
3
0.31
L
Aphrodite
Joneguz13
Aphrodite
0
8
5
0.31
L
Chang'e
MlSAT0
Chang'e
0
4
3
0.38
W
2
1
9
6.5
W
Izanami
SillyKevin
Izanami
3
2
10
4
W
Baba Yaga
SÖVIET
Baba Yaga
2
1
13
8.5
L
Artemis
antonlolOMG
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,794
Damage
43,305
85,743
Taken
92,424
60,883
Mitigated
54,763
38,197
Healing
28,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
11,031
2,903
0
4,110
21,466
7,138
0
2,855
18,611
70,488
0
W
Pele
10,373
2,465
0
9,396
19,119
13,942
1,047
10,021
7,982
0
61,280
W
Bastet
Apatrux
Bastet
25,950
8,380
0
7,220
17,602
7,684
2,005
6,997
10,323
0
113,573
L
5,846
384
329
3,187
25,810
22,104
0
9,002
16,808
17,918
0
L
Aphrodite
Joneguz13
Aphrodite
8,908
417
3,652
5,692
16,166
10,592
0
5,104
11,062
67,658
0
L
Chang'e
MlSAT0
Chang'e
8,160
636
1,773
5,238
13,765
10,544
0
1,517
12,248
67,856
0
W
8,742
676
1,179
4,637
20,848
27,027
379
5,498
15,350
44,354
936
W
Izanami
SillyKevin
Izanami
11,769
7,202
0
8,231
14,835
5,842
7,736
6,111
8,724
0
132,681
W
Baba Yaga
SÖVIET
Baba Yaga
15,960
1,528
238
7,296
13,339
6,388
3,233
8,077
5,262
78,678
0
L
Artemis
antonlolOMG
Artemis
9,360
3,295
0
4,884
15,217
4,385
0
6,133
9,084
0
66,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,234
Gold Earned
47,185
672
Minions Killed
552
0
Camps Cleared
0
2,088,451
Distance Traveled
1,909,296
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,623
506
106
5
0
369,694
2
W
Pele
12,508
596
117
6
0
382,715
5
W
Bastet
14,446
688
150
7
0
507,252
5
L
Geb
8,240
392
26
1
0
382,171
8
L
Aphrodite
9,409
448
147
7
0
373,748
5
L
Chang'e
9,526
454
138
7
0
391,174
8
W
Cthulhu
11,393
543
70
3
0
396,692
9
W
Izanami
12,788
609
199
9
0
382,544
7
W
Baba Yaga
12,099
576
136
6
0
419,248
5
L
Artemis
9,387
447
135
6
0
392,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role