Player Matchup

Bakasura
Bakasura
ChiefTwink_Bsir
Bakasura
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
421W - 487L
1,157 Elo+
Party 2
Zeus
Zeus
Devilsan
Zeus
Level 63
God Stats
32W - 22L
1,709 SR
Queue Stats
102W - 133L
1,361 Elo+
Solo
Kali
Kali
cooomslooot
Kali
Level 8
God Stats
63W - 96L
1,261 SR
Queue Stats
69W - 114L
1,165 Elo+
Party 2
Team Averages
Level 71
1,490 SR
1,228 Elo+

VS

Team Averages
Level 86
1,529 SR
1,464 Elo+
Bellona
Bellona
Finsterauge
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,298 Elo+
Party 1
Medusa
Medusa
JoseGamer2016
Medusa
Level 123
God Stats
4W - 8L
1,586 SR
Queue Stats
69W - 71L
1,569 Elo+
Solo
Ah Puch
Ah Puch
LittleDemon04
Ah Puch
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 71L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
5 / 6 / 6
11,206
747
9,486
15,247
5,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
19
11 / 3 / 6
13,423
895
21,377
11,793
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 9 / 9
11,227
748
11,590
14,139
5,156
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Finsterauge
Bellona
13
1 / 9 / 11
9,742
649
5,272
24,405
20,989
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
8 / 5 / 4
10,675
712
6,381
11,044
2,061
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
17
8 / 6 / 5
11,925
795
16,492
13,969
5,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
20
Kills
17
18
Deaths
20
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
5
6
6
1.33
W
Zeus
11
3
6
4.67
L
Bellona
Finsterauge
Bellona
1
9
11
0.72
L
8
5
4
2
L
Ah Puch
8
6
5
1.75
W
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,453
Damage
28,145
41,179
Taken
49,418
14,786
Mitigated
28,917
6,464
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
9,486
5,727
0
2,050
15,247
5,658
688
6,944
8,045
0
35,442
W
Zeus
21,377
3,619
0
2,338
11,793
3,972
850
4,690
6,828
55,479
0
L
Bellona
Finsterauge
Bellona
5,272
1,535
0
1,010
24,405
20,989
185
8,247
15,738
0
16,362
L
6,381
2,915
0
1,509
11,044
2,061
537
7,185
3,709
0
24,389
L
Ah Puch
16,492
740
0
3,904
13,969
5,867
803
6,199
6,355
54,866
0
W
11,590
5,738
0
2,076
14,139
5,156
458
5,185
8,640
0
26,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,856
Gold Earned
32,342
169
Minions Killed
168
6
Camps Cleared
6
781,969
Distance Traveled
684,203
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,206
747
48
3
6
255,341
0
W
Zeus
13,423
895
99
7
0
255,277
3
L
Bellona
9,742
649
26
2
0
250,868
0
L
Medusa
10,675
712
36
2
5
187,751
5
L
Ah Puch
11,925
795
106
7
1
245,584
1
W
Kali
11,227
748
22
1
0
271,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role