Player Matchup

Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
HatiChasingSol
Skadi
Level 107
God Stats
8W - 13L
1,167 SR
Queue Stats
379W - 406L
1,520 Elo+
Solo
Kukulkan
Kukulkan
HisOnlyPrincess
Kukulkan
Level 32
God Stats
1W - 0L
1,533 SR
Queue Stats
2W - 4L
1,295 Elo+
Solo
Odin
Odin
IamPiddlePaddle
Odin
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
466W - 477L
1,511 Elo+
Party 1
Yemoja
Yemoja
williamcoin
Yemoja
Level 125
God Stats
5W - 8L
1,370 SR
Queue Stats
399W - 377L
1,497 Elo+
Party 1
Team Averages
Level 99
1,414 SR
1,465 Elo+

VS

Team Averages
Level 82
1,487 SR
1,495 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Arabicism
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Merchosias
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
Shaggnasty12
Zhong Kui
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 34L
1,499 Elo+
Solo
Chaac
Chaac
SpaaceJaam
Chaac
Level 136
God Stats
7W - 4L
1,437 SR
Queue Stats
223W - 231L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
7 / 1 / 12
10,213
851
13,268
9,427
5,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
6 / 2 / 12
9,595
800
17,182
13,533
6,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
16
2 / 1 / 17
9,504
792
17,511
6,130
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 1 / 14
9,368
781
5,940
14,587
13,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
17
3 / 1 / 19
9,777
815
3,068
12,396
7,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
1 / 2 / 2
8,590
716
11,617
8,328
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Arabicism
Yemoja
15
1 / 4 / 4
8,542
712
2,296
10,212
7,664
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cu Chulainn
Merchosias
Cu Chulainn
11
0 / 8 / 2
6,976
581
5,931
15,917
9,755
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Shaggnasty12
Zhong Kui
15
3 / 7 / 2
8,958
747
8,344
16,343
9,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
15
1 / 2 / 4
8,371
698
15,506
13,746
18,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
20
23
Kills
6
6
Deaths
23
74
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
12
13
L
Eset
 
Eset
1
2
2
1
L
Yemoja
Arabicism
Yemoja
1
4
4
0.75
W
6
2
12
6
W
Kukulkan
2
1
17
10.5
W
5
1
14
12
L
Cu Chulainn
Merchosias
Cu Chulainn
0
8
2
0.13
L
Zhong Kui
Shaggnasty12
Zhong Kui
3
7
2
0.57
L
Chaac
1
2
4
1.5
W
Yemoja
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,969
Damage
43,694
56,073
Taken
64,546
36,043
Mitigated
47,670
37,059
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,268
4,193
2,655
4,072
9,427
5,385
1,464
3,848
3,975
0
31,553
L
Eset
 
Eset
11,617
618
987
1,780
8,328
2,408
263
2,352
5,976
27,282
0
L
Yemoja
Arabicism
Yemoja
2,296
267
3,900
860
10,212
7,664
459
2,675
7,537
8,820
0
W
17,182
4,952
1,347
1,139
13,533
6,481
2,025
3,756
9,313
0
31,375
W
Kukulkan
17,511
1,121
1,350
446
6,130
3,475
933
2,684
3,320
36,032
0
W
5,940
1,244
646
1,437
14,587
13,455
615
5,639
8,452
0
9,629
L
Cu Chulainn
Merchosias
Cu Chulainn
5,931
1,407
418
1,475
15,917
9,755
0
6,196
9,721
0
11,163
L
Zhong Kui
Shaggnasty12
Zhong Kui
8,344
398
270
4,578
16,343
9,683
669
4,950
11,393
21,317
0
L
Chaac
15,506
274
336
5,235
13,746
18,160
21
4,406
9,340
0
29,939
W
Yemoja
3,068
1,133
18,273
5,694
12,396
7,247
1,245
5,415
6,544
6,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,457
Gold Earned
41,437
127
Minions Killed
113
0
Camps Cleared
0
1,117,846
Distance Traveled
998,842
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,213
851
40
3
0
212,763
1
L
Eset
8,590
716
47
4
0
215,878
3
L
Yemoja
8,542
712
11
1
0
219,862
3
W
Skadi
9,595
800
23
2
0
220,087
2
W
Kukulkan
9,504
792
47
4
0
233,466
0
W
Odin
9,368
781
9
1
0
246,385
2
L
Cu Chulainn
6,976
581
5
0
0
150,479
0
L
Zhong Kui
8,958
747
34
3
0
185,321
0
L
Chaac
8,371
698
16
1
0
227,302
0
W
Yemoja
9,777
815
8
1
0
205,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role