Player Matchup

Arachne
Arachne
Cato34629
Arachne
Level 49
God Stats
56W - 50L
1,464 SR
Queue Stats
355W - 378L
1,407 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
H_eKaTe_
Morgan Le Fay
Level 67
God Stats
4W - 7L
1,500 SR
Queue Stats
313W - 328L
1,419 Elo+
Solo
Cabrakan
Cabrakan
Kapipara99
Cabrakan
Level 125
God Stats
56W - 32L
1,488 SR
Queue Stats
926W - 992L
1,390 Elo+
Solo
Achilles
Achilles
harmlis
Achilles
Level 69
God Stats
15W - 18L
1,238 SR
Queue Stats
823W - 680L
1,475 Elo+
Solo
Charybdis
Charybdis
idgafTHOR
Charybdis
Level 80
God Stats
12W - 16L
1,441 SR
Queue Stats
217W - 218L
1,426 Elo+
Party 1
Team Averages
Level 78
1,426 SR
1,423 Elo+

VS

Team Averages
Level 117
1,718 SR
1,634 Elo+
Sol
Sol
BastyNastard420
Sol
Level 160
God Stats
19W - 17L
1,590 SR
Queue Stats
608W - 636L
1,434 Elo+
Solo
Shiva
Shiva
LordOsif
Shiva
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 49L
1,766 Elo+
Party 2
Sun Wukong
Sun Wukong
Nobody0-0Knows
Sun Wukong
Level 108
God Stats
6W - 4L
1,633 SR
Queue Stats
116W - 120L
1,462 Elo+
Solo
Medusa
Medusa
TBail
Medusa
Level 129
God Stats
17W - 3L
2,051 SR
Queue Stats
107W - 44L
1,765 Elo+
Party 2
Cthulhu
Cthulhu
YoSistaSnapsMe
Cthulhu
Level 141
God Stats
6W - 2L
1,816 SR
Queue Stats
125W - 63L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cato34629
Arachne
13
7 / 4 / 5
8,462
604
9,455
12,421
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
H_eKaTe_
Morgan Le Fay
10
0 / 5 / 3
6,421
459
5,039
7,873
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Kapipara99
Cabrakan
12
3 / 3 / 4
7,065
505
4,380
11,378
9,168
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
harmlis
Achilles
12
1 / 5 / 3
7,209
515
5,429
11,066
7,436
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
idgafTHOR
Charybdis
11
2 / 1 / 6
6,923
495
5,767
7,975
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 1
8,400
600
11,357
13,265
4,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
LordOsif
Shiva
12
3 / 1 / 3
7,607
543
5,191
8,758
8,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Nobody0-0Knows
Sun Wukong
13
5 / 3 / 5
8,302
593
5,300
10,272
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
TBail
Medusa
14
4 / 1 / 2
8,404
600
6,010
6,026
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 6
7,006
500
6,045
12,104
9,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
13
Kills
18
18
Deaths
13
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
4
1
1.38
L
Arachne
Cato34629
Arachne
7
4
5
2.38
L
Morgan Le Fay
H_eKaTe_
Morgan Le Fay
0
5
3
0.3
L
Cabrakan
Kapipara99
Cabrakan
3
3
4
1.67
W
Shiva
LordOsif
Shiva
3
1
3
4.5
W
Sun Wukong
Nobody0-0Knows
Sun Wukong
5
3
5
2.5
W
Medusa
TBail
Medusa
4
1
2
5
W
1
4
6
1
L
Achilles
harmlis
Achilles
1
5
3
0.5
L
Charybdis
idgafTHOR
Charybdis
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,070
Damage
33,903
50,713
Taken
50,425
26,866
Mitigated
29,409
13,237
Healing
17,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,357
3,209
0
6,337
13,265
4,659
1,818
4,897
8,368
53,840
0
L
Arachne
Cato34629
Arachne
9,455
7,130
0
3,568
12,421
5,329
32
4,453
7,851
0
41,236
L
Morgan Le Fay
H_eKaTe_
Morgan Le Fay
5,039
248
0
934
7,873
2,791
34
3,627
4,246
33,023
0
L
Cabrakan
Kapipara99
Cabrakan
4,380
826
217
3,769
11,378
9,168
0
5,480
5,898
26,967
0
W
Shiva
LordOsif
Shiva
5,191
887
367
2,129
8,758
8,908
76
139
8,619
0
30,641
W
Sun Wukong
Nobody0-0Knows
Sun Wukong
5,300
769
0
3,143
10,272
4,746
84
1,113
9,159
0
38,571
W
Medusa
TBail
Medusa
6,010
3,526
0
2,395
6,026
1,667
0
1,366
4,660
0
58,567
W
6,045
874
942
2,534
12,104
9,429
0
1,904
10,200
20,585
3,879
L
Achilles
harmlis
Achilles
5,429
1,627
0
2,226
11,066
7,436
0
1,428
9,248
0
37,779
L
Charybdis
idgafTHOR
Charybdis
5,767
1,983
151
2,372
7,975
2,142
0
2,039
5,936
0
35,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,080
Gold Earned
39,719
325
Minions Killed
362
0
Camps Cleared
0
1,283,387
Distance Traveled
1,431,100
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,400
600
99
7
0
244,928
1
L
Arachne
8,462
604
66
5
0
321,301
0
L
Morgan Le Fay
6,421
459
62
4
0
195,505
1
L
Cabrakan
7,065
505
49
4
0
236,412
3
W
Shiva
7,607
543
57
4
0
304,314
3
W
Sun Wukong
8,302
593
79
6
0
305,409
3
W
Medusa
8,404
600
86
6
0
295,956
2
W
Cthulhu
7,006
500
41
3
0
280,493
8
L
Achilles
7,209
515
79
6
0
263,475
5
L
Charybdis
6,923
495
69
5
0
266,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role