Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DOA NativeSun
Bastet
Level 160
God Stats
31W - 38L
1,412 SR
Queue Stats
292W - 340L
1,502 Elo+
Solo
Freya
Freya
Durty_cyuchi
Freya
Level 85
God Stats
3W - 4L
1,394 SR
Queue Stats
70W - 85L
1,485 Elo+
Party 1
Mercury
Mercury
HkHiTmAn
Mercury
Level 45
God Stats
1W - 4L
1,270 SR
Queue Stats
58W - 105L
1,288 Elo+
Solo
Terra
Terra
Nikarine
Terra
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 86L
1,479 Elo+
Party 1
Team Averages
Level 87
1,415 SR
1,451 Elo+

VS

Team Averages
Level 99
1,512 SR
1,473 Elo+
Charybdis
Charybdis
 
Charybdis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Hajlender12
Kukulkan
Level 77
God Stats
1W - 4L
1,295 SR
Queue Stats
71W - 83L
1,310 Elo+
Solo
Zeus
Zeus
MunchyOrphan
Zeus
Level 69
God Stats
208W - 165L
1,625 SR
Queue Stats
387W - 364L
1,559 Elo+
Party 2
Shiva
Shiva
SLAVwings00
Shiva
Level 128
God Stats
21W - 12L
1,641 SR
Queue Stats
328W - 316L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 4 / 4
8,184
744
5,314
7,922
2,845
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 3
8,878
807
12,040
9,763
3,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 1 / 3
8,487
772
6,739
9,452
4,522
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
HkHiTmAn
Mercury
14
2 / 9 / 2
8,084
735
2,611
12,239
4,790
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Nikarine
Terra
13
0 / 4 / 6
8,059
733
1,579
11,791
10,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 1 / 11
8,868
806
6,938
6,086
2,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
 
Cerberus
14
2 / 1 / 8
8,621
784
2,773
10,005
7,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Hajlender12
Kukulkan
15
1 / 5 / 11
8,558
778
5,668
8,976
3,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
8 / 0 / 6
9,768
888
11,898
3,742
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 4 / 9
9,335
849
12,687
16,267
13,656
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
11
Kills
20
20
Deaths
11
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
4
1
W
Charybdis
 
Charybdis
3
1
11
8.5
W
Cerberus
 
Cerberus
2
1
8
6
L
3
2
3
2.25
L
4
1
3
5.5
W
Kukulkan
Hajlender12
Kukulkan
1
5
11
1.3
L
Mercury
HkHiTmAn
Mercury
2
9
2
0.33
W
8
0
6
11
L
Terra
Nikarine
Terra
0
4
6
0.75
W
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,283
Damage
39,964
51,167
Taken
45,076
26,128
Mitigated
28,897
13,178
Healing
8,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,314
1,008
173
396
7,922
2,845
56
4,183
3,739
25,439
0
W
Charybdis
 
Charybdis
6,938
2,989
0
778
6,086
2,460
2,416
2,647
3,439
0
25,051
W
Cerberus
 
Cerberus
2,773
325
0
1,253
10,005
7,709
765
3,272
6,733
9,614
0
L
12,040
2,058
0
2,629
9,763
3,398
0
3,911
5,852
0
31,561
L
6,739
2,743
0
3,380
9,452
4,522
80
3,661
5,791
29,769
0
W
Kukulkan
Hajlender12
Kukulkan
5,668
1,300
0
783
8,976
3,723
2,289
3,276
5,700
27,631
0
L
Mercury
HkHiTmAn
Mercury
2,611
1,905
139
1,375
12,239
4,790
1,346
5,686
6,553
0
12,797
W
11,898
671
747
124
3,742
1,349
1,890
876
2,866
37,567
0
L
Terra
Nikarine
Terra
1,579
417
2,549
2,537
11,791
10,573
17
5,544
6,247
5,111
0
W
12,687
2,208
344
4,337
16,267
13,656
544
3,561
12,706
8,638
33,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,692
Gold Earned
45,150
175
Minions Killed
230
0
Camps Cleared
0
1,098,460
Distance Traveled
1,189,837
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,184
744
55
5
0
189,248
0
W
Charybdis
8,868
806
49
4
0
207,450
0
W
Cerberus
8,621
784
25
2
0
263,475
1
L
Bastet
8,878
807
45
4
0
261,530
1
L
Freya
8,487
772
56
5
0
233,347
1
W
Kukulkan
8,558
778
37
3
0
225,668
2
L
Mercury
8,084
735
17
2
0
186,586
1
W
Zeus
9,768
888
61
6
0
234,080
5
L
Terra
8,059
733
2
0
0
227,749
4
W
Shiva
9,335
849
58
5
0
259,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role