Player Matchup

Medusa
Medusa
BestNooob1O
Medusa
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
522W - 560L
1,451 Elo+
Solo
Discordia
Discordia
Ivan23kvartal
Discordia
Level 61
God Stats
0W - 2L
1,470 SR
Queue Stats
33W - 44L
1,317 Elo+
Party 2
Fenrir
Fenrir
MrHp
Fenrir
Level 158
God Stats
2W - 2L
1,705 SR
Queue Stats
20W - 21L
1,531 Elo+
Party 2
Mulan
Mulan
PlugawySzyderca
Mulan
Level 106
God Stats
43W - 41L
1,338 SR
Queue Stats
584W - 620L
1,416 Elo+
Solo
Bacchus
Bacchus
ZalupaFighter
Bacchus
Level 84
God Stats
0W - 2L
1,269 SR
Queue Stats
4W - 16L
1,226 Elo+
Solo
Team Averages
Level 103
1,457 SR
1,388 Elo+

VS

Team Averages
Level 96
1,544 SR
1,501 Elo+
Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AdrianDerEchte
Athena
Level 19
God Stats
2W - 2L
1,719 SR
Queue Stats
2W - 5L
1,711 Elo+
Party 1
Anubis
Anubis
Cterneik
Anubis
Level 101
God Stats
29W - 25L
1,528 SR
Queue Stats
46W - 46L
1,456 Elo+
Solo
Charybdis
Charybdis
Xinefere
Charybdis
Level 156
God Stats
2W - 2L
1,475 SR
Queue Stats
3W - 7L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 7 / 1
4,923
448
2,651
8,193
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Ivan23kvartal
Discordia
9
0 / 4 / 4
5,478
498
2,518
4,872
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MrHp
Fenrir
10
4 / 6 / 0
5,998
545
4,492
10,409
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
6,166
561
5,393
9,082
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
5
1 / 2 / 0
4,669
424
1,709
5,917
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 1 / 3
7,116
647
6,510
6,781
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
 
Sun Wukong
11
1 / 0 / 0
6,348
577
6,098
8,422
3,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 8
6,060
551
2,271
6,370
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Cterneik
Anubis
12
6 / 2 / 6
7,448
677
8,435
4,314
1,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Xinefere
Charybdis
10
5 / 1 / 3
6,098
554
5,433
6,671
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
19
20
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
3
8.5
W
Sun Wukong
 
Sun Wukong
1
0
0
1
W
0
1
8
4
L
Medusa
0
7
1
0.07
W
Anubis
Cterneik
Anubis
6
2
6
4.5
L
Discordia
Ivan23kvartal
Discordia
0
4
4
0.5
L
Fenrir
MrHp
Fenrir
4
6
0
0.67
L
0
1
0
0
W
Charybdis
Xinefere
Charybdis
5
1
3
6.5
L
Bacchus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,763
Damage
28,747
38,473
Taken
32,558
12,663
Mitigated
13,693
11,768
Healing
15,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,510
2,063
0
7,072
6,781
2,569
0
1,034
5,682
0
42,425
W
Sun Wukong
 
Sun Wukong
6,098
938
0
3,288
8,422
3,999
0
0
8,063
0
30,894
W
2,271
782
0
1,301
6,370
4,296
686
938
5,312
10,720
0
L
Medusa
2,651
1,202
0
1,193
8,193
1,642
0
1,512
6,681
0
19,620
W
Anubis
Cterneik
Anubis
8,435
271
0
940
4,314
1,440
0
1,243
2,871
42,362
0
L
Discordia
Ivan23kvartal
Discordia
2,518
311
0
1,020
4,872
851
0
2,750
2,122
18,528
0
L
Fenrir
MrHp
Fenrir
4,492
852
0
2,507
10,409
2,495
0
4,611
5,798
0
29,242
L
5,393
443
0
6,301
9,082
5,253
0
0
9,082
0
37,781
W
Charybdis
Xinefere
Charybdis
5,433
3,964
0
3,118
6,671
1,389
1,641
580
6,009
0
26,765
L
Bacchus
1,709
529
0
747
5,917
2,422
0
1,833
4,084
9,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,234
Gold Earned
33,070
236
Minions Killed
278
0
Camps Cleared
0
979,002
Distance Traveled
1,096,264
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,116
647
64
6
0
249,192
1
W
Sun Wukong
6,348
577
70
6
0
231,704
2
W
Athena
6,060
551
19
2
0
220,355
0
L
Medusa
4,923
448
36
3
0
171,297
0
W
Anubis
7,448
677
80
7
0
198,954
3
L
Discordia
5,478
498
42
4
0
217,596
4
L
Fenrir
5,998
545
53
5
0
230,495
2
L
Mulan
6,166
561
93
8
0
203,857
5
W
Charybdis
6,098
554
45
4
0
196,059
2
L
Bacchus
4,669
424
12
1
0
155,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role