Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
JahzzIndo
Bellona
Level 158
God Stats
11W - 2L
1,786 SR
Queue Stats
595W - 514L
1,554 Elo+
Party 1
Khepri
Khepri
Jmama
Khepri
Level 36
God Stats
9W - 8L
1,561 SR
Queue Stats
356W - 284L
1,510 Elo+
Party 1
Agni
Agni
QQcarpette
Agni
Level 111
God Stats
14W - 6L
1,713 SR
Queue Stats
535W - 456L
1,536 Elo+
Party 1
Hun Batz
Hun Batz
tobudo
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 87L
1,481 Elo+
Party 2
Team Averages
Level 100
1,612 SR
1,516 Elo+

VS

Team Averages
Level 130
1,416 SR
1,491 Elo+
Ah Puch
Ah Puch
Eldenar
Ah Puch
Level 102
God Stats
2W - 3L
1,299 SR
Queue Stats
98W - 103L
1,540 Elo+
Solo
Merlin
Merlin
Jollee92
Merlin
Level 139
God Stats
13W - 15L
1,280 SR
Queue Stats
532W - 493L
1,557 Elo+
Solo
Neith
Neith
Microcrew
Neith
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,300 Elo+
Solo
Osiris
Osiris
socforlife
Osiris
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
337W - 365L
1,542 Elo+
Solo
Ganesha
Ganesha
teuoelle
Ganesha
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
361W - 392L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 4 / 7
7,372
670
5,904
8,673
6,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
JahzzIndo
Bellona
15
3 / 3 / 9
8,103
737
11,441
15,158
12,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Jmama
Khepri
13
1 / 5 / 9
7,472
679
4,073
12,837
14,234
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 6 / 4
9,141
831
10,815
9,298
3,511
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
tobudo
Hun Batz
14
2 / 4 / 10
8,255
750
8,449
9,709
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Eldenar
Ah Puch
14
7 / 4 / 7
9,640
876
15,975
8,972
4,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Jollee92
Merlin
16
1 / 2 / 11
9,325
848
7,746
6,912
3,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Microcrew
Neith
18
9 / 2 / 8
10,484
953
13,254
7,761
4,292
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
socforlife
Osiris
16
5 / 2 / 11
9,456
860
9,558
14,782
12,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
teuoelle
Ganesha
15
0 / 3 / 12
9,113
828
4,513
14,122
20,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
71
13
Kills
22
22
Deaths
13
39
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
7
1.38
W
Ah Puch
Eldenar
Ah Puch
7
4
7
2.63
L
Bellona
JahzzIndo
Bellona
3
3
9
2.5
L
Khepri
Jmama
Khepri
1
5
9
1.1
W
Merlin
Jollee92
Merlin
1
2
11
3.25
W
Neith
Microcrew
Neith
9
2
8
6.5
L
5
6
4
1.17
W
Osiris
socforlife
Osiris
5
2
11
5.25
W
Ganesha
teuoelle
Ganesha
0
3
12
2
L
Hun Batz
tobudo
Hun Batz
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,682
Damage
51,046
55,675
Taken
52,549
41,944
Mitigated
44,859
14,109
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,904
2,172
817
902
8,673
6,928
200
5,261
3,412
0
12,390
W
Ah Puch
Eldenar
Ah Puch
15,975
73
114
1,019
8,972
4,221
427
3,182
5,654
26,402
0
L
Bellona
JahzzIndo
Bellona
11,441
1,306
467
5,159
15,158
12,328
0
8,053
7,105
0
18,476
L
Khepri
Jmama
Khepri
4,073
340
1,372
651
12,837
14,234
0
7,007
5,830
9,495
0
W
Merlin
Jollee92
Merlin
7,746
408
711
1,523
6,912
3,261
697
1,802
4,872
29,476
0
W
Neith
Microcrew
Neith
13,254
5,199
645
1,941
7,761
4,292
2,526
2,506
5,148
0
24,800
L
10,815
615
804
619
9,298
3,511
0
4,119
5,179
23,166
0
W
Osiris
socforlife
Osiris
9,558
1,243
776
4,624
14,782
12,959
581
4,063
10,502
3,079
10,352
W
Ganesha
teuoelle
Ganesha
4,513
328
1,960
2,533
14,122
20,126
691
3,335
10,599
14,182
0
L
Hun Batz
tobudo
Hun Batz
8,449
1,383
1,785
1,533
9,709
4,943
0
5,660
4,049
0
17,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,343
Gold Earned
48,018
90
Minions Killed
106
0
Camps Cleared
0
1,001,763
Distance Traveled
1,052,185
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,372
670
19
2
0
198,699
2
W
Ah Puch
9,640
876
24
2
0
212,578
3
L
Bellona
8,103
737
18
2
0
227,435
1
L
Khepri
7,472
679
15
1
0
202,899
0
W
Merlin
9,325
848
37
3
0
219,551
0
W
Neith
10,484
953
30
3
0
217,369
2
L
Agni
9,141
831
24
2
0
184,079
0
W
Osiris
9,456
860
15
1
0
183,935
0
W
Ganesha
9,113
828
0
0
0
218,752
1
L
Hun Batz
8,255
750
14
1
0
188,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role