Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Christian951
Danzaburou
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 87L
1,387 Elo+
Solo
Ravana
Ravana
Kromblite
Ravana
Level 34
God Stats
1W - 2L
1,347 SR
Queue Stats
9W - 11L
1,516 Elo+
Solo
Nu Wa
Nu Wa
Renegado583
Nu Wa
Level 58
God Stats
7W - 10L
1,649 SR
Queue Stats
61W - 67L
1,442 Elo+
Solo
Ra
Ra
Xyzen0
Ra
Level 39
God Stats
3W - 2L
1,725 SR
Queue Stats
58W - 71L
1,443 Elo+
Solo
Team Averages
Level 75
1,544 SR
1,458 Elo+

VS

Team Averages
Level 88
1,523 SR
1,470 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BootyBlossom
Nu Wa
Level 85
God Stats
64W - 43L
1,795 SR
Queue Stats
180W - 159L
1,498 Elo+
Solo
Neith
Neith
MrsTorranceFlagg
Neith
Level 31
God Stats
35W - 41L
1,367 SR
Queue Stats
516W - 514L
1,421 Elo+
Solo
Chang'e
Chang'e
Sëphy
Chang'e
Level 59
God Stats
32W - 34L
1,452 SR
Queue Stats
460W - 467L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 6 / 1
7,619
1,088
7,147
11,501
10,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Christian951
Danzaburou
13
0 / 2 / 0
7,667
1,095
3,484
9,623
2,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Kromblite
Ravana
13
1 / 3 / 0
8,137
1,162
5,239
10,979
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 0 / 1
7,782
1,112
7,932
2,323
604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ra
9
0 / 0 / 1
7,252
1,036
1,071
2,573
493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

278

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 0 / 7
9,205
1,315
9,859
6,502
6,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
 
Chaac
14
6 / 1 / 5
9,154
1,308
13,041
11,066
5,564
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 0 / 8
8,025
1,146
7,899
1,869
658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 0 / 7
7,799
1,114
2,543
3,644
1,189
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Sëphy
Chang'e
14
1 / 0 / 4
8,001
1,143
1,472
3,730
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
1
Kills
11
11
Deaths
1
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
6
1
0.08
W
Jormungandr
 
Jormungandr
4
0
7
7.5
W
Chaac
 
Chaac
6
1
5
8.5
W
0
0
8
4
L
Danzaburou
Christian951
Danzaburou
0
2
0
0
L
Ravana
Kromblite
Ravana
1
3
0
0.33
W
0
0
7
3.5
L
0
0
1
0.5
W
Chang'e
Sëphy
Chang'e
1
0
4
3
L
Ra
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,873
Damage
34,814
36,999
Taken
26,811
17,896
Mitigated
15,907
1,696
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,147
168
0
0
11,501
10,586
0
5,973
5,501
12,301
0
W
Jormungandr
 
Jormungandr
9,859
1,626
0
466
6,502
6,526
0
3,286
3,216
30,279
0
W
Chaac
 
Chaac
13,041
3,482
0
3,930
11,066
5,564
0
5,356
5,710
0
33,978
W
7,899
949
0
347
1,869
658
0
1,412
457
18,632
0
L
Danzaburou
Christian951
Danzaburou
3,484
1,339
0
771
9,623
2,754
0
5,108
4,255
0
19,772
L
Ravana
Kromblite
Ravana
5,239
748
0
732
10,979
3,459
0
4,794
6,013
0
16,076
W
2,543
588
46
599
3,644
1,189
0
2,901
743
0
19,550
L
7,932
2,760
0
0
2,323
604
0
1,448
843
30,649
0
W
Chang'e
Sëphy
Chang'e
1,472
280
1,557
1,437
3,730
1,970
0
3,195
535
17,645
0
L
Ra
1,071
0
175
18
2,573
493
0
1,304
1,157
6,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,457
Gold Earned
42,184
139
Minions Killed
199
4
Camps Cleared
8
553,944
Distance Traveled
728,024
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,619
1,088
10
1
2
127,172
0
W
Jormungandr
9,205
1,315
49
7
2
150,790
1
W
Chaac
9,154
1,308
41
6
0
158,457
3
W
Nu Wa
8,025
1,146
28
4
2
141,806
0
L
Danzaburou
7,667
1,095
43
6
0
129,173
0
L
Ravana
8,137
1,162
28
4
1
128,289
0
W
Neith
7,799
1,114
29
4
0
128,208
0
L
Nu Wa
7,782
1,112
51
7
1
116,913
0
W
Chang'e
8,001
1,143
52
7
4
148,763
2
L
Ra
7,252
1,036
7
1
0
52,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role