Player Matchup

Artemis
Artemis
Bashibi
Artemis
Level 47
God Stats
1W - 2L
1,177 SR
Queue Stats
117W - 135L
1,394 Elo+
Solo
Cthulhu
Cthulhu
CzechKoi2001
Cthulhu
Level 86
God Stats
6W - 3L
1,622 SR
Queue Stats
49W - 57L
1,397 Elo+
Solo
Arachne
Arachne
dantepsycho
Arachne
Level 65
God Stats
43W - 41L
1,378 SR
Queue Stats
124W - 156L
1,310 Elo+
Party 1
Vulcan
Vulcan
satory59
Vulcan
Level 44
God Stats
2W - 5L
1,232 SR
Queue Stats
136W - 173L
1,357 Elo+
Party 1
Achilles
Achilles
xMickaëlx
Achilles
Level 49
God Stats
11W - 5L
1,371 SR
Queue Stats
38W - 61L
1,248 Elo+
Party 1
Team Averages
Level 58
1,356 SR
1,341 Elo+

VS

Team Averages
Level 53
1,538 SR
1,424 Elo+
Fenrir
Fenrir
Gracya
Fenrir
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 90L
1,413 Elo+
Solo
Bellona
Bellona
SoLiD_BAMBU
Bellona
Level 24
God Stats
16W - 19L
1,492 SR
Queue Stats
31W - 48L
1,366 Elo+
Party 2
Janus
Janus
pepepop16
Janus
Level 100
God Stats
8W - 7L
1,484 SR
Queue Stats
34W - 37L
1,430 Elo+
Solo
Ares
Ares
sevee10_
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
xuparacing207
Cernunnos
Level 68
God Stats
1W - 1L
1,714 SR
Queue Stats
95W - 116L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bashibi
Artemis
20
8 / 3 / 6
13,015
592
22,799
16,952
5,793
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
CzechKoi2001
Cthulhu
16
3 / 2 / 18
11,785
536
13,404
20,165
25,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
dantepsycho
Arachne
19
8 / 1 / 11
12,800
582
10,235
12,055
6,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
satory59
Vulcan
18
8 / 5 / 6
12,450
566
13,383
10,186
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
xMickaëlx
Achilles
17
7 / 5 / 11
11,721
533
12,401
17,089
21,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gracya
Fenrir
18
5 / 7 / 4
11,432
520
12,122
18,682
8,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
SoLiD_BAMBU
Bellona
18
4 / 8 / 3
11,751
534
10,220
23,205
22,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
pepepop16
Janus
19
3 / 4 / 3
11,961
544
12,585
12,462
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
0 / 9 / 7
8,681
395
3,070
17,981
15,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
xuparacing207
Cernunnos
19
4 / 6 / 0
11,837
538
11,453
21,058
7,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
33
34
Kills
16
16
Deaths
34
52
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bashibi
Artemis
8
3
6
3.67
W
Cthulhu
CzechKoi2001
Cthulhu
3
2
18
6
L
Fenrir
Gracya
Fenrir
5
7
4
1
L
Bellona
SoLiD_BAMBU
Bellona
4
8
3
0.69
W
Arachne
dantepsycho
Arachne
8
1
11
13.5
L
Janus
pepepop16
Janus
3
4
3
1.13
W
Vulcan
satory59
Vulcan
8
5
6
2.2
L
Ares
0
9
7
0.39
W
Achilles
xMickaëlx
Achilles
7
5
11
2.5
L
Cernunnos
xuparacing207
Cernunnos
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,222
Damage
49,450
76,447
Taken
93,388
62,101
Mitigated
58,218
22,087
Healing
19,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bashibi
Artemis
22,799
15,311
27
8,272
16,952
5,793
2,445
1,798
15,154
0
88,804
W
Cthulhu
CzechKoi2001
Cthulhu
13,404
822
0
4,137
20,165
25,613
452
4,666
15,499
43,436
0
L
Fenrir
Gracya
Fenrir
12,122
3,055
0
2,624
18,682
8,321
0
4,955
13,649
0
81,772
L
Bellona
SoLiD_BAMBU
Bellona
10,220
3,397
54
4,833
23,205
22,469
572
4,883
17,608
0
77,398
W
Arachne
dantepsycho
Arachne
10,235
7,197
0
4,299
12,055
6,013
1,869
1,745
10,310
0
97,094
L
Janus
pepepop16
Janus
12,585
197
351
3,323
12,462
4,716
142
5,161
7,175
98,592
0
W
Vulcan
satory59
Vulcan
13,383
4,291
0
746
10,186
3,491
2,174
4,939
5,247
77,110
0
L
Ares
3,070
258
0
676
17,981
15,019
0
7,858
9,966
9,957
0
W
Achilles
xMickaëlx
Achilles
12,401
3,220
0
4,606
17,089
21,191
2,084
2,507
14,582
0
46,279
L
Cernunnos
xuparacing207
Cernunnos
11,453
5,586
0
7,772
21,058
7,693
2,674
3,930
16,489
0
103,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,771
Gold Earned
55,662
512
Minions Killed
634
0
Camps Cleared
0
2,104,126
Distance Traveled
2,039,708
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,015
592
146
7
0
350,504
8
W
Cthulhu
11,785
536
41
2
0
426,139
2
L
Fenrir
11,432
520
123
6
0
444,851
3
L
Bellona
11,751
534
150
7
0
465,270
6
W
Arachne
12,800
582
119
5
0
508,851
5
L
Janus
11,961
544
178
8
0
430,636
4
W
Vulcan
12,450
566
135
6
0
412,165
1
L
Ares
8,681
395
10
0
0
334,410
0
W
Achilles
11,721
533
71
3
0
406,467
0
L
Cernunnos
11,837
538
173
8
0
364,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role