Player Matchup

Hou Yi
Hou Yi
Diamond II
Hispiria
Hou Yi
Diamond II
Level 104
God Stats
7W - 6L
1,641 SR
Queue Stats
270W - 257L
2,348 MMR
Solo
Mercury
Mercury
Masters
Piononο
Mercury
Masters
Level 160
God Stats
42W - 19L
1,746 SR
Queue Stats
247W - 204L
2,675 MMR
Solo
Horus
Horus
Diamond IV
Slimè
Horus
Diamond IV
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 85L
2,453 MMR
Party 1
Zeus
Zeus
Masters
Waiu
Zeus
Masters
Level 156
God Stats
27W - 23L
1,694 SR
Queue Stats
219W - 200L
2,472 MMR
Party 1
Loki
Loki
Diamond III
jnGrim
Loki
Diamond III
Level 159
God Stats
10W - 2L
1,764 SR
Queue Stats
93W - 72L
2,199 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,669 SR
2,429 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,603 SR
2,428 MMR
Amaterasu
Amaterasu
Masters
Aztеck
Amaterasu
Masters
Level 160
God Stats
37W - 22L
1,748 SR
Queue Stats
150W - 125L
2,705 MMR
Solo
Thoth
Thoth
Grandmaster
Discordiasapples
Thoth
Grandmaster
Level 160
God Stats
1W - 2L
1,366 SR
Queue Stats
18W - 13L
2,910 MMR
Solo
Bacchus
Bacchus
Platinum III
Fitiao
Bacchus
Platinum III
Level 146
God Stats
3W - 1L
1,726 SR
Queue Stats
22W - 4L
2,151 MMR
Solo
Izanami
Izanami
Diamond V
MinajDollxo
Izanami
Diamond V
Level 160
God Stats
15W - 28L
1,716 SR
Queue Stats
920W - 925L
2,084 MMR
Solo
Nemesis
Nemesis
Diamond II
ScG Reaperr
Nemesis
Diamond II
Level 159
God Stats
6W - 14L
1,457 SR
Queue Stats
361W - 330L
2,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hispiria
Hou Yi
14
4 / 3 / 8
8,976
641
8,349
10,238
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Piononο
Mercury
16
9 / 4 / 4
9,977
713
13,173
12,710
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Slimè
Horus
12
0 / 2 / 11
7,508
536
3,483
10,286
6,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Waiu
Zeus
15
6 / 3 / 7
9,386
670
11,245
9,915
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
jnGrim
Loki
16
7 / 1 / 7
9,528
681
8,888
9,776
5,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GilgameshAchillesOdinCliodhna

VS

Bans
Zhong KuiAtlasBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aztеck
Amaterasu
12
0 / 6 / 2
7,238
517
3,918
13,677
8,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 5 / 4
7,115
508
9,204
8,628
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Fitiao
Bacchus
13
6 / 3 / 5
8,713
622
5,236
13,303
15,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
MinajDollxo
Izanami
13
1 / 5 / 4
7,629
545
4,115
9,419
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
ScG Reaperr
Nemesis
13
4 / 7 / 3
8,061
576
9,659
12,883
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
26
Kills
13
13
Deaths
26
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Aztеck
Amaterasu
0
6
2
0.17
L
2
5
4
0.8
L
Bacchus
Fitiao
Bacchus
6
3
5
2.83
W
Hou Yi
Hispiria
Hou Yi
4
3
8
2.67
L
Izanami
MinajDollxo
Izanami
1
5
4
0.6
W
Mercury
Piononο
Mercury
9
4
4
2.75
L
Nemesis
ScG Reaperr
Nemesis
4
7
3
0.79
W
Horus
Slimè
Horus
0
2
11
2.75
W
Zeus
Waiu
Zeus
6
3
7
3.17
W
Loki
jnGrim
Loki
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,138
Damage
32,132
52,925
Taken
57,910
25,402
Mitigated
33,375
12,953
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Aztеck
Amaterasu
3,918
1,926
0
3,506
13,677
8,826
0
2,698
10,474
0
44,994
L
9,204
246
0
1,407
8,628
2,474
0
2,345
6,165
46,673
0
L
Bacchus
Fitiao
Bacchus
5,236
813
637
2,762
13,303
15,239
0
4,019
9,166
15,476
0
W
Hou Yi
Hispiria
Hou Yi
8,349
3,942
0
3,132
10,238
2,625
0
1,477
8,761
0
60,487
L
Izanami
MinajDollxo
Izanami
4,115
2,656
0
2,372
9,419
2,126
844
0
9,419
0
58,986
W
Mercury
Piononο
Mercury
13,173
8,352
0
718
12,710
4,135
101
2,821
9,889
0
81,709
L
Nemesis
ScG Reaperr
Nemesis
9,659
3,805
0
1,058
12,883
4,710
0
2,604
10,216
0
36,650
W
Horus
Slimè
Horus
3,483
1,881
1,400
3,298
10,286
6,603
47
4,092
6,194
0
15,271
W
Zeus
Waiu
Zeus
11,245
2,940
0
1,090
9,915
6,353
904
5,514
4,401
60,397
0
W
Loki
jnGrim
Loki
8,888
2,249
0
3,315
9,776
5,686
23
2,611
7,165
0
48,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,375
Gold Earned
38,756
462
Minions Killed
377
0
Camps Cleared
0
1,433,037
Distance Traveled
1,347,144
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,238
517
101
7
0
272,167
2
L
Thoth
7,115
508
81
6
0
251,693
5
L
Bacchus
8,713
622
20
1
0
299,519
8
W
Hou Yi
8,976
641
116
8
0
242,692
4
L
Izanami
7,629
545
111
8
0
244,733
0
W
Mercury
9,977
713
119
9
0
344,974
0
L
Nemesis
8,061
576
64
5
0
279,032
2
W
Horus
7,508
536
21
2
0
294,638
1
W
Zeus
9,386
670
113
8
0
258,624
9
W
Loki
9,528
681
93
7
0
292,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role