Player Matchup

Chang'e
Chang'e
Adrianrew
Chang'e
Level 142
God Stats
0W - 1L
1,726 SR
Queue Stats
56W - 64L
1,397 Elo+
Solo
Tiamat
Tiamat
ObamaTookMyFrogs
Tiamat
Level 149
God Stats
8W - 9L
1,373 SR
Queue Stats
204W - 175L
1,656 Elo+
Party 2
Shiva
Shiva
ThaPontiacBandit
Shiva
Level 105
God Stats
3W - 3L
1,546 SR
Queue Stats
58W - 79L
1,494 Elo+
Solo
Xbalanque
Xbalanque
TheTaurus1
Xbalanque
Level 143
God Stats
0W - 1L
1,847 SR
Queue Stats
10W - 22L
1,308 Elo+
Solo
Ao Kuang
Ao Kuang
WolfSavant
Ao Kuang
Level 128
God Stats
9W - 2L
1,886 SR
Queue Stats
151W - 129L
1,604 Elo+
Party 2
Team Averages
Level 133
1,675 SR
1,492 Elo+

VS

Team Averages
Level 114
1,483 SR
1,596 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Hidori_Rose32
Mulan
Level 16
God Stats
3W - 2L
1,574 SR
Queue Stats
15W - 17L
1,580 Elo+
Solo
Serqet
Serqet
Infnium
Serqet
Level 100
God Stats
5W - 4L
1,348 SR
Queue Stats
212W - 264L
1,427 Elo+
Solo
Shiva
Shiva
NevoSamara
Shiva
Level 158
God Stats
9W - 11L
1,496 SR
Queue Stats
171W - 176L
1,600 Elo+
Solo
Ullr
Ullr
eggner
Ullr
Level 160
God Stats
8W - 4L
1,500 SR
Queue Stats
145W - 97L
1,873 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Adrianrew
Chang'e
13
1 / 4 / 1
7,160
716
3,686
9,316
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 1 / 2
7,263
726
8,108
7,220
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 1
6,784
678
5,938
12,362
8,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
TheTaurus1
Xbalanque
14
1 / 2 / 2
7,880
788
7,558
7,555
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
WolfSavant
Ao Kuang
15
3 / 5 / 1
8,534
853
6,226
13,078
4,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 1 / 5
7,715
772
7,656
4,767
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 1 / 8
8,526
853
5,561
12,353
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Infnium
Serqet
14
2 / 1 / 5
7,766
777
1,901
7,236
2,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
15
4 / 0 / 6
8,311
831
12,035
7,916
3,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ullr
eggner
Ullr
17
8 / 2 / 2
9,548
955
14,004
10,706
4,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
16
16
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
5
3.5
L
Chang'e
Adrianrew
Chang'e
1
4
1
0.38
W
1
1
8
5
W
Serqet
Infnium
Serqet
2
1
5
4.5
W
Shiva
4
0
6
7
L
0
1
2
1
L
0
4
1
0.13
L
Xbalanque
TheTaurus1
Xbalanque
1
2
2
1
L
Ao Kuang
WolfSavant
Ao Kuang
3
5
1
0.7
W
Ullr
eggner
Ullr
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,516
Damage
41,157
49,531
Taken
42,978
24,024
Mitigated
24,045
14,021
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,656
873
0
246
4,767
1,788
1,660
2,677
1,966
24,939
0
L
Chang'e
Adrianrew
Chang'e
3,686
29
1,010
1,813
9,316
4,293
0
1,807
7,234
25,734
0
W
5,561
190
429
3,930
12,353
11,620
65
3,019
9,118
0
20,574
W
Serqet
Infnium
Serqet
1,901
172
0
17
7,236
2,570
1,841
4,484
2,528
0
12,417
W
Shiva
12,035
1,260
280
1,225
7,916
3,826
1,912
2,182
5,411
0
31,664
L
8,108
538
0
1,748
7,220
3,578
0
1,401
5,683
30,193
0
L
5,938
1,042
332
3,465
12,362
8,708
0
1,577
10,565
0
14,444
L
Xbalanque
TheTaurus1
Xbalanque
7,558
1,852
0
896
7,555
3,114
0
562
6,915
0
29,888
L
Ao Kuang
WolfSavant
Ao Kuang
6,226
917
857
3,900
13,078
4,331
1,476
1,497
11,415
23,276
0
W
Ullr
eggner
Ullr
14,004
5,208
0
1,702
10,706
4,241
799
4,517
5,935
0
47,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,621
Gold Earned
41,866
223
Minions Killed
224
0
Camps Cleared
0
1,043,618
Distance Traveled
1,151,717
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,715
772
50
5
0
217,569
2
L
Chang'e
7,160
716
39
4
0
205,120
5
W
Mulan
8,526
853
29
3
0
220,832
0
W
Serqet
7,766
777
23
2
0
235,039
0
W
Shiva
8,311
831
34
3
0
262,186
1
L
Tiamat
7,263
726
47
5
0
224,715
3
L
Shiva
6,784
678
28
3
0
205,918
2
L
Xbalanque
7,880
788
60
6
0
205,733
3
L
Ao Kuang
8,534
853
49
5
0
202,132
2
W
Ullr
9,548
955
88
9
0
216,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role