Player Matchup

Athena
Athena
Bronze III
 
Athena
Bronze III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
AlricusAdalric
Nu Wa
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,383 MMR
Party 1
Anhur
Anhur
Silver II
Zetashi
Anhur
Silver II
Level 125
God Stats
2W - 4L
1,551 SR
Queue Stats
35W - 37L
1,224 MMR
Party 1
Guan Yu
Guan Yu
Silver III
风沙已太久仍不见绿洲
Guan Yu
Silver III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,381 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,510 SR
1,398 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,588 SR
1,447 MMR
Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
Alpha127290
King Arthur
Bronze III
Level 67
God Stats
1W - 0L
1,739 SR
Queue Stats
6W - 12L
1,398 MMR
Solo
Izanami
Izanami
Gold IV
BadDadTony
Izanami
Gold IV
Level 124
God Stats
481W - 427L
1,535 SR
Queue Stats
1,043W - 1,056L
1,485 MMR
Solo
Loki
Loki
Bronze III
SaberV
Loki
Bronze III
Level 143
God Stats
11W - 5L
1,674 SR
Queue Stats
21W - 9L
1,546 MMR
Solo
Sol
Sol
Silver I
egirlWookie
Sol
Silver I
Level 64
God Stats
10W - 2L
1,494 SR
Queue Stats
59W - 58L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 9 / 3
8,207
483
4,855
25,172
17,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
 
Arachne
13
2 / 10 / 1
7,759
456
4,059
19,061
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 2
7,645
450
10,924
12,151
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Zetashi
Anhur
15
1 / 3 / 0
8,351
491
4,505
10,199
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 2 / 1
9,054
533
8,125
14,051
14,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
CharybdisGilgameshBastetGeb

VS

Bans
ThothAgniAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 3 / 16
8,767
516
10,939
15,973
20,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Alpha127290
King Arthur
16
1 / 3 / 5
8,966
527
8,551
12,793
8,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
BadDadTony
Izanami
17
3 / 0 / 5
10,583
623
8,608
8,828
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
SaberV
Loki
20
16 / 1 / 6
11,793
694
16,020
14,498
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
7 / 0 / 11
10,172
598
14,173
8,603
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
7
Kills
31
31
Deaths
7
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
9
3
0.28
L
Arachne
 
Arachne
2
10
1
0.25
W
Sylvanus
 
Sylvanus
4
3
16
4
W
King Arthur
Alpha127290
King Arthur
1
3
5
1.17
L
1
7
2
0.29
W
Izanami
BadDadTony
Izanami
3
0
5
5.5
W
Loki
SaberV
Loki
16
1
6
19
L
Anhur
Zetashi
Anhur
1
3
0
0.33
W
7
0
11
12.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,468
Damage
58,291
80,634
Taken
60,695
43,137
Mitigated
39,769
17,996
Healing
25,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,855
1,451
2,393
5,665
25,172
17,611
0
8,914
16,187
26,631
0
L
Arachne
 
Arachne
4,059
2,224
0
3,198
19,061
5,280
0
5,622
13,362
0
46,038
W
Sylvanus
 
Sylvanus
10,939
3,048
2,211
4,717
15,973
20,182
363
5,575
10,098
25,137
13,877
W
King Arthur
Alpha127290
King Arthur
8,551
605
0
5,084
12,793
8,498
40
2,848
9,830
10,251
45,158
L
10,924
2,213
0
1,110
12,151
3,224
0
4,858
7,252
47,553
0
W
Izanami
BadDadTony
Izanami
8,608
5,320
0
3,521
8,828
2,767
775
1,283
7,421
0
83,816
W
Loki
SaberV
Loki
16,020
5,822
0
5,018
14,498
5,626
0
3,518
10,583
0
89,504
L
Anhur
Zetashi
Anhur
4,505
1,413
0
2,410
10,199
2,519
0
1,799
8,400
0
59,637
W
14,173
6,334
0
4,754
8,603
2,696
1,550
3,282
4,697
73,960
0
L
8,125
1,029
216
3,004
14,051
14,503
160
3,916
9,470
9,415
51,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,016
Gold Earned
50,281
480
Minions Killed
625
0
Camps Cleared
0
1,614,781
Distance Traveled
1,796,180
21
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,207
483
47
3
0
329,477
4
L
Arachne
7,759
456
85
5
0
322,698
3
W
Sylvanus
8,767
516
55
3
0
326,918
9
W
King Arthur
8,966
527
111
7
0
362,945
8
L
Nu Wa
7,645
450
92
5
0
299,475
8
W
Izanami
10,583
623
189
11
0
339,450
10
W
Loki
11,793
694
152
9
0
416,127
4
L
Anhur
8,351
491
118
7
0
326,419
4
W
Sol
10,172
598
118
7
0
350,740
7
L
Guan Yu
9,054
533
138
8
0
336,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role