Player Matchup

Hachiman
Hachiman
IntenseBro
Hachiman
Level 18
God Stats
5W - 11L
1,500 SR
Queue Stats
38W - 36L
1,484 Elo+
Party 1
Nemesis
Nemesis
J4ThreeC
Nemesis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,512 Elo+
Party 1
Thoth
Thoth
KyIieZenner
Thoth
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
408W - 456L
1,414 Elo+
Solo
Cerberus
Cerberus
Meager Spear
Cerberus
Level 22
God Stats
4W - 0L
1,746 SR
Queue Stats
9W - 4L
1,484 Elo+
Party 1
Bellona
Bellona
horrific II
Bellona
Level 88
God Stats
1W - 0L
1,758 SR
Queue Stats
136W - 112L
1,528 Elo+
Party 1
Team Averages
Level 40
1,601 SR
1,484 Elo+

VS

Team Averages
Level 43
1,500 SR
1,385 Elo+
Bacchus
Bacchus
Bellzor315
Bacchus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 220L
1,419 Elo+
Party 3
Bellona
Bellona
Chiaki_Gamergirl
Bellona
Level 41
God Stats
5W - 2L
1,754 SR
Queue Stats
195W - 212L
1,434 Elo+
Solo
Anhur
Anhur
Gavin_McPurn
Anhur
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
357W - 408L
1,372 Elo+
Party 3
Hun Batz
Hun Batz
Xehzu
Hun Batz
Level 42
God Stats
0W - 4L
1,291 SR
Queue Stats
144W - 168L
1,355 Elo+
Party 2
Ra
Ra
stalebread0
Ra
Level 47
God Stats
13W - 10L
1,456 SR
Queue Stats
216W - 248L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IntenseBro
Hachiman
17
0 / 3 / 1
10,645
463
2,252
10,231
2,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
J4ThreeC
Nemesis
20
15 / 0 / 7
14,860
646
23,742
17,872
10,376
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 6 / 6
10,895
474
7,797
12,904
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Meager Spear
Cerberus
19
7 / 2 / 16
13,292
578
12,584
22,636
29,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
horrific II
Bellona
19
3 / 5 / 7
12,235
532
11,632
17,238
20,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bellzor315
Bacchus
16
1 / 4 / 5
10,436
454
7,476
15,650
17,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 4 / 1
11,975
521
9,766
18,438
21,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 5 / 1
10,280
447
8,134
14,771
4,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
Xehzu
Hun Batz
16
3 / 5 / 6
10,326
449
9,205
18,271
6,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
3 / 9 / 1
10,329
449
10,845
15,239
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
26
Kills
16
16
Deaths
27
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bellzor315
Bacchus
1
4
5
0.88
L
4
4
1
1.13
L
5
5
1
1.1
W
Hachiman
IntenseBro
Hachiman
0
3
1
0.17
W
Nemesis
J4ThreeC
Nemesis
15
0
7
18.5
W
1
6
6
0.67
W
Cerberus
Meager Spear
Cerberus
7
2
16
7.5
L
Hun Batz
Xehzu
Hun Batz
3
5
6
1.2
W
Bellona
horrific II
Bellona
3
5
7
1.3
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,007
Damage
45,426
80,881
Taken
82,369
66,571
Mitigated
54,970
16,873
Healing
18,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bellzor315
Bacchus
7,476
707
2,350
2,617
15,650
17,780
194
2,994
12,656
31,311
5,082
L
9,766
4,480
0
2,811
18,438
21,939
286
2,042
16,396
0
86,411
L
8,134
2,564
59
2,334
14,771
4,066
896
2,675
12,096
0
61,328
W
Hachiman
IntenseBro
Hachiman
2,252
1,345
0
3,878
10,231
2,567
1,924
2,504
7,727
0
54,916
W
Nemesis
J4ThreeC
Nemesis
23,742
13,786
0
4,096
17,872
10,376
1,089
3,718
14,154
0
152,064
W
7,797
796
0
3,122
12,904
3,793
2,967
6,107
6,797
51,806
0
W
Cerberus
Meager Spear
Cerberus
12,584
251
0
4,717
22,636
29,576
154
4,910
16,343
46,415
0
L
Hun Batz
Xehzu
Hun Batz
9,205
1,282
0
4,698
18,271
6,128
0
4,591
13,680
0
64,353
W
Bellona
horrific II
Bellona
11,632
3,214
0
1,060
17,238
20,259
154
771
16,467
0
80,016
L
10,845
505
227
3,621
15,239
5,057
0
8,079
7,160
64,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,927
Gold Earned
53,346
582
Minions Killed
540
0
Camps Cleared
0
2,237,769
Distance Traveled
2,055,327
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,436
454
39
2
0
402,371
6
L
Bellona
11,975
521
179
8
0
403,986
6
L
Anhur
10,280
447
104
5
0
410,672
9
W
Hachiman
10,645
463
97
4
0
405,284
0
W
Nemesis
14,860
646
190
8
0
551,896
0
W
Thoth
10,895
474
105
5
0
359,370
6
W
Cerberus
13,292
578
54
2
0
454,236
5
L
Hun Batz
10,326
449
101
4
0
461,083
3
W
Bellona
12,235
532
136
6
0
466,983
1
L
Ra
10,329
449
117
5
0
377,215
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role