Player Matchup

Chiron
Chiron
 
Chiron
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Cal1go n0x
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Shiva
Shiva
KushKing1506
Shiva
Level 88
God Stats
4W - 5L
1,440 SR
Queue Stats
265W - 266L
1,428 Elo+
Party 2
Nike
Nike
Nurmm
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
Tides Of SUN
Merlin
Level 31
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 44
1,476 SR
1,486 Elo+

VS

Team Averages
Level 54
1,518 SR
1,534 Elo+
Sobek
Sobek
Jakethemaaan
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,376 Elo+
Party 1
Thor
Thor
PlAYM0NEY
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,573 Elo+
Party 1
Jing Wei
Jing Wei
Slidy624
Jing Wei
Level 27
God Stats
8W - 6L
1,636 SR
Queue Stats
43W - 41L
1,564 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TurtleBallz298
Tsukuyomi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 112L
1,589 Elo+
Party 1
Eset
Eset
YeeYeeDuck
Eset
Level 88
God Stats
3W - 9L
1,454 SR
Queue Stats
106W - 95L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
3 / 3 / 2
5,978
598
4,621
6,200
1,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
Cal1go n0x
Jormungandr
4
0 / 6 / 4
4,345
435
1,226
6,930
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
3 / 3 / 2
5,344
534
6,074
8,884
5,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nike
Nurmm
Nike
8
1 / 1 / 0
5,054
505
1,107
3,798
943
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
7
0 / 6 / 3
4,808
481
1,059
6,691
1,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 3
5,287
529
1,311
7,432
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
10
6 / 2 / 3
6,478
648
5,656
7,565
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Slidy624
Jing Wei
10
2 / 2 / 4
5,981
598
3,223
4,984
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TurtleBallz298
Tsukuyomi
10
3 / 1 / 1
6,161
616
6,418
7,594
2,645
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
7 / 1 / 0
7,094
709
7,462
3,827
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
19
19
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
2
1.33
L
Jormungandr
Cal1go n0x
Jormungandr
0
6
4
0.33
W
1
1
3
2.5
L
3
3
2
1.33
L
Nike
Nurmm
Nike
1
1
0
1
W
Thor
6
2
3
3.75
W
Jing Wei
Slidy624
Jing Wei
2
2
4
2
L
Merlin
0
6
3
0.25
W
Tsukuyomi
TurtleBallz298
Tsukuyomi
3
1
1
3.5
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,087
Damage
24,070
32,503
Taken
31,402
13,603
Mitigated
13,279
6,645
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,621
1,891
563
1,510
6,200
1,671
0
1,749
4,340
0
23,937
L
Jormungandr
Cal1go n0x
Jormungandr
1,226
575
0
58
6,930
3,749
0
1,221
5,680
7,886
0
W
1,311
233
0
1,204
7,432
5,849
422
108
7,243
8,220
0
L
6,074
870
405
1,790
8,884
5,895
0
2,290
6,545
2,389
15,574
L
Nike
Nurmm
Nike
1,107
253
0
616
3,798
943
0
0
3,798
0
13,315
W
Thor
5,656
2,093
0
2,131
7,565
2,356
0
1,095
6,384
0
32,365
W
Jing Wei
Slidy624
Jing Wei
3,223
2,207
0
1,338
4,984
1,130
1,554
298
4,558
0
30,836
L
Merlin
1,059
130
0
1,703
6,691
1,345
0
3,014
3,367
10,297
0
W
Tsukuyomi
TurtleBallz298
Tsukuyomi
6,418
1,582
0
2,494
7,594
2,645
114
987
6,481
0
34,171
W
7,462
269
0
670
3,827
1,299
592
640
3,155
37,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,529
Gold Earned
31,001
125
Minions Killed
272
0
Camps Cleared
0
878,782
Distance Traveled
1,036,855
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,978
598
47
5
0
176,276
1
L
Jormungandr
4,345
435
11
1
0
154,899
0
W
Sobek
5,287
529
16
2
0
177,569
0
L
Shiva
5,344
534
19
2
0
192,222
3
L
Nike
5,054
505
33
3
0
195,159
2
W
Thor
6,478
648
60
6
0
235,273
3
W
Jing Wei
5,981
598
64
6
0
213,036
0
L
Merlin
4,808
481
15
2
0
160,226
1
W
Tsukuyomi
6,161
616
64
6
0
210,146
0
W
Eset
7,094
709
68
7
0
200,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role