Player Matchup

Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
OcOnNeLL777
Fenrir
Level 131
God Stats
3W - 1L
1,690 SR
Queue Stats
10W - 14L
1,612 Elo+
Party 1
Hel
Hel
mazechi
Hel
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,510 Elo+
Party 1
Team Averages
Level 125
1,563 SR
1,541 Elo+

VS

Team Averages
Level 115
1,505 SR
1,347 Elo+
Atlas
Atlas
ADventeam
Atlas
Level 149
God Stats
25W - 22L
1,485 SR
Queue Stats
165W - 197L
1,516 Elo+
Solo
Fenrir
Fenrir
Jfinn-Jordan
Fenrir
Level 69
God Stats
0W - 5L
1,285 SR
Queue Stats
35W - 60L
1,067 Elo+
Party 2
Baron Samedi
Baron Samedi
Star_Lord1221
Baron Samedi
Level 126
God Stats
18W - 21L
1,746 SR
Queue Stats
170W - 232L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 2 / 5
11,243
750
14,162
11,119
4,215
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
16
5 / 1 / 7
10,668
711
15,067
12,462
10,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
15
2 / 2 / 6
9,757
650
8,086
7,997
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ADventeam
Atlas
15
3 / 4 / 2
10,057
670
12,455
17,337
16,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
13
2 / 4 / 3
9,378
625
7,094
13,494
9,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Star_Lord1221
Baron Samedi
13
0 / 7 / 5
9,084
606
4,555
11,889
4,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
5
5
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
5
5.25
L
Atlas
ADventeam
Atlas
3
4
2
1
L
Fenrir
2
4
3
0.88
W
Fenrir
5
1
7
8.5
L
Baron Samedi
Star_Lord1221
Baron Samedi
0
7
5
0.36
W
Hel
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,315
Damage
24,104
31,578
Taken
42,720
17,368
Mitigated
31,322
16,305
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,162
7,281
0
2,449
11,119
4,215
1,468
4,603
6,378
0
59,103
L
Atlas
ADventeam
Atlas
12,455
3,837
170
3,815
17,337
16,599
0
3,264
13,591
37,900
0
L
Fenrir
7,094
1,703
0
990
13,494
9,881
0
1,597
11,684
0
16,791
W
Fenrir
15,067
3,329
0
2,691
12,462
10,653
186
8,139
4,137
0
31,620
L
Baron Samedi
Star_Lord1221
Baron Samedi
4,555
94
401
1,194
11,889
4,842
0
3,488
8,201
30,100
0
W
Hel
8,086
813
6,147
5,018
7,997
2,500
255
4,864
3,060
29,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,668
Gold Earned
28,519
180
Minions Killed
126
8
Camps Cleared
5
851,034
Distance Traveled
731,170
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,243
750
97
6
4
260,586
2
L
Atlas
10,057
670
38
3
0
260,387
7
L
Fenrir
9,378
625
22
1
3
258,020
0
W
Fenrir
10,668
711
30
2
4
291,153
2
L
Baron Samedi
9,084
606
66
4
2
212,763
1
W
Hel
9,757
650
53
4
0
299,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role