Player Matchup

Ymir
Ymir
 
Ymir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
BoB_FN_ICEE
Vulcan
Level 113
God Stats
188W - 211L
1,375 SR
Queue Stats
188W - 212L
1,340 Elo+
Party 2
Ravana
Ravana
Mac35421
Ravana
Level 155
God Stats
2W - 2L
1,751 SR
Queue Stats
201W - 191L
1,526 Elo+
Solo
Achilles
Achilles
harmlis
Achilles
Level 69
God Stats
15W - 18L
1,224 SR
Queue Stats
823W - 680L
1,468 Elo+
Solo
Neith
Neith
tswagart
Neith
Level 49
God Stats
7W - 6L
1,500 SR
Queue Stats
277W - 307L
1,587 Elo+
Solo
Team Averages
Level 94
1,470 SR
1,484 Elo+

VS

Team Averages
Level 83
1,575 SR
1,610 Elo+
Thanatos
Thanatos
Dgreg2234
Thanatos
Level 47
God Stats
6W - 13L
1,134 SR
Queue Stats
158W - 214L
1,350 Elo+
Solo
Tiamat
Tiamat
LordOsif
Tiamat
Level 48
God Stats
5W - 3L
1,875 SR
Queue Stats
114W - 49L
1,769 Elo+
Party 1
Chiron
Chiron
TBail
Chiron
Level 129
God Stats
6W - 2L
1,754 SR
Queue Stats
107W - 44L
1,769 Elo+
Party 1
Cthulhu
Cthulhu
YoSistaSnapsMe
Cthulhu
Level 141
God Stats
6W - 2L
1,831 SR
Queue Stats
125W - 63L
1,744 Elo+
Party 1
Khepri
Khepri
joshian
Khepri
Level 49
God Stats
2W - 1L
1,279 SR
Queue Stats
31W - 22L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 4 / 2
7,999
421
1,348
19,317
12,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
13
3 / 5 / 0
8,505
448
5,882
7,533
1,914
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Mac35421
Ravana
12
3 / 2 / 0
8,020
422
4,787
7,091
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
harmlis
Achilles
17
1 / 2 / 1
9,920
522
8,390
11,987
9,406
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
tswagart
Neith
12
0 / 6 / 0
7,244
381
4,720
13,248
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dgreg2234
Thanatos
17
3 / 2 / 0
9,949
524
5,196
12,312
5,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
LordOsif
Tiamat
15
1 / 4 / 4
9,237
486
4,290
9,105
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
TBail
Chiron
18
7 / 0 / 6
10,824
570
19,706
12,911
5,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 1 / 8
10,808
569
9,835
16,546
20,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
joshian
Khepri
15
1 / 0 / 0
9,300
489
4,353
9,073
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
7
Kills
19
19
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
2
0.25
L
Vulcan
3
5
0
0.6
W
Thanatos
Dgreg2234
Thanatos
3
2
0
1.5
W
Tiamat
LordOsif
Tiamat
1
4
4
0.75
L
Ravana
Mac35421
Ravana
3
2
0
1.5
W
Chiron
TBail
Chiron
7
0
6
10
W
7
1
8
11
L
Achilles
harmlis
Achilles
1
2
1
0.75
W
Khepri
joshian
Khepri
1
0
0
1
L
Neith
tswagart
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,127
Damage
43,380
59,176
Taken
59,947
29,212
Mitigated
42,254
14,733
Healing
27,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,348
110
92
4,550
19,317
12,742
0
6,715
12,506
29,507
0
L
Vulcan
5,882
2,276
69
1,018
7,533
1,914
0
3,608
3,659
42,007
0
W
Thanatos
Dgreg2234
Thanatos
5,196
556
29
11,042
12,312
5,046
487
1,092
11,220
0
66,282
W
Tiamat
LordOsif
Tiamat
4,290
277
0
2,133
9,105
4,694
406
3,407
5,698
55,295
0
L
Ravana
Mac35421
Ravana
4,787
1,226
0
3,280
7,091
2,312
0
2,065
4,897
0
37,529
W
Chiron
TBail
Chiron
19,706
10,569
1,541
5,046
12,911
5,067
585
947
11,964
0
104,768
W
9,835
1,367
630
3,500
16,546
20,729
0
1,784
14,762
43,542
0
L
Achilles
harmlis
Achilles
8,390
2,326
0
3,174
11,987
9,406
0
4,057
7,930
0
57,615
W
Khepri
joshian
Khepri
4,353
443
0
3,159
9,073
6,718
850
0
9,073
45,327
0
L
Neith
tswagart
Neith
4,720
1,365
0
2,550
13,248
2,838
141
1,542
11,706
0
42,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,688
Gold Earned
50,118
408
Minions Killed
503
0
Camps Cleared
0
1,581,542
Distance Traveled
1,857,623
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,999
421
57
3
0
328,168
15
L
Vulcan
8,505
448
91
5
0
321,095
7
W
Thanatos
9,949
524
115
6
0
399,738
2
W
Tiamat
9,237
486
106
6
0
360,966
4
L
Ravana
8,020
422
74
4
0
254,553
4
W
Chiron
10,824
570
151
8
0
372,094
1
W
Cthulhu
10,808
569
60
3
0
387,603
7
L
Achilles
9,920
522
113
6
0
343,144
4
W
Khepri
9,300
489
71
4
0
337,222
2
L
Neith
7,244
381
73
4
0
334,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role