Player Matchup

Pele
Pele
Masters
 
Pele
Masters
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond V
MummifiedMech
Amaterasu
Diamond V
Level 157
God Stats
3W - 1L
1,910 SR
Queue Stats
57W - 31L
2,284 MMR
Solo
Chronos
Chronos
Diamond II
ZTBZTB
Chronos
Diamond II
Level 107
God Stats
56W - 31L
1,800 SR
Queue Stats
119W - 98L
2,293 MMR
Solo
Chang'e
Chang'e
Masters
hummu
Chang'e
Masters
Level 160
God Stats
55W - 25L
1,896 SR
Queue Stats
201W - 155L
2,366 MMR
Solo
Horus
Horus
Diamond I
l V3NOM
Horus
Diamond I
Level 148
God Stats
24W - 27L
1,614 SR
Queue Stats
282W - 268L
2,425 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,744 SR
2,174 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,651 SR
2,362 MMR
Bacchus
Bacchus
Platinum I
DCgian
Bacchus
Platinum I
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,963 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Grandmaster
Discordiasapples
Morgan Le Fay
Grandmaster
Level 160
God Stats
3W - 4L
1,599 SR
Queue Stats
18W - 13L
2,959 MMR
Party 1
Scylla
Scylla
Grandmaster
Menjà
Scylla
Grandmaster
Level 146
God Stats
5W - 3L
1,737 SR
Queue Stats
182W - 170L
2,851 MMR
Party 1
Danzaburou
Danzaburou
Diamond V
RemoveKaldrPls
Danzaburou
Diamond V
Level 149
God Stats
0W - 1L
1,826 SR
Queue Stats
91W - 67L
2,080 MMR
Party 2
Susano
Susano
Platinum IV
YaMomsHoenn
Susano
Platinum IV
Level 123
God Stats
5W - 6L
1,592 SR
Queue Stats
26W - 18L
1,957 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
11 / 3 / 11
14,162
644
18,661
21,378
13,054
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
MummifiedMech
Amaterasu
20
11 / 1 / 9
13,945
634
12,649
23,980
26,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
ZTBZTB
Chronos
20
11 / 2 / 10
14,683
667
19,221
18,836
7,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
hummu
Chang'e
17
3 / 6 / 10
11,974
544
15,311
16,639
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
l V3NOM
Horus
17
4 / 1 / 19
12,403
564
12,042
25,926
23,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
ThothAtlasArtioBastet

VS

Bans
SolMedusaCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DCgian
Bacchus
13
2 / 10 / 5
8,974
408
8,468
25,034
31,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Discordiasapples
Morgan Le Fay
19
4 / 9 / 3
11,565
526
18,920
17,959
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
Menjà
Scylla
17
1 / 6 / 1
10,811
491
13,373
12,217
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RemoveKaldrPls
Danzaburou
17
4 / 8 / 3
11,670
530
19,125
25,074
8,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
17
2 / 7 / 4
10,987
499
12,638
19,061
6,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
29
40
Kills
13
13
Deaths
40
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
3
11
5.5
L
Bacchus
DCgian
Bacchus
2
10
5
0.45
L
Morgan Le Fay
Discordiasapples
Morgan Le Fay
4
9
3
0.61
L
Scylla
Menjà
Scylla
1
6
1
0.25
W
Amaterasu
MummifiedMech
Amaterasu
11
1
9
15.5
L
Danzaburou
RemoveKaldrPls
Danzaburou
4
8
3
0.69
L
Susano
2
7
4
0.57
W
Chronos
ZTBZTB
Chronos
11
2
10
8
W
Chang'e
hummu
Chang'e
3
6
10
1.33
W
Horus
l V3NOM
Horus
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,884
Damage
72,524
106,759
Taken
99,345
75,366
Mitigated
56,817
45,888
Healing
16,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
18,661
5,335
0
4,005
21,378
13,054
0
7,315
14,063
0
105,331
L
Bacchus
DCgian
Bacchus
8,468
1,270
0
1,684
25,034
31,601
0
10,221
14,522
24,055
0
L
Morgan Le Fay
Discordiasapples
Morgan Le Fay
18,920
719
0
1,969
17,959
6,819
0
4,775
13,012
98,323
0
L
Scylla
Menjà
Scylla
13,373
1,166
0
750
12,217
3,460
702
2,124
10,037
87,882
0
W
Amaterasu
MummifiedMech
Amaterasu
12,649
4,782
0
12,484
23,980
26,557
3,104
8,948
15,032
343
80,648
L
Danzaburou
RemoveKaldrPls
Danzaburou
19,125
9,555
0
7,474
25,074
8,346
0
7,971
17,045
0
81,124
L
Susano
12,638
2,747
0
4,799
19,061
6,591
0
7,656
11,269
0
79,851
W
Chronos
ZTBZTB
Chronos
19,221
7,297
0
9,170
18,836
7,309
8,773
5,944
12,892
104,320
10,545
W
Chang'e
hummu
Chang'e
15,311
861
3,908
5,120
16,639
5,258
2,200
10,017
6,622
74,039
0
W
Horus
l V3NOM
Horus
12,042
4,768
2,832
8,369
25,926
23,188
215
9,355
16,571
0
31,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,167
Gold Earned
54,007
603
Minions Killed
597
0
Camps Cleared
0
2,289,892
Distance Traveled
2,005,991
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,162
644
149
7
0
481,912
1
L
Bacchus
8,974
408
24
1
0
374,672
2
L
Morgan Le Fay
11,565
526
152
7
0
375,442
4
L
Scylla
10,811
491
170
8
0
414,797
2
W
Amaterasu
13,945
634
122
6
0
503,669
5
L
Danzaburou
11,670
530
123
6
0
384,710
2
L
Susano
10,987
499
128
6
0
456,370
0
W
Chronos
14,683
667
170
8
0
433,223
0
W
Chang'e
11,974
544
122
6
0
409,771
3
W
Horus
12,403
564
40
2
0
461,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role