Player Matchup

Kukulkan
Kukulkan
BrAnD1N0SaUr
Kukulkan
Level 127
God Stats
3W - 4L
1,448 SR
Queue Stats
164W - 180L
1,547 Elo+
Solo
Bastet
Bastet
Derkus97
Bastet
Level 107
God Stats
4W - 4L
1,522 SR
Queue Stats
247W - 273L
1,480 Elo+
Party 3
Charybdis
Charybdis
ItzReaperboii
Charybdis
Level 40
God Stats
0W - 2L
1,280 SR
Queue Stats
25W - 32L
1,400 Elo+
Party 3
Achilles
Achilles
vinnyfly
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,500 Elo+
Party 3
Geb
Geb
xBUCKBEAKx
Geb
Level 80
God Stats
4W - 9L
1,042 SR
Queue Stats
52W - 59L
1,464 Elo+
Party 3
Team Averages
Level 72
1,358 SR
1,478 Elo+

VS

Team Averages
Level 68
1,461 SR
1,448 Elo+
Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
BOK69_
Mercury
Level 128
God Stats
32W - 53L
1,391 SR
Queue Stats
381W - 399L
1,488 Elo+
Solo
Amaterasu
Amaterasu
SwordslEMRE
Amaterasu
Level 31
God Stats
2W - 5L
1,266 SR
Queue Stats
190W - 231L
1,334 Elo+
Party 1
Hera
Hera
SwordslMETİN
Hera
Level 39
God Stats
72W - 67L
1,647 SR
Queue Stats
228W - 262L
1,298 Elo+
Party 1
Danzaburou
Danzaburou
rubishq
Danzaburou
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 91L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrAnD1N0SaUr
Kukulkan
13
3 / 4 / 3
7,865
492
10,558
9,894
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Derkus97
Bastet
12
3 / 5 / 2
7,927
495
6,871
13,129
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
ItzReaperboii
Charybdis
11
2 / 8 / 1
7,482
468
7,048
12,526
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
vinnyfly
Achilles
11
1 / 6 / 1
6,714
420
6,032
12,115
9,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 4 / 3
6,134
383
3,948
13,683
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
7 / 2 / 12
9,536
596
14,587
16,358
17,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mercury
BOK69_
Mercury
12
0 / 1 / 7
7,536
471
2,620
10,582
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
SwordslEMRE
Amaterasu
15
7 / 2 / 3
9,250
578
7,956
13,593
12,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 3 / 6
8,346
522
12,786
10,509
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
rubishq
Danzaburou
15
10 / 1 / 7
9,853
616
9,737
9,260
3,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
9
Kills
27
27
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
2
12
6.5
W
Mercury
BOK69_
Mercury
0
1
7
3.5
L
Kukulkan
BrAnD1N0SaUr
Kukulkan
3
4
3
1.13
L
Bastet
Derkus97
Bastet
3
5
2
0.8
L
Charybdis
ItzReaperboii
Charybdis
2
8
1
0.31
W
Amaterasu
SwordslEMRE
Amaterasu
7
2
3
4.25
W
3
3
6
2
W
Danzaburou
rubishq
Danzaburou
10
1
7
13.5
L
Achilles
vinnyfly
Achilles
1
6
1
0.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,457
Damage
47,686
61,347
Taken
60,302
28,196
Mitigated
39,994
11,350
Healing
21,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,587
1,658
431
3,168
16,358
17,684
94
4,809
11,549
8,358
32,784
W
Mercury
BOK69_
Mercury
2,620
321
0
5,492
10,582
3,097
152
1,240
9,342
0
45,225
L
Kukulkan
BrAnD1N0SaUr
Kukulkan
10,558
850
0
1,243
9,894
3,866
0
5,413
4,229
59,054
0
L
Bastet
Derkus97
Bastet
6,871
2,308
0
3,707
13,129
4,431
0
2,601
10,380
0
33,733
L
Charybdis
ItzReaperboii
Charybdis
7,048
4,061
0
2,843
12,526
3,494
1,120
2,419
10,075
0
42,396
W
Amaterasu
SwordslEMRE
Amaterasu
7,956
3,067
0
6,717
13,593
12,304
1,693
823
12,770
0
50,648
W
12,786
2,455
562
3,398
10,509
3,739
896
5,716
4,793
47,432
0
W
Danzaburou
rubishq
Danzaburou
9,737
4,139
0
1,588
9,260
3,170
1,265
2,400
6,860
0
65,799
L
Achilles
vinnyfly
Achilles
6,032
2,162
0
899
12,115
9,293
0
2,092
9,951
0
25,550
L
3,948
361
804
1,854
13,683
7,112
0
2,778
10,833
14,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,122
Gold Earned
44,521
303
Minions Killed
409
0
Camps Cleared
0
1,459,591
Distance Traveled
1,658,951
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,536
596
71
4
0
324,144
8
W
Mercury
7,536
471
74
5
0
374,239
4
L
Kukulkan
7,865
492
99
6
0
265,796
4
L
Bastet
7,927
495
59
4
0
344,691
2
L
Charybdis
7,482
468
72
5
0
259,023
3
W
Amaterasu
9,250
578
80
5
0
317,088
0
W
Hera
8,346
522
90
6
0
319,815
1
W
Danzaburou
9,853
616
94
6
0
323,665
2
L
Achilles
6,714
420
56
4
0
267,770
0
L
Geb
6,134
383
17
1
0
322,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role