Player Matchup

Sobek
Sobek
HashtagPatrick
Sobek
Level 121
God Stats
7W - 6L
1,459 SR
Queue Stats
7W - 6L
1,567 Elo+
Solo
Thoth
Thoth
ScreaminTurd
Thoth
Level 137
God Stats
7W - 20L
1,500 SR
Queue Stats
265W - 376L
1,362 Elo+
Solo
Neith
Neith
guerilla210
Neith
Level 86
God Stats
3W - 6L
1,580 SR
Queue Stats
4W - 18L
1,249 Elo+
Solo
Team Averages
Level 115
1,513 SR
1,393 Elo+

VS

Team Averages
Level 137
1,582 SR
1,726 Elo+
Kukulkan
Kukulkan
AyyAylin
Kukulkan
Level 129
God Stats
4W - 1L
1,349 SR
Queue Stats
178W - 127L
1,728 Elo+
Party 1
Ne Zha
Ne Zha
SubToShogoi
Ne Zha
Level 126
God Stats
5W - 1L
1,610 SR
Queue Stats
72W - 30L
1,724 Elo+
Party 1
Ganesha
Ganesha
TheQueenHera
Ganesha
Level 155
God Stats
10W - 9L
1,786 SR
Queue Stats
391W - 224L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
8,088
735
3,852
14,466
11,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 5 / 2
7,198
654
3,877
10,772
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 5 / 2
6,439
585
3,104
10,646
4,983
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AyyAylin
Kukulkan
13
6 / 0 / 6
8,948
813
9,976
6,531
3,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
13
7 / 2 / 6
9,049
823
13,987
9,991
4,993
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
TheQueenHera
Ganesha
12
0 / 1 / 10
8,397
763
6,141
6,141
6,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
13
13
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AyyAylin
Kukulkan
6
0
6
9
L
2
3
1
0.83
L
1
5
2
0.4
W
Ne Zha
7
2
6
5
W
Ganesha
TheQueenHera
Ganesha
0
1
10
5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,833
Damage
30,104
35,884
Taken
22,663
18,770
Mitigated
14,496
6,824
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AyyAylin
Kukulkan
9,976
1,193
174
1,925
6,531
3,153
1,488
1,925
4,606
29,994
0
L
3,852
356
0
3,672
14,466
11,051
0
6,529
7,937
14,518
0
L
3,877
527
125
1,792
10,772
2,736
0
5,246
5,526
19,691
0
W
Ne Zha
13,987
3,408
400
2,784
9,991
4,993
472
2,975
7,016
0
34,270
W
Ganesha
TheQueenHera
Ganesha
6,141
419
0
1,366
6,141
6,350
659
3,008
3,133
18,007
0
L
3,104
1,083
0
1,235
10,646
4,983
0
4,805
5,841
0
16,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,725
Gold Earned
26,394
83
Minions Killed
122
3
Camps Cleared
6
527,387
Distance Traveled
579,348
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,948
813
64
6
2
198,153
3
L
Sobek
8,088
735
21
2
1
192,927
3
L
Thoth
7,198
654
33
3
1
174,036
3
W
Ne Zha
9,049
823
58
5
4
191,388
5
W
Ganesha
8,397
763
0
0
0
189,807
0
L
Neith
6,439
585
29
3
1
160,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role