Player Matchup

Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Aname531
Awilix
Level 46
God Stats
3W - 10L
1,342 SR
Queue Stats
439W - 597L
1,280 Elo+
Party 1
Olorun
Olorun
Some1ulove
Olorun
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 351L
1,388 Elo+
Party 1
Fenrir
Fenrir
WhiteGuyAj
Fenrir
Level 40
God Stats
3W - 3L
1,581 SR
Queue Stats
67W - 81L
1,416 Elo+
Solo
Thoth
Thoth
jdkjpels
Thoth
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 207L
1,445 Elo+
Solo
Team Averages
Level 97
1,485 SR
1,406 Elo+

VS

Team Averages
Level 84
1,577 SR
1,619 Elo+
Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FatherKarma
Ra
Level 26
God Stats
3W - 0L
1,602 SR
Queue Stats
274W - 65L
1,820 Elo+
Party 2
Shiva
Shiva
HexZeal
Shiva
Level 160
God Stats
22W - 1L
1,783 SR
Queue Stats
211W - 74L
1,812 Elo+
Party 2
Yemoja
Yemoja
HisHealSlÜt
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
SKlWl
Ao Kuang
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
83W - 97L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
4 / 5 / 5
8,776
516
7,889
17,087
12,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Aname531
Awilix
11
1 / 10 / 6
7,263
427
4,465
14,892
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Some1ulove
Olorun
14
2 / 5 / 4
8,530
502
9,464
12,850
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
WhiteGuyAj
Fenrir
15
6 / 6 / 1
9,240
544
9,085
14,057
10,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thoth
jdkjpels
Thoth
14
2 / 6 / 5
8,945
526
10,980
8,269
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 2 / 4
9,336
549
9,284
12,859
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 3 / 8
10,971
645
10,802
12,217
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
HexZeal
Shiva
17
11 / 3 / 8
10,868
639
13,121
14,996
17,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
12
0 / 5 / 12
7,938
467
3,247
9,647
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
SKlWl
Ao Kuang
17
11 / 2 / 5
10,323
607
13,433
16,039
5,453
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
15
Kills
32
32
Deaths
15
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
5
5
1.3
W
Medusa
 
Medusa
3
2
4
2.5
L
Awilix
Aname531
Awilix
1
10
6
0.4
W
7
3
8
3.67
W
Shiva
HexZeal
Shiva
11
3
8
5
W
Yemoja
0
5
12
1.2
W
Ao Kuang
SKlWl
Ao Kuang
11
2
5
6.75
L
Olorun
Some1ulove
Olorun
2
5
4
0.8
L
Fenrir
WhiteGuyAj
Fenrir
6
6
1
1.08
L
Thoth
jdkjpels
Thoth
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,883
Damage
49,887
67,155
Taken
65,758
35,539
Mitigated
38,876
12,475
Healing
30,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,889
2,403
98
2,989
17,087
12,468
0
5,264
11,823
0
36,123
W
Medusa
 
Medusa
9,284
5,700
1
4,983
12,859
3,650
0
5,409
7,450
0
72,237
L
Awilix
Aname531
Awilix
4,465
1,945
0
260
14,892
4,181
0
7,545
7,347
0
29,907
W
10,802
2,581
1,320
5,325
12,217
4,505
0
1,890
10,327
79,446
0
W
Shiva
HexZeal
Shiva
13,121
5,153
697
4,052
14,996
17,377
392
2,331
12,665
59
71,729
W
Yemoja
3,247
928
6,134
2,202
9,647
7,891
33
2,382
7,265
11,203
0
W
Ao Kuang
SKlWl
Ao Kuang
13,433
3,575
0
6,079
16,039
5,453
0
7,353
8,686
60,998
0
L
Olorun
Some1ulove
Olorun
9,464
4,424
430
4,222
12,850
5,495
0
4,040
8,810
52,774
7,228
L
Fenrir
WhiteGuyAj
Fenrir
9,085
4,496
0
3,632
14,057
10,762
0
4,844
9,213
0
36,777
L
Thoth
jdkjpels
Thoth
10,980
355
0
844
8,269
2,633
793
5,848
2,421
55,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,754
Gold Earned
49,436
391
Minions Killed
509
0
Camps Cleared
0
1,563,118
Distance Traveled
1,683,333
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,776
516
52
3
0
315,588
4
W
Medusa
9,336
549
127
7
0
303,287
9
L
Awilix
7,263
427
46
3
0
306,099
1
W
Ra
10,971
645
141
8
0
411,326
0
W
Shiva
10,868
639
123
7
0
342,496
0
W
Yemoja
7,938
467
20
1
0
302,974
2
W
Ao Kuang
10,323
607
98
6
0
323,250
4
L
Olorun
8,530
502
100
6
0
309,542
4
L
Fenrir
9,240
544
77
5
0
300,224
5
L
Thoth
8,945
526
116
7
0
331,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role