Player Matchup

Cerberus
Cerberus
DroneRSH
Cerberus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,356 Elo+
Solo
Thoth
Thoth
ImpurusAlbino
Thoth
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,437 Elo+
Solo
Vulcan
Vulcan
NoImNotGod
Vulcan
Level 144
God Stats
8W - 7L
1,382 SR
Queue Stats
265W - 288L
1,550 Elo+
Solo
Medusa
Medusa
p4__4q
Medusa
Level 148
God Stats
3W - 4L
1,365 SR
Queue Stats
118W - 119L
1,493 Elo+
Solo
Vamana
Vamana
xXxBillHKxXx
Vamana
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 44L
1,509 Elo+
Solo
Team Averages
Level 130
1,449 SR
1,469 Elo+

VS

Team Averages
Level 112
1,392 SR
1,516 Elo+
Bacchus
Bacchus
Caaarry
Bacchus
Level 64
God Stats
5W - 5L
1,504 SR
Queue Stats
167W - 144L
1,491 Elo+
Party 1
Hachiman
Hachiman
Grustinez
Hachiman
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 132L
1,524 Elo+
Party 1
Da Ji
Da Ji
Mr Wish1
Da Ji
Level 136
God Stats
1W - 3L
1,283 SR
Queue Stats
430W - 487L
1,453 Elo+
Solo
Anhur
Anhur
OuchiWawa
Anhur
Level 128
God Stats
7W - 10L
1,174 SR
Queue Stats
214W - 190L
1,624 Elo+
Solo
Artio
Artio
SwarmaKebab
Artio
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 235L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DroneRSH
Cerberus
19
5 / 3 / 25
11,976
921
15,623
23,116
25,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 3 / 17
9,834
756
12,268
9,052
3,586
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
NoImNotGod
Vulcan
18
8 / 2 / 13
11,459
881
23,120
7,436
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
p4__4q
Medusa
15
3 / 6 / 17
9,833
756
10,433
11,974
4,228
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
19
15 / 4 / 9
11,979
921
19,695
18,031
15,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Caaarry
Bacchus
16
3 / 5 / 10
10,217
786
13,363
22,670
27,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Grustinez
Hachiman
16
2 / 7 / 8
9,778
752
8,298
12,884
5,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
Mr Wish1
Da Ji
16
6 / 8 / 4
9,813
755
9,126
14,225
7,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
OuchiWawa
Anhur
17
4 / 6 / 12
10,369
798
8,118
17,888
15,411
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 8 / 6
9,795
753
9,409
25,669
25,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
58
34
Kills
18
18
Deaths
34
81
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Caaarry
Bacchus
3
5
10
1.6
W
Cerberus
DroneRSH
Cerberus
5
3
25
5.83
L
Hachiman
Grustinez
Hachiman
2
7
8
0.86
W
3
3
17
3.83
L
Da Ji
Mr Wish1
Da Ji
6
8
4
1
W
Vulcan
NoImNotGod
Vulcan
8
2
13
7.25
L
Anhur
OuchiWawa
Anhur
4
6
12
1.67
L
3
8
6
0.75
W
Medusa
p4__4q
Medusa
3
6
17
1.92
W
Vamana
15
4
9
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,139
Damage
48,314
69,609
Taken
93,336
51,574
Mitigated
81,202
32,264
Healing
24,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Caaarry
Bacchus
13,363
2,078
361
5,942
22,670
27,819
0
13,686
8,984
20,039
0
W
Cerberus
DroneRSH
Cerberus
15,623
801
1,045
8,045
23,116
25,527
479
6,963
15,535
32,036
0
L
Hachiman
Grustinez
Hachiman
8,298
5,436
1,138
1,627
12,884
5,075
18
8,265
4,619
0
21,326
W
12,268
194
1,776
1,872
9,052
3,586
80
3,190
5,673
23,433
0
L
Da Ji
Mr Wish1
Da Ji
9,126
900
1,061
1,390
14,225
7,642
1,136
8,837
5,388
0
17,214
W
Vulcan
NoImNotGod
Vulcan
23,120
13,931
2,211
1,323
7,436
3,012
1,230
1,990
5,066
46,934
0
L
Anhur
OuchiWawa
Anhur
8,118
1,302
1,303
2,731
17,888
15,411
296
9,979
7,909
0
15,953
L
9,409
117
1,530
7,666
25,669
25,255
60
14,083
11,586
24,552
0
W
Medusa
p4__4q
Medusa
10,433
5,198
3,463
2,809
11,974
4,228
2,769
4,637
7,078
0
15,776
W
Vamana
19,695
8,572
3,237
6,483
18,031
15,221
627
5,047
12,816
9,115
21,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,081
Gold Earned
49,972
145
Minions Killed
100
0
Camps Cleared
0
1,303,613
Distance Traveled
1,099,252
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,217
786
15
1
0
230,617
0
W
Cerberus
11,976
921
36
3
0
262,566
0
L
Hachiman
9,778
752
24
2
0
222,196
0
W
Thoth
9,834
756
26
2
0
250,417
1
L
Da Ji
9,813
755
22
2
0
191,810
0
W
Vulcan
11,459
881
48
4
0
276,199
0
L
Anhur
10,369
798
14
1
0
211,277
1
L
Artio
9,795
753
25
2
0
243,352
4
W
Medusa
9,833
756
12
1
0
241,583
0
W
Vamana
11,979
921
23
2
0
272,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role