Player Matchup

Merlin
Merlin
Kirinzaga
Merlin
Level 107
God Stats
2W - 0L
1,692 SR
Queue Stats
100W - 93L
1,473 Elo+
Party 3
Shiva
Shiva
M1thu862
Shiva
Level 49
God Stats
67W - 53L
1,615 SR
Queue Stats
138W - 139L
1,483 Elo+
Party 4
Athena
Athena
The_Rubi_of_Love
Athena
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 63L
1,581 Elo+
Solo
Loki
Loki
WingDragonX
Loki
Level 110
God Stats
2W - 2L
1,366 SR
Queue Stats
233W - 224L
1,436 Elo+
Party 3
Chernobog
Chernobog
niamul2001
Chernobog
Level 84
God Stats
4W - 0L
1,829 SR
Queue Stats
213W - 185L
1,515 Elo+
Party 4
Team Averages
Level 95
1,600 SR
1,497 Elo+

VS

Team Averages
Level 45
1,545 SR
1,407 Elo+
Kali
Kali
Esharp 9
Kali
Level 39
God Stats
1W - 1L
1,657 SR
Queue Stats
13W - 26L
1,375 Elo+
Party 2
Olorun
Olorun
agent_sabas
Olorun
Level 16
God Stats
5W - 18L
1,211 SR
Queue Stats
5W - 19L
1,224 Elo+
Party 2
Ymir
Ymir
exiile760
Ymir
Level 78
God Stats
25W - 22L
1,530 SR
Queue Stats
285W - 348L
1,413 Elo+
Party 1
Thor
Thor
kazmer760
Thor
Level 4
God Stats
1W - 3L
1,719 SR
Queue Stats
20W - 31L
1,612 Elo+
Party 1
Medusa
Medusa
pdkain27
Medusa
Level 89
God Stats
7W - 7L
1,608 SR
Queue Stats
252W - 284L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kirinzaga
Merlin
17
9 / 0 / 10
10,892
605
15,877
5,857
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
M1thu862
Shiva
16
3 / 2 / 9
10,379
577
7,704
17,596
15,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 3 / 19
9,845
547
9,093
19,734
20,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 1 / 6
10,818
601
6,659
12,631
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
niamul2001
Chernobog
17
12 / 0 / 16
11,362
631
18,278
11,058
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
2 / 5 / 1
9,718
540
7,986
14,371
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
12
0 / 7 / 3
7,938
441
6,445
13,399
4,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
10
1 / 8 / 2
7,048
392
4,927
19,211
15,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
11
0 / 8 / 3
7,120
396
2,265
17,128
13,086
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
pdkain27
Medusa
11
2 / 9 / 1
7,227
402
9,301
15,985
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
15
36
Kills
5
6
Deaths
37
60
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kali
2
5
1
0.5
W
Merlin
Kirinzaga
Merlin
9
0
10
14
W
Shiva
M1thu862
Shiva
3
2
9
3.75
W
3
3
19
4.17
W
9
1
6
12
L
Olorun
0
7
3
0.21
L
Ymir
1
8
2
0.25
L
Thor
0
8
3
0.19
W
Chernobog
niamul2001
Chernobog
12
0
16
20
L
Medusa
pdkain27
Medusa
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,611
Damage
30,924
66,876
Taken
80,094
48,569
Mitigated
45,068
23,091
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
7,986
2,696
0
4,266
14,371
7,130
0
2,238
11,561
0
47,650
W
Merlin
Kirinzaga
Merlin
15,877
1,381
0
1,920
5,857
2,584
1,416
2,258
3,599
84,729
0
W
Shiva
M1thu862
Shiva
7,704
1,053
533
5,458
17,596
15,095
1,570
2,098
15,498
0
53,357
W
9,093
3,000
115
3,317
19,734
20,986
928
5,253
14,481
30,802
1,326
W
6,659
1,860
0
5,127
12,631
5,800
692
1,613
11,018
0
77,801
L
Olorun
6,445
3,252
46
2,371
13,399
4,512
914
6,482
6,835
42,444
0
L
Ymir
4,927
1,598
247
959
19,211
15,363
158
7,107
12,060
29,306
0
L
Thor
2,265
1,012
0
2,601
17,128
13,086
0
4,325
12,718
0
29,187
W
Chernobog
niamul2001
Chernobog
18,278
12,496
0
6,621
11,058
4,104
1,720
3,151
7,907
0
71,194
L
Medusa
pdkain27
Medusa
9,301
4,378
0
2,779
15,985
4,977
914
4,489
11,496
0
38,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,296
Gold Earned
39,051
484
Minions Killed
338
0
Camps Cleared
0
1,826,486
Distance Traveled
1,479,663
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,718
540
93
5
0
303,840
1
W
Merlin
10,892
605
122
7
0
367,891
10
W
Shiva
10,379
577
111
6
0
333,343
0
W
Athena
9,845
547
45
3
0
333,791
5
W
Loki
10,818
601
112
6
0
419,223
4
L
Olorun
7,938
441
88
5
0
290,353
1
L
Ymir
7,048
392
47
3
0
318,292
7
L
Thor
7,120
396
48
3
0
263,016
1
W
Chernobog
11,362
631
94
5
0
372,238
3
L
Medusa
7,227
402
62
3
0
304,162
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role