Player Matchup

Chernobog
Chernobog
Raybro1789
Chernobog
Level 107
God Stats
3W - 3L
1,390 SR
Queue Stats
30W - 36L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
RomaLad
Sun Wukong
Level 103
God Stats
2W - 3L
1,721 SR
Queue Stats
378W - 368L
1,486 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ScreaminTurd
Morgan Le Fay
Level 137
God Stats
9W - 6L
1,560 SR
Queue Stats
265W - 376L
1,360 Elo+
Solo
Team Averages
Level 116
1,557 SR
1,423 Elo+

VS

Team Averages
Level 60
1,357 SR
1,345 Elo+
Cthulhu
Cthulhu
AM l WRONG
Cthulhu
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 47L
1,422 Elo+
Party 1
Charybdis
Charybdis
Indieocelot
Charybdis
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 82L
1,282 Elo+
Party 1
Janus
Janus
LuckyLofchie
Janus
Level 68
God Stats
0W - 5L
1,070 SR
Queue Stats
47W - 111L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Raybro1789
Chernobog
12
8 / 2 / 7
7,892
877
9,829
6,160
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RomaLad
Sun Wukong
12
6 / 0 / 8
8,016
891
6,194
5,874
4,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
ScreaminTurd
Morgan Le Fay
12
3 / 2 / 10
7,391
821
5,259
5,365
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AM l WRONG
Cthulhu
8
1 / 5 / 2
5,815
646
4,486
12,243
7,719
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Indieocelot
Charybdis
9
0 / 6 / 2
5,709
634
1,467
6,660
2,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 6 / 1
6,816
757
2,571
7,705
2,070
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
17
Kills
3
4
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AM l WRONG
Cthulhu
1
5
2
0.4
L
Charybdis
Indieocelot
Charybdis
0
6
2
0.17
L
2
6
1
0.42
W
Chernobog
Raybro1789
Chernobog
8
2
7
5.75
W
Sun Wukong
RomaLad
Sun Wukong
6
0
8
10
W
Morgan Le Fay
ScreaminTurd
Morgan Le Fay
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,282
Damage
8,524
17,399
Taken
26,608
8,513
Mitigated
11,947
4,846
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AM l WRONG
Cthulhu
4,486
461
183
2,258
12,243
7,719
0
3,564
8,457
10,099
0
L
Charybdis
Indieocelot
Charybdis
1,467
850
0
484
6,660
2,158
0
1,136
5,492
0
11,232
L
2,571
237
0
906
7,705
2,070
0
1,023
6,623
14,854
0
W
Chernobog
Raybro1789
Chernobog
9,829
5,329
0
1,402
6,160
2,368
1,080
3,015
2,977
0
24,412
W
Sun Wukong
RomaLad
Sun Wukong
6,194
1,484
189
1,794
5,874
4,214
287
2,201
3,673
0
24,760
W
Morgan Le Fay
ScreaminTurd
Morgan Le Fay
5,259
774
374
1,087
5,365
1,931
628
2,309
3,056
21,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,299
Gold Earned
18,340
103
Minions Killed
53
7
Camps Cleared
2
466,940
Distance Traveled
379,221
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,815
646
20
2
1
131,258
0
L
Charybdis
5,709
634
13
1
0
125,589
1
L
Janus
6,816
757
20
2
1
122,374
6
W
Chernobog
7,892
877
26
3
2
146,845
3
W
Sun Wukong
8,016
891
34
4
4
168,676
3
W
Morgan Le Fay
7,391
821
43
5
1
151,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role