Player Matchup

Skadi
Skadi
El Frankito3076
Skadi
Level 88
God Stats
42W - 35L
1,669 SR
Queue Stats
115W - 100L
1,515 Elo+
Solo
King Arthur
King Arthur
Inmortal313
King Arthur
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Set
Set
JuratoryPath556
Set
Level 49
God Stats
25W - 19L
1,559 SR
Queue Stats
157W - 172L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The Foul Goat
Morgan Le Fay
Level 82
God Stats
0W - 1L
1,229 SR
Queue Stats
419W - 392L
1,406 Elo+
Solo
Erlang Shen
Erlang Shen
mansillaciro10
Erlang Shen
Level 69
God Stats
8W - 16L
1,734 SR
Queue Stats
1,007W - 1,050L
1,360 Elo+
Solo
Team Averages
Level 65
1,538 SR
1,447 Elo+

VS

Team Averages
Level 78
1,514 SR
1,448 Elo+
Cupid
Cupid
CaptKillshot78
Cupid
Level 53
God Stats
115W - 102L
1,440 SR
Queue Stats
502W - 553L
1,294 Elo+
Solo
Fenrir
Fenrir
Sighkix
Fenrir
Level 57
God Stats
27W - 44L
1,395 SR
Queue Stats
159W - 169L
1,549 Elo+
Solo
Hel
Hel
SixAceOfSpade
Hel
Level 128
God Stats
3W - 10L
1,515 SR
Queue Stats
253W - 243L
1,481 Elo+
Solo
Chang'e
Chang'e
Slimciack
Chang'e
Level 85
God Stats
151W - 97L
1,688 SR
Queue Stats
352W - 340L
1,528 Elo+
Solo
Medusa
Medusa
pocket172amazing
Medusa
Level 65
God Stats
8W - 12L
1,533 SR
Queue Stats
755W - 793L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 1
13,675
506
23,460
24,482
6,938
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Inmortal313
King Arthur
16
1 / 9 / 3
10,113
375
6,513
23,770
12,566
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
5 / 8 / 3
11,200
415
14,640
22,798
14,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
The Foul Goat
Morgan Le Fay
18
3 / 11 / 4
11,825
438
14,386
25,317
7,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
mansillaciro10
Erlang Shen
16
5 / 10 / 6
11,029
408
6,174
25,282
15,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 10 / 11
13,655
506
12,122
24,301
8,900
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Sighkix
Fenrir
20
21 / 2 / 6
17,018
630
25,846
27,422
22,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
17 / 4 / 14
17,669
654
37,493
26,873
12,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Slimciack
Chang'e
19
4 / 5 / 20
14,752
546
12,372
25,893
31,476
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
1 / 3 / 12
13,551
502
8,665
15,240
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
106
24
Kills
43
43
Deaths
24
17
Assists
63
Player
Kills
Deaths
Assists
KDA
W
0
10
11
0.55
L
10
5
1
2.1
L
King Arthur
Inmortal313
King Arthur
1
9
3
0.28
L
5
8
3
0.81
W
Fenrir
Sighkix
Fenrir
21
2
6
12
W
17
4
14
6
W
Chang'e
Slimciack
Chang'e
4
5
20
2.8
L
Morgan Le Fay
The Foul Goat
Morgan Le Fay
3
11
4
0.45
L
Erlang Shen
mansillaciro10
Erlang Shen
5
10
6
0.8
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,173
Damage
96,498
121,649
Taken
119,729
57,556
Mitigated
79,993
22,658
Healing
57,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,122
9,377
261
7,077
24,301
8,900
4,705
1,321
22,952
0
80,942
L
23,460
12,720
0
6,587
24,482
6,938
51
11,769
12,519
0
102,270
L
King Arthur
Inmortal313
King Arthur
6,513
1,426
414
6,066
23,770
12,566
100
6,011
17,545
0
52,301
L
14,640
7,502
0
2,242
22,798
14,433
0
7,531
15,135
0
82,857
W
Fenrir
Sighkix
Fenrir
25,846
5,488
0
10,239
27,422
22,112
5,451
5,190
21,420
0
129,071
W
37,493
3,192
6,211
13,354
26,873
12,285
1,188
6,171
20,250
127,808
0
W
Chang'e
Slimciack
Chang'e
12,372
1,361
5,317
10,370
25,893
31,476
1,572
2,782
22,945
59,507
5,486
L
Morgan Le Fay
The Foul Goat
Morgan Le Fay
14,386
2,360
176
2,382
25,317
7,643
0
12,228
12,719
72,106
0
L
Erlang Shen
mansillaciro10
Erlang Shen
6,174
2,714
0
4,791
25,282
15,976
565
10,769
14,254
0
46,315
W
8,665
2,777
0
5,025
15,240
5,220
5,331
2,067
13,145
0
94,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,842
Gold Earned
76,645
572
Minions Killed
649
0
Camps Cleared
0
2,226,247
Distance Traveled
2,477,529
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,655
506
121
4
0
430,260
4
L
Skadi
13,675
506
178
7
0
462,989
0
L
King Arthur
10,113
375
95
4
0
467,184
7
L
Set
11,200
415
110
4
0
443,951
0
W
Fenrir
17,018
630
167
6
0
544,880
0
W
Hel
17,669
654
166
6
0
525,547
2
W
Chang'e
14,752
546
84
3
0
488,293
4
L
Morgan Le Fay
11,825
438
124
5
0
389,684
2
L
Erlang Shen
11,029
408
65
2
0
462,439
0
W
Medusa
13,551
502
111
4
0
488,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role