Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chlorine1
Ah Muzen Cab
Level 88
God Stats
3W - 10L
1,249 SR
Queue Stats
83W - 110L
1,432 Elo+
Solo
Agni
Agni
DaBoyJachob
Agni
Level 17
God Stats
2W - 3L
1,393 SR
Queue Stats
4W - 6L
1,316 Elo+
Solo
Guan Yu
Guan Yu
Drink Local
Guan Yu
Level 149
God Stats
13W - 7L
1,533 SR
Queue Stats
283W - 312L
1,418 Elo+
Solo
Bastet
Bastet
davidlikepp
Bastet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 169L
1,669 Elo+
Party 1
Ares
Ares
polskaboy
Ares
Level 78
God Stats
3W - 3L
1,314 SR
Queue Stats
304W - 250L
1,675 Elo+
Party 1
Team Averages
Level 76
1,398 SR
1,502 Elo+

VS

Team Averages
Level 86
1,694 SR
1,584 Elo+
Bellona
Bellona
CheeryRocket126
Bellona
Level 69
God Stats
3W - 1L
1,716 SR
Queue Stats
48W - 67L
1,417 Elo+
Solo
Nemesis
Nemesis
FutchaW
Nemesis
Level 40
God Stats
8W - 3L
1,677 SR
Queue Stats
55W - 57L
1,584 Elo+
Solo
Ah Puch
Ah Puch
MidOrange77
Ah Puch
Level 127
God Stats
2W - 1L
1,491 SR
Queue Stats
47W - 44L
1,496 Elo+
Solo
Aphrodite
Aphrodite
nigbear
Aphrodite
Level 96
God Stats
35W - 22L
1,680 SR
Queue Stats
89W - 69L
1,675 Elo+
Party 2
Neith
Neith
xStaIIion
Neith
Level 99
God Stats
25W - 13L
1,906 SR
Queue Stats
52W - 29L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chlorine1
Ah Muzen Cab
14
1 / 4 / 4
7,793
708
7,142
8,503
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 2
8,094
736
3,761
9,350
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Drink Local
Guan Yu
15
1 / 3 / 3
7,931
721
5,469
14,309
11,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
16
6 / 6 / 4
8,973
816
12,335
14,699
5,061
Ares
15
4 / 2 / 7
8,791
799
8,751
13,949
14,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
8,734
794
8,632
12,688
9,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
FutchaW
Nemesis
17
7 / 4 / 5
9,774
889
10,420
13,118
9,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
MidOrange77
Ah Puch
15
2 / 5 / 7
8,649
786
12,677
11,133
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
nigbear
Aphrodite
16
3 / 1 / 6
8,966
815
6,351
8,322
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
xStaIIion
Neith
18
5 / 1 / 8
9,984
908
13,735
9,594
3,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
14
Kills
20
20
Deaths
14
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Ah Muzen Cab
Chlorine1
Ah Muzen Cab
1
4
4
0.75
L
2
5
2
0.6
L
Guan Yu
Drink Local
Guan Yu
1
3
3
0.83
W
Nemesis
FutchaW
Nemesis
7
4
5
2.38
W
Ah Puch
MidOrange77
Ah Puch
2
5
7
1.1
L
Bastet
6
6
4
1.33
W
Aphrodite
nigbear
Aphrodite
3
1
6
6
L
Ares
4
2
7
3.75
W
Neith
xStaIIion
Neith
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,458
Damage
51,815
60,810
Taken
54,855
36,626
Mitigated
29,290
10,701
Healing
18,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,632
2,050
329
953
12,688
9,066
0
2,320
10,183
0
19,177
L
Ah Muzen Cab
Chlorine1
Ah Muzen Cab
7,142
1,162
0
1,421
8,503
3,232
1,122
3,166
5,337
0
29,816
L
3,761
518
0
1,610
9,350
2,670
147
3,941
5,409
17,740
0
L
Guan Yu
Drink Local
Guan Yu
5,469
517
1,597
3,422
14,309
11,400
0
3,422
10,887
0
21,590
W
Nemesis
FutchaW
Nemesis
10,420
4,114
373
2,386
13,118
9,044
1,203
3,422
9,573
0
23,364
W
Ah Puch
MidOrange77
Ah Puch
12,677
230
63
4,266
11,133
4,068
223
3,624
7,345
40,825
0
L
Bastet
12,335
3,110
0
1,293
14,699
5,061
0
2,891
11,808
0
29,713
W
Aphrodite
nigbear
Aphrodite
6,351
759
3,674
2,995
8,322
3,627
329
1,331
6,929
29,176
0
L
Ares
8,751
345
213
1,145
13,949
14,263
0
5,608
8,341
16,934
0
W
Neith
xStaIIion
Neith
13,735
6,665
0
3,282
9,594
3,485
1,547
1,815
7,779
0
45,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,582
Gold Earned
46,107
184
Minions Killed
248
0
Camps Cleared
0
1,131,150
Distance Traveled
1,217,563
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,734
794
24
2
0
251,046
0
L
Ah Muzen Cab
7,793
708
50
5
0
208,986
0
L
Agni
8,094
736
40
4
0
204,621
0
L
Guan Yu
7,931
721
41
4
0
244,257
4
W
Nemesis
9,774
889
27
2
0
267,080
0
W
Ah Puch
8,649
786
59
5
0
223,225
0
L
Bastet
8,973
816
40
4
0
239,247
3
W
Aphrodite
8,966
815
51
5
0
249,023
3
L
Ares
8,791
799
13
1
0
234,039
3
W
Neith
9,984
908
87
8
0
227,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role