Player Matchup

Freya
Freya
BobSalami
Freya
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 117L
1,650 Elo+
Party 1
Janus
Janus
The0neWh0Nox
Janus
Level 108
God Stats
6W - 11L
1,209 SR
Queue Stats
159W - 148L
1,639 Elo+
Party 1
Pele
Pele
crashdorf
Pele
Level 48
God Stats
4W - 3L
1,469 SR
Queue Stats
337W - 418L
1,351 Elo+
Party 2
Cerberus
Cerberus
fledermaus2808
Cerberus
Level 28
God Stats
3W - 3L
1,301 SR
Queue Stats
162W - 248L
1,302 Elo+
Party 2
Jing Wei
Jing Wei
floppa-shleppa
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,273 Elo+
Solo
Team Averages
Level 64
1,396 SR
1,443 Elo+

VS

Team Averages
Level 89
1,587 SR
1,602 Elo+
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CheeseIsSourMilk
Ravana
Level 27
God Stats
2W - 0L
1,710 SR
Queue Stats
41W - 15L
1,832 Elo+
Solo
Khepri
Khepri
Horis is LeGeNd
Khepri
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 57L
1,519 Elo+
Solo
Hera
Hera
JulianCaraz
Hera
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 90L
1,603 Elo+
Solo
Amaterasu
Amaterasu
toomaj_75
Amaterasu
Level 61
God Stats
12W - 8L
1,723 SR
Queue Stats
80W - 61L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BobSalami
Freya
17
3 / 5 / 4
10,295
735
12,295
14,109
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 8 / 4
9,942
710
16,479
13,813
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pele
15
1 / 9 / 1
9,097
650
6,653
16,848
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
15
1 / 8 / 1
8,609
615
3,102
18,677
13,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
15
1 / 8 / 3
8,974
641
4,836
14,555
3,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
12 / 1 / 11
11,726
838
15,815
11,009
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 3 / 16
11,951
854
17,261
13,784
8,639
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 0 / 22
10,813
772
5,931
12,676
15,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
12 / 1 / 11
12,888
921
22,480
6,871
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
toomaj_75
Amaterasu
18
4 / 2 / 17
11,843
846
5,903
17,848
19,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
115
7
Kills
38
38
Deaths
7
13
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
12
1
11
17.5
L
Freya
BobSalami
Freya
3
5
4
1
W
9
3
16
5.67
W
1
0
22
12
W
12
1
11
17.5
L
1
8
4
0.38
L
Pele
1
9
1
0.17
L
Cerberus
1
8
1
0.19
L
Jing Wei
1
8
3
0.31
W
Amaterasu
toomaj_75
Amaterasu
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,365
Damage
67,390
78,002
Taken
62,188
29,708
Mitigated
51,500
8,746
Healing
14,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
15,815
8,739
0
2,930
11,009
4,716
4,696
7,509
3,500
0
44,300
L
Freya
BobSalami
Freya
12,295
3,450
0
2,546
14,109
4,470
0
6,064
7,866
24,568
2,043
W
17,261
4,750
0
2,315
13,784
8,639
1,719
5,609
8,175
0
49,589
W
5,931
70
0
600
12,676
15,913
794
6,845
5,103
14,288
0
W
22,480
2,873
0
1,279
6,871
2,764
1,797
3,373
3,498
66,342
0
L
16,479
277
0
0
13,813
2,665
0
4,752
8,923
43,657
0
L
Pele
6,653
1,427
0
2,641
16,848
5,884
0
6,662
9,920
0
35,146
L
Cerberus
3,102
112
181
2,771
18,677
13,059
0
4,383
14,188
14,519
0
L
Jing Wei
4,836
2,718
0
607
14,555
3,630
0
5,737
8,694
0
16,751
W
Amaterasu
toomaj_75
Amaterasu
5,903
2,819
2,866
4,645
17,848
19,468
868
7,278
10,338
0
25,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,917
Gold Earned
59,221
212
Minions Killed
274
0
Camps Cleared
0
1,266,648
Distance Traveled
1,564,749
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,726
838
53
4
0
284,000
0
L
Freya
10,295
735
24
2
0
257,512
1
W
Ravana
11,951
854
70
5
0
314,867
4
W
Khepri
10,813
772
12
1
0
309,314
5
W
Hera
12,888
921
98
7
0
304,571
2
L
Janus
9,942
710
63
5
0
266,571
3
L
Pele
9,097
650
63
5
0
242,132
3
L
Cerberus
8,609
615
31
2
0
243,828
1
L
Jing Wei
8,974
641
31
2
0
256,605
1
W
Amaterasu
11,843
846
41
3
0
351,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role