Player Matchup

Apollo
Apollo
 
Apollo
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bloody-Loki
Baron Samedi
Level 116
God Stats
23W - 21L
1,604 SR
Queue Stats
502W - 524L
1,491 Elo+
Solo
Ganesha
Ganesha
BzK_AdvenGeR
Ganesha
Level 74
God Stats
0W - 2L
1,712 SR
Queue Stats
0W - 3L
1,228 Elo+
Solo
Thor
Thor
IllayukDeath
Thor
Level 65
God Stats
7W - 10L
1,569 SR
Queue Stats
188W - 195L
1,408 Elo+
Solo
Eset
Eset
Saturnkoma8
Eset
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 63L
1,225 Elo+
Solo
Team Averages
Level 79
1,577 SR
1,370 Elo+

VS

Team Averages
Level 85
1,557 SR
1,439 Elo+
Vulcan
Vulcan
BIGTIME_JOKER
Vulcan
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
341W - 349L
1,419 Elo+
Solo
Shiva
Shiva
Deathshooter170
Shiva
Level 68
God Stats
1W - 3L
1,198 SR
Queue Stats
111W - 114L
1,449 Elo+
Solo
Kumbhakarna
Kumbhakarna
Garcixegea8
Kumbhakarna
Level 86
God Stats
3W - 1L
1,959 SR
Queue Stats
40W - 32L
1,501 Elo+
Solo
Thanatos
Thanatos
LORDEMDI
Thanatos
Level 78
God Stats
10W - 8L
1,629 SR
Queue Stats
121W - 142L
1,361 Elo+
Solo
Cernunnos
Cernunnos
WeileNumero1
Cernunnos
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 115L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 5 / 0
7,181
422
5,914
13,319
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Bloody-Loki
Baron Samedi
14
2 / 7 / 1
8,564
504
7,688
12,828
4,802
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
BzK_AdvenGeR
Ganesha
10
0 / 1 / 3
6,935
408
5,711
11,137
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 6 / 0
7,476
440
5,232
16,546
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 8 / 1
6,977
410
4,300
12,066
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 6
11,235
661
18,461
9,300
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 1 / 6
10,772
634
9,144
11,958
11,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
Garcixegea8
Kumbhakarna
14
2 / 0 / 7
9,191
541
4,532
16,239
15,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
LORDEMDI
Thanatos
17
10 / 4 / 6
10,881
640
8,455
12,834
4,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
WeileNumero1
Cernunnos
16
1 / 1 / 7
9,667
569
9,256
11,842
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
6
Kills
27
27
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
0
0.4
W
9
0
6
12
L
Baron Samedi
Bloody-Loki
Baron Samedi
2
7
1
0.36
L
Ganesha
BzK_AdvenGeR
Ganesha
0
1
3
1.5
W
5
1
6
8
W
Kumbhakarna
Garcixegea8
Kumbhakarna
2
0
7
5.5
L
1
6
0
0.17
W
Thanatos
LORDEMDI
Thanatos
10
4
6
3.25
L
1
8
1
0.19
W
Cernunnos
WeileNumero1
Cernunnos
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,845
Damage
49,848
65,896
Taken
62,173
26,483
Mitigated
39,861
16,938
Healing
26,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,914
3,162
182
2,872
13,319
3,477
0
4,236
8,919
0
38,394
W
18,461
6,539
0
1,318
9,300
3,779
709
2,907
6,099
75,879
0
L
Baron Samedi
Bloody-Loki
Baron Samedi
7,688
122
0
2,394
12,828
4,802
0
2,070
10,752
54,178
0
L
Ganesha
BzK_AdvenGeR
Ganesha
5,711
205
51
2,714
11,137
7,995
0
3,257
7,770
18,840
0
W
9,144
1,214
1,704
5,008
11,958
11,924
1,255
5,788
6,094
0
60,273
W
Kumbhakarna
Garcixegea8
Kumbhakarna
4,532
311
0
2,057
16,239
15,069
89
2,911
13,090
23,102
6,758
L
5,232
1,132
150
5,304
16,546
6,695
0
5,218
11,168
0
44,452
W
Thanatos
LORDEMDI
Thanatos
8,455
2,377
496
10,784
12,834
4,482
4,145
3,002
9,722
0
48,078
L
4,300
490
81
3,190
12,066
3,514
0
7,018
4,783
28,075
0
W
Cernunnos
WeileNumero1
Cernunnos
9,256
4,022
0
5,064
11,842
4,607
1,552
2,373
9,469
0
73,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,133
Gold Earned
51,746
344
Minions Killed
453
0
Camps Cleared
0
1,443,068
Distance Traveled
1,685,839
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,181
422
85
5
0
312,728
5
W
Vulcan
11,235
661
123
7
0
347,742
2
L
Baron Samedi
8,564
504
113
7
0
271,103
1
L
Ganesha
6,935
408
2
0
0
270,951
0
W
Shiva
10,772
634
102
6
0
353,368
5
W
Kumbhakarna
9,191
541
33
2
0
332,528
4
L
Thor
7,476
440
80
5
0
316,379
1
W
Thanatos
10,881
640
92
5
0
327,503
2
L
Eset
6,977
410
64
4
0
271,907
4
W
Cernunnos
9,667
569
103
6
0
324,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role