Player Matchup

Ymir
Ymir
Bubbagump3
Ymir
Level 20
God Stats
1W - 1L
1,377 SR
Queue Stats
4W - 7L
1,236 Elo+
Party 2
Kali
Kali
GinjaNinja99
Kali
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 137L
1,406 Elo+
Party 2
King Arthur
King Arthur
Kaon0616
King Arthur
Level 103
God Stats
19W - 9L
1,573 SR
Queue Stats
152W - 117L
1,575 Elo+
Solo
Sol
Sol
WoozyMOBROSE
Sol
Level 102
God Stats
2W - 2L
1,697 SR
Queue Stats
14W - 17L
1,726 Elo+
Solo
Rama
Rama
musevini
Rama
Level 129
God Stats
3W - 0L
1,861 SR
Queue Stats
34W - 31L
1,513 Elo+
Solo
Team Averages
Level 90
1,602 SR
1,491 Elo+

VS

Team Averages
Level 103
1,493 SR
1,569 Elo+
Sun Wukong
Sun Wukong
WolfPug
Sun Wukong
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 192L
1,623 Elo+
Party 1
Poseidon
Poseidon
decäy
Poseidon
Level 120
God Stats
5W - 7L
1,466 SR
Queue Stats
84W - 82L
1,555 Elo+
Party 1
Loki
Loki
wittycalf643344
Loki
Level 104
God Stats
1W - 7L
1,711 SR
Queue Stats
122W - 127L
1,552 Elo+
Solo
Atlas
Atlas
xRolo36
Atlas
Level 62
God Stats
9W - 8L
1,293 SR
Queue Stats
149W - 146L
1,474 Elo+
Solo
Artemis
Artemis
z_Youngblood
Artemis
Level 144
God Stats
4W - 6L
1,493 SR
Queue Stats
171W - 184L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 6
8,180
481
1,608
9,450
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 3 / 4
9,604
565
9,503
14,417
6,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Kaon0616
King Arthur
15
5 / 2 / 3
9,887
582
10,152
12,638
15,344
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 0 / 3
9,542
561
12,608
10,848
3,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
15
3 / 3 / 3
9,370
551
5,608
11,184
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
WolfPug
Sun Wukong
13
1 / 4 / 2
7,886
464
5,043
14,320
7,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
decäy
Poseidon
13
1 / 8 / 2
8,294
488
9,504
10,411
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 1
9,007
530
2,907
10,884
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
xRolo36
Atlas
12
1 / 3 / 4
7,882
464
7,506
13,114
15,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
z_Youngblood
Artemis
16
3 / 3 / 2
9,024
531
11,526
8,411
3,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
21
Kills
8
8
Deaths
21
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
8
3
4
3.33
W
King Arthur
Kaon0616
King Arthur
5
2
3
3.25
L
Sun Wukong
WolfPug
Sun Wukong
1
4
2
0.5
W
5
0
3
6.5
L
Poseidon
decäy
Poseidon
1
8
2
0.25
W
Rama
3
3
3
1.5
L
2
3
1
0.83
L
Atlas
xRolo36
Atlas
1
3
4
1
L
Artemis
z_Youngblood
Artemis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,479
Damage
36,486
58,537
Taken
57,140
37,857
Mitigated
33,346
22,115
Healing
16,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,608
78
254
2,914
9,450
7,903
320
3,657
5,793
20,987
0
W
9,503
4,247
0
5,040
14,417
6,134
0
5,510
8,907
0
52,688
W
King Arthur
Kaon0616
King Arthur
10,152
1,268
0
1,801
12,638
15,344
0
2,332
10,306
0
52,153
L
Sun Wukong
WolfPug
Sun Wukong
5,043
921
0
5,097
14,320
7,530
0
2,835
11,485
0
42,133
W
12,608
3,370
0
7,315
10,848
3,987
1,828
3,893
6,955
70,203
0
L
Poseidon
decäy
Poseidon
9,504
1,404
0
1,443
10,411
3,567
0
3,857
6,525
55,713
0
W
Rama
5,608
4,052
0
4,791
11,184
4,489
2,553
1,618
9,566
0
69,156
L
2,907
491
0
4,355
10,884
3,931
0
1,530
9,354
0
53,105
L
Atlas
xRolo36
Atlas
7,506
2,840
173
2,406
13,114
15,028
0
5,161
7,953
22,245
0
L
Artemis
z_Youngblood
Artemis
11,526
5,044
0
2,673
8,411
3,290
300
833
7,578
0
78,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,583
Gold Earned
42,093
481
Minions Killed
459
0
Camps Cleared
0
1,630,434
Distance Traveled
1,580,329
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,180
481
29
2
0
337,862
5
W
Kali
9,604
565
86
5
0
347,388
5
W
King Arthur
9,887
582
112
7
0
334,896
6
L
Sun Wukong
7,886
464
89
5
0
337,369
1
W
Sol
9,542
561
123
7
0
326,325
0
L
Poseidon
8,294
488
111
7
0
278,980
0
W
Rama
9,370
551
131
8
0
283,963
7
L
Loki
9,007
530
100
6
0
333,171
6
L
Atlas
7,882
464
23
1
0
344,283
6
L
Artemis
9,024
531
136
8
0
286,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role