Player Matchup

Sol
Sol
JonJinx
Sol
Level 146
God Stats
2W - 0L
1,893 SR
Queue Stats
29W - 23L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
MarcelWinkler22
Kumbhakarna
Level 107
God Stats
5W - 5L
1,616 SR
Queue Stats
141W - 149L
1,454 Elo+
Solo
Heimdallr
Heimdallr
Sparkschongsbif
Heimdallr
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 172L
1,559 Elo+
Solo
Terra
Terra
someonetokmyname
Terra
Level 109
God Stats
6W - 2L
1,521 SR
Queue Stats
446W - 443L
1,541 Elo+
Solo
Bastet
Bastet
zorgon12
Bastet
Level 100
God Stats
10W - 16L
1,587 SR
Queue Stats
30W - 44L
1,398 Elo+
Solo
Team Averages
Level 106
1,623 SR
1,493 Elo+

VS

Team Averages
Level 121
1,600 SR
1,516 Elo+
Mercury
Mercury
Orpheus_0909
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 166L
1,552 Elo+
Solo
Tyr
Tyr
Phillsy
Tyr
Level 113
God Stats
0W - 6L
1,500 SR
Queue Stats
430W - 445L
1,499 Elo+
Solo
Neith
Neith
kotonyak
Neith
Level 66
God Stats
354W - 337L
1,505 SR
Queue Stats
641W - 670L
1,479 Elo+
Solo
Khepri
Khepri
naabetse007
Khepri
Level 154
God Stats
76W - 71L
1,582 SR
Queue Stats
272W - 277L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
zSuperWasya
Baron Samedi
Level 143
God Stats
17W - 10L
1,912 SR
Queue Stats
478W - 532L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
4 / 0 / 0
10,062
774
3,484
6,485
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
MarcelWinkler22
Kumbhakarna
11
0 / 0 / 6
7,581
583
2,285
9,214
6,439
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Sparkschongsbif
Heimdallr
13
3 / 1 / 3
8,539
657
4,436
6,371
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
0 / 0 / 2
8,372
644
4,104
5,843
6,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
zorgon12
Bastet
14
3 / 0 / 3
8,451
650
5,940
7,163
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Orpheus_0909
Mercury
13
1 / 2 / 0
7,223
556
2,197
8,955
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tyr
12
0 / 1 / 0
7,015
540
1,060
10,503
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
kotonyak
Neith
4
0 / 1 / 0
4,197
323
600
897
191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
8
0 / 2 / 1
5,249
404
1,243
6,427
3,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
zSuperWasya
Baron Samedi
11
0 / 4 / 1
6,202
477
3,998
5,781
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
1
1
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
4
0
0
4
W
Kumbhakarna
MarcelWinkler22
Kumbhakarna
0
0
6
3
L
Mercury
Orpheus_0909
Mercury
1
2
0
0.5
L
Tyr
0
1
0
0
W
Heimdallr
Sparkschongsbif
Heimdallr
3
1
3
4.5
L
Neith
kotonyak
Neith
0
1
0
0
L
Khepri
0
2
1
0.25
W
0
0
2
1
L
Baron Samedi
zSuperWasya
Baron Samedi
0
4
1
0.13
W
Bastet
zorgon12
Bastet
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,249
Damage
9,098
35,076
Taken
32,563
19,526
Mitigated
14,811
15,612
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
3,484
1,619
0
4,331
6,485
1,915
4,820
352
6,101
83,629
0
W
Kumbhakarna
MarcelWinkler22
Kumbhakarna
2,285
319
0
1,481
9,214
6,439
27
934
8,222
15,437
4,673
L
Mercury
Orpheus_0909
Mercury
2,197
617
0
4,379
8,955
3,260
0
312
8,643
0
49,148
L
Tyr
1,060
25
0
4,767
10,503
6,629
0
4,312
6,191
0
39,167
W
Heimdallr
Sparkschongsbif
Heimdallr
4,436
1,467
0
1,614
6,371
2,357
843
2,247
3,894
0
44,864
L
Neith
kotonyak
Neith
600
391
0
266
897
191
0
692
205
0
1,910
L
Khepri
1,243
0
0
437
6,427
3,030
0
2,819
3,608
11,358
0
W
4,104
268
475
2,762
5,843
6,465
0
148
5,463
46,898
0
L
Baron Samedi
zSuperWasya
Baron Samedi
3,998
271
183
1,304
5,781
1,701
0
1,325
4,454
39,933
0
W
Bastet
zorgon12
Bastet
5,940
1,559
0
4,949
7,163
2,350
40
1,134
5,888
0
53,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,005
Gold Earned
29,886
462
Minions Killed
325
0
Camps Cleared
0
1,363,872
Distance Traveled
1,225,123
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,062
774
146
11
0
244,552
5
W
Kumbhakarna
7,581
583
28
2
0
270,472
5
L
Mercury
7,223
556
109
8
0
331,040
0
L
Tyr
7,015
540
120
9
0
257,997
3
W
Heimdallr
8,539
657
85
7
0
258,815
4
L
Neith
4,197
323
3
0
0
146,216
0
L
Khepri
5,249
404
16
1
0
242,279
1
W
Terra
8,372
644
106
8
0
278,333
3
L
Baron Samedi
6,202
477
77
6
0
247,591
3
W
Bastet
8,451
650
97
7
0
311,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role