Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
LinKuei420
Susano
Level 100
God Stats
1W - 2L
1,253 SR
Queue Stats
115W - 99L
1,503 Elo+
Party 3
Eset
Eset
SilencedCri
Eset
Level 123
God Stats
1W - 3L
1,241 SR
Queue Stats
145W - 163L
1,435 Elo+
Party 3
Tsukuyomi
Tsukuyomi
nano195
Tsukuyomi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 60L
1,476 Elo+
Party 1
Ullr
Ullr
tomfooleryyy
Ullr
Level 23
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 22L
1,394 Elo+
Party 1
Team Averages
Level 72
1,442 SR
1,462 Elo+

VS

Team Averages
Level 76
1,468 SR
1,482 Elo+
Chaac
Chaac
InfiniteInferno
Chaac
Level 67
God Stats
3W - 3L
1,717 SR
Queue Stats
412W - 382L
1,393 Elo+
Party 2
Loki
Loki
McCociner69
Loki
Level 108
God Stats
12W - 11L
1,326 SR
Queue Stats
292W - 262L
1,472 Elo+
Party 2
Arachne
Arachne
NoobHacker420
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,749 Elo+
Solo
Izanami
Izanami
aveylina
Izanami
Level 104
God Stats
1W - 1L
1,297 SR
Queue Stats
31W - 31L
1,405 Elo+
Solo
Chiron
Chiron
blankovaltime101
Chiron
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
451W - 441L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
0 / 5 / 13
9,549
682
9,216
14,712
7,802
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
LinKuei420
Susano
17
5 / 4 / 9
10,696
764
10,222
14,822
6,540
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 3 / 10
10,018
716
5,253
11,019
7,650
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
nano195
Tsukuyomi
19
9 / 4 / 6
11,676
834
18,269
18,453
8,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 5 / 11
9,287
663
5,540
12,288
4,826
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 10
10,886
778
12,854
17,967
29,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 5 / 11
10,559
754
13,070
15,091
6,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
7
0 / 2 / 1
7,394
528
1,162
2,225
611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
aveylina
Izanami
20
8 / 3 / 10
12,309
879
17,320
13,628
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 3 / 12
10,740
767
14,187
11,054
4,555
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
64
17
Kills
20
21
Deaths
17
49
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
13
1.3
W
4
4
10
2.25
L
Susano
LinKuei420
Susano
5
4
9
2.38
W
4
5
11
1.9
W
Arachne
0
2
1
0.25
L
2
3
10
2.33
W
Izanami
aveylina
Izanami
8
3
10
4.33
W
4
3
12
3.33
L
Tsukuyomi
nano195
Tsukuyomi
9
4
6
3
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,500
Damage
58,593
71,294
Taken
59,965
35,799
Mitigated
47,749
25,630
Healing
22,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,216
765
693
3,748
14,712
7,802
566
0
14,712
22,613
0
W
12,854
2,230
1,155
4,080
17,967
29,848
443
3,500
14,467
0
23,117
L
Susano
LinKuei420
Susano
10,222
1,428
1,035
2,578
14,822
6,540
622
0
14,822
0
22,204
W
13,070
1,013
970
5,734
15,091
6,200
1,179
3,834
11,257
0
27,253
W
Arachne
1,162
774
0
121
2,225
611
0
795
1,430
0
1,162
L
5,253
917
3,380
2,295
11,019
7,650
1,010
0
11,019
12,144
0
W
Izanami
aveylina
Izanami
17,320
8,549
983
4,131
13,628
6,535
1,551
3,987
9,641
0
51,262
W
14,187
5,934
1,347
3,665
11,054
4,555
1,939
2,353
8,701
0
25,937
L
Tsukuyomi
nano195
Tsukuyomi
18,269
3,842
2,080
8,578
18,453
8,981
986
0
18,453
0
38,716
L
5,540
2,427
513
730
12,288
4,826
2,172
0
12,288
0
12,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,226
Gold Earned
51,888
134
Minions Killed
140
0
Camps Cleared
0
1,269,705
Distance Traveled
1,012,402
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,549
682
27
2
0
266,389
1
W
Chaac
10,886
778
16
1
0
251,380
0
L
Susano
10,696
764
29
2
0
275,850
0
W
Loki
10,559
754
23
2
0
266,858
0
W
Arachne
7,394
528
0
0
0
56,709
0
L
Eset
10,018
716
15
1
0
256,685
0
W
Izanami
12,309
879
69
5
0
206,756
0
W
Chiron
10,740
767
32
2
0
230,699
0
L
Tsukuyomi
11,676
834
52
4
0
254,923
0
L
Ullr
9,287
663
11
1
0
215,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role