Player Matchup

Raijin
Raijin
AdryK11
Raijin
Level 97
God Stats
4W - 9L
1,274 SR
Queue Stats
217W - 218L
1,434 Elo+
Solo
Hades
Hades
IDamiI
Hades
Level 68
God Stats
8W - 7L
1,717 SR
Queue Stats
189W - 263L
1,391 Elo+
Solo
Bastet
Bastet
Kr1sti
Bastet
Level 69
God Stats
25W - 18L
1,646 SR
Queue Stats
160W - 179L
1,397 Elo+
Solo
Medusa
Medusa
Me12332
Medusa
Level 108
God Stats
12W - 12L
1,725 SR
Queue Stats
149W - 134L
1,553 Elo+
Solo
Horus
Horus
Patro112
Horus
Level 30
God Stats
43W - 34L
1,316 SR
Queue Stats
250W - 246L
1,462 Elo+
Solo
Team Averages
Level 74
1,535 SR
1,447 Elo+

VS

Team Averages
Level 98
1,532 SR
1,459 Elo+
Chiron
Chiron
Fullcool
Chiron
Level 127
God Stats
3W - 0L
1,658 SR
Queue Stats
21W - 23L
1,485 Elo+
Solo
Athena
Athena
Kiyno
Athena
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 25L
1,706 Elo+
Solo
King Arthur
King Arthur
KrkTR
King Arthur
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 69L
1,492 Elo+
Solo
Cliodhna
Cliodhna
Scaillix3
Cliodhna
Level 45
God Stats
4W - 3L
1,503 SR
Queue Stats
161W - 162L
1,199 Elo+
Solo
Sol
Sol
TENGRETI
Sol
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
481W - 493L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AdryK11
Raijin
7
1 / 1 / 0
4,114
823
696
1,620
382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
IDamiI
Hades
1
0 / 0 / 0
2,577
515
0
0
0
Bastet
Kr1sti
Bastet
6
0 / 0 / 1
3,677
735
1,373
3,909
882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Me12332
Medusa
5
0 / 1 / 0
3,339
668
2,010
3,220
610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Patro112
Horus
4
0 / 1 / 0
3,186
637
1,780
3,990
1,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fullcool
Chiron
6
2 / 0 / 0
3,643
729
2,566
2,359
328
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Kiyno
Athena
5
0 / 0 / 1
3,437
687
1,634
3,415
1,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
KrkTR
King Arthur
6
0 / 0 / 0
3,555
711
1,232
2,723
1,675
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Scaillix3
Cliodhna
6
0 / 1 / 1
3,624
725
1,048
2,389
532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 0
3,896
779
733
2,475
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
AdryK11
Raijin
1
1
0
1
W
Chiron
Fullcool
Chiron
2
0
0
2
L
Hades
IDamiI
Hades
0
0
0
0
W
Athena
Kiyno
Athena
0
0
1
0.5
L
Bastet
Kr1sti
Bastet
0
0
1
0.5
W
King Arthur
KrkTR
King Arthur
0
0
0
0
L
Medusa
Me12332
Medusa
0
1
0
0
L
Horus
Patro112
Horus
0
1
0
0
W
Cliodhna
Scaillix3
Cliodhna
0
1
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,859
Damage
7,213
12,739
Taken
13,361
3,216
Mitigated
4,254
6,097
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AdryK11
Raijin
696
15
0
500
1,620
382
0
533
1,087
14,802
0
W
Chiron
Fullcool
Chiron
2,566
1,248
64
1,156
2,359
328
288
0
2,359
0
17,507
L
Hades
IDamiI
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Athena
Kiyno
Athena
1,634
645
0
1,272
3,415
1,133
0
0
3,415
6,356
0
L
Bastet
Kr1sti
Bastet
1,373
245
0
2,679
3,909
882
0
200
3,709
0
11,368
W
King Arthur
KrkTR
King Arthur
1,232
0
0
160
2,723
1,675
161
0
2,723
0
11,056
L
Medusa
Me12332
Medusa
2,010
772
0
1,400
3,220
610
0
652
2,568
0
15,282
L
Horus
Patro112
Horus
1,780
1,013
72
1,446
3,990
1,342
0
982
3,008
0
5,185
W
Cliodhna
Scaillix3
Cliodhna
1,048
68
0
8
2,389
532
0
0
2,389
0
17,109
W
733
100
0
1,016
2,475
586
0
696
1,779
17,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,893
Gold Earned
18,155
102
Minions Killed
139
0
Camps Cleared
0
444,591
Distance Traveled
595,851
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,114
823
34
7
0
108,683
1
W
Chiron
3,643
729
26
5
0
101,209
1
L
Hades
2,577
515
0
0
0
0
0
W
Athena
3,437
687
17
3
0
122,593
3
L
Bastet
3,677
735
30
6
0
134,991
0
W
King Arthur
3,555
711
24
5
0
125,099
0
L
Medusa
3,339
668
35
7
0
108,616
1
L
Horus
3,186
637
3
1
0
92,301
0
W
Cliodhna
3,624
725
40
8
0
130,844
0
W
Sol
3,896
779
32
6
0
116,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role